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21/08/2016 23:38:07

Admiral
Admiral
Posts: 17
I've been working with Muvizu a couple years now. For some reason I can't seem to master walking. I have so many great Ideas but can't use them because of this issue. Obviously I'm going to keep at it. I love this software. Any advice on this??? I feel more tutorials on this would be nice. Thanks,...Admiral
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21/08/2016 23:59:07

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
Could you be a bit more specific? Maybe describe a scenario that you struggle with? There's lots of ways walking can be problematic in Muvizu, so we need a target to aim at
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22/08/2016 00:05:48

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
Admiral wrote:
I've been working with Muvizu a couple years now. For some reason I can't seem to master walking. I have so many great Ideas but can't use them because of this issue. Obviously I'm going to keep at it. I love this software. Any advice on this??? I feel more tutorials on this would be nice. Thanks,...Admiral


can you be more specific about the difficulty you're encountering?

There aren't a lot of variables to the walking process... DIRECT > CHARACTER MOVEMENT
when the dialog appears, you can pick one of the 3 options, walk only, run only or hybrid walk-run (Maybe its the hybrid cycle that's throwing you a curve?)

Once you click record, and the count down reaches zero, just double click on the location you want your character to walk to... and he will!

You can keep double clicking new destinations, and he'll keep going there too.

Style of walking may change depending on the mood of the character (happy, mad, afraid etc)
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22/08/2016 00:36:17

Admiral
Admiral
Posts: 17
Bingo!I'll try that. I've been making the person follow my mouse. This gave me lag. I have a lot of Ram and memory and could not understand the lag. Let me try your idea. I did not see that in the 1 and only tutorial..Thanks,...Admiral...
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22/08/2016 01:19:18

Rocque
Rocque
Posts: 359
Thanks for asking this question, because I have the same difficulty and just thought it was due to my bad mouse movement. Now I will give this a try and go from there.
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23/08/2016 14:52:25

lyus-dgp
lyus-dgp
Posts: 2
Cek saya First Video All Character can walk
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23/08/2016 15:39:28

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
lyus-dgp wrote:
Cek saya First Video All Character can walk


good first video! You have overcome a lot of obstacles here and put together something that uses a lot of characters and set elements, incorporated sound from multiple sources, and used a lot of different behaviors such as walking, dancing , using instruments and more!

As a learning exercise it works on multiple levels! Congratulations! The first project is always a real accomplishment!

If this were an actual story, however, I'd have to say that extended scenes of similar action with an undefined point gets very hard to watch after about 30 seconds.... and over 5 minutes of it is downright maddening! The art of story telling is in holding the viewer's attention for the duration of the video.

After 30 seconds I started clicking ahead, and when I saw it was more of the same, I eventually stopped watching. Youtube Audiences have notoriously short attention spans, and anyone who posts videos to the web needs to factor that knowledge into the equation.
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Home ? Your Videos ? Walking