glasgowjim - all messages by user

20/08/2010 09:48:18
Moving Objects Hi Hector, thanks for trying Muvizu.

The Devs are working on Animated Objects, so the ability to rotate/move objects is on it's way .

If you have any other questions or suggestions please let us know.

Take care,
-Jim.
20/08/2010 09:45:13
Moving Vehicles Morning folks,

The devs are working on moving objects (which will include vehicles) and they are also working on moveable cameras - most car chases involve at least 1 camera that's "bolted on" to a vehicle so you will be able to animate a camera to follow a vehicle or make it look like it's attached to the bonnet/hood.

I want to do a homage to the Police Squad!/Naked Gun intro.....

Take care,
-Jim.
19/08/2010 17:20:37
I need help D: Hi Hydrin, welcome to Muvizu.

We recommend closing down any background programmes when you run Muvizu - if you have Windows 7 or Vista closing Aero and the Side Bar can also increase performance:

Close Side Bar:
The following tutorial is pretty easy to follow:
http://www.tutorialized.com/view/tutorial/How-to-close-or-exit-Sidebar-in-Windows-Vista-%7BTutorial-for-beginners%7D/27223

Disable Windows Aero:
This is also a pretty decent tutorial:
http://www.howtogeek.com/howto/windows-vista/disable-aero-on-windows-vista/

Updating your Graphics card drivers to the latest version can also increase performance:

You can get the latest NVIDIA drivers from:
http://www.nvidia.com/Download/index.aspx?lang=en-us

And the latest ATI drivers from:
http://support.amd.com/us/gpudownload/Pages/index.aspx

You can also lower the resolution that Muvizu is running at by going to the "Prefs" menu in Muvizu - generally the lower the resolution the faster Muvizu will run.

You can also disable lighting by pressing F2, but you will probably want to turn it back on using F3 when you are dealing with your lights or making any recordings.

If you have any other questions or suggestions please let us know.

Take care,
-Jim
19/08/2010 12:42:43
controlable eyebrows Hi again Dreeko,

The Art team want to do additional facial animations, such as winking, moving eybrows, smiling etc. - it's not in the pipeline at the moment but it is something that they want to do.

Take care,
-Jim.
19/08/2010 12:40:41
Fastest fingers in the west of scotland! Hi Dreeko, welcome to Muvizu!

The Devs have been looking at adjusting the timeline speed - it's not in the pipeline at the moment but it may be done at a later date.

You can scrub the timeline back and forth - you left-click on it and drag in the direction you want to go. It can be a bit difficult on slower PC's but it is there.

If you have any other questions or feedback please let us know.

Take care,
-Jim
19/08/2010 12:37:27
List of improvements Hi Berty, thanks for using Muvizu.

I will answer your questions as well as I can - I can't provide a timescale for the stuff we are working on but we are working on it.

1. Textures on shapes. This would enable us tocreate some basic 3D objects. I use the backdrops and partially transparent PNGfiles for 2D images which is great, but 3D would help.

This is something that a lot of us want to see - we aren't working on it at the moment but, hopefully, it will be added at a later date. We are working on object importing, so there will be an ability to import custom models made in the .ase format.

2. Better movement control. This is probably themost frustrating element. Making characters move is hit and miss. In order toget anything looking competent I end up putting the character in free space,recording a movement using the “drag” method with the pink dots (the arrow methodis too stop start). As it’s so difficult to control where the character willend up I then move the timeline to the end of the move, position the characterwhere I want and then work backwards. I have to position the cameras afterdoing the moves as the moves are the most uncontrollable elements.
Being able to edit moves would sort thisout. Just do a rough move with the “drag” and the adjust accordingly.

Alternative movement controls are currently being looked at - I would personally love to see the keyboard being used.

3. You can’t adjust the length of animations. Ithink there are three types of animations; a) move b) fixed length e.g. cleanear and c) variable length e.g. happy idle. The latter two should appear indifferent colours on the timeline and you should be able to adjust the lengthof type c).

4. Insert animation into timeline. This would savea lot of mucking about.

Additional ways of editing Animation types and durations are being looked at and the Devs want to do both of the things that you have suggested.


5. Undo. I have learnt to be very careful whenmoving things around. If you change the scale or adjust an object so that otherobjects move then the undo will only undo the movement of the object you haveselect. The rest of the set remains devastated. Could we have a tick box oneach object stating “cannot move” – this would fix it in position regardless ofwhat else happens – I don’t want my walls moving around.

This is something that has been suggested in the past - it is something that we would love to do but we aren't working on it at the moment.

6. Two monitors. Most users who use a lot of videoediting will have two monitors and this would really make a lot of sense to havethe option of moving all the control screens (particularly the camera views) toa second screen.

Using a second monitor is something that would require a complete rebuild of the user interface - it isn't in the pipeline at the moment as it would require a huge amount of work that could be spent on other areas of the programme. It may be done in the distant future.

7. Scale adjuster is too sensitive. Either keyboard control or a % box which youcan adjust is needed here. I am trying to use the alphabet objects and getting them the samesize is a “do it by eye” job.

That's a pretty good idea - I will pass it on.

8. Head movement too sensitive. Again this shouldbe able to be controlled with the keyboard in much finer detail then at themoment (unless I’m missing something). What about holding cntrl down for fine movement.

The finer head and eye movements are done using the mouse - you can achieve very small movements that way.

9. Animation of cameras and objects. I know it’sbeen mentioned before but this would be great. Could also do with animating thecamera properties (i.e. zoom).

Animated Cameras and Animated Properties are both being worked on at the moment (I am looking forward to being able to perform a Dolly Zoom http://en.wikipedia.org/wiki/Dolly_zoom)

If you have any other questions or feeback please let us know.

Take care,
-Jim.
edited by glasgowjim on 8/19/2010
19/08/2010 11:47:55
Multiple select tool. Hi CowsPetYeti, welcome to Muvizu.

Our Devs are currently working on grouping objects - hopefully it will make it in over the next couple of releases.

If you have any other questions or suggestions please let us know.
Take care,
-Jim.
19/08/2010 10:31:32
Walking Slowly Hi Gontour,

You can make the character walk without stopping by clicking on the movement circle and dragging - if you drag the mouse slowly the character will walk continuously - if you drag it quickly (making the arrow turn red) they will run.

Take care,
-Jim.
17/08/2010 10:06:58
Problem with opening Hi ImpurityUK, thanks for trying Muvizu.

Which file are you referring to? If it's Muvizu itself we recommend watching the Tutorials which can be found at:

http://www.muvizu.com/Projects/Presentation/Present.aspx?userid=1462

Take care,
-Jim.
17/08/2010 10:04:35
Widescreen Morning,

You can have your camera window display a widescreen resolution by going to the "Prefs" menu on the menu bar. You can select 1 of 4 resolutions there including 720p and YouTube widescreen.

Take care, and if you have any other questions let us know.
-Jim
16/08/2010 16:07:25
Can't make movie Hi Richard, looks like we have figured out what, specifically, about Vegas 7 was causing your problems:

Vegas 7 is bundled along with v2.5.14.125 of the CineForm HD codec - which appears to be incompatible with Muvizu. There are no CineForm HD codecs included with Vegas 8 or 9.

The codec can be updated by installing the CineForm NeoPlayer 5 media player, which will allow you to keep using Vegas 7.

I installed Vegas 7 and got your crash 100% of the time but after I installed NeoPlayer Muvizu was fine.

NeoPlayer URL: http://estore.cineform.com/neoplayer.aspx

Please remember that any 3rd party software is used at your own risk.

Now that we know what codec was causing the trouble we are looking at a fix.

Take care,
-Jim
16/08/2010 15:49:29
Unable to Make Video : "The file is locked ..." Hi again DB,

After checking Vegas 8 and 9 it appears that they are both fine - it was the Cineform HD codec that was bundled with 7 that was causing Richard's problem.

Take care,
-Jim.
16/08/2010 14:56:34
Unable to Make Video : "The file is locked ..." Hi DB,

I am having a quick look at the various versions of Vegas and the updated version of Muvizu that has some codec fixes in it, just to see if the codec fixes work with Vegas 7, 8 and 9.

It never hurts to know how repeatable a crash is, and if it manifests in different ways .

I will let you know what happens with Vegas 8.

Take care,
-Jim.
16/08/2010 14:49:46
Lock / unlock object movement Hi John,

Muddybunny suggested the same thing in the Tips & Tricks section:

---------------------------

muddybunny wrote:

It might be that it's possible to do this already, I just haven't figured it out yet. Is it possible to lock an item in place? The reason I ask is that I keep moving walls by mistake. :p

Thanks.

Neil wrote:

That's an excellent idea, muddybunny. Unfortunately it's too late to make it into our next release, but I'll see what can be done to get it into the one after.

----------------------

I like the idea - I think we have all done what you describe in your first post.

Take care,
-Jim
16/08/2010 13:39:28
Error warnings and then Muvizu crashes A lot of people who aren't familiar with forums do post in the first thread that they come across - it happens on every single forum I have been a member of - I tend to answer their question (in one thread - the same people also tend to double and triple post in multiple threads) and advise that in the future it would be best if they start a new thread as they are more likely to get noticed.

As for an anti-virus that works on politicians - I don't know if it would work - all computer programmes tend to have problems if they encounter information that defies logic and contradicts itself.
edited by glasgowjim on 8/16/2010
16/08/2010 12:00:04
need to animate objects and a few other questions Hi tonycole, and Welcome to Muvizu.

Animated Objects are being worked on but it might be a few releases before they make their way into the application - you can cheat by having a backdrop that is constantly scrolling, making it look like the car is moving.

There are a few animations that make characters fall down such as - "Fall Into Grave" and "Heartbroken", although none of them make the character fall like a statue being pushed over - is that what you meant by "Fall down flat"?

The "Get into bath" animation is the only one I can think of that involves climbing into anything - you might want to give it a try.

If you have any other questions feel free to ask.

Take care,
-Jim.
16/08/2010 11:50:05
Unable to Make Video : "The file is locked ..." Hi again David,

I am glad you got it working, but obviously we would prefer it if people didn't have to reinstall Windows :/.

There was another user who told us this morning that "Sony Vegas 7" was causing him problems - do you have that installed on your original boot?

Take care, and I hope you enjoy Muvizu.
-Jim.
16/08/2010 11:46:55
Confused Hi again,

You don't actually run the animation software via your Internet Browser - you need to install Muvizu and then run it from your Windows menu.

You can download it from the link I gave you earlier, you then need to double-click on the downloaded file, which will start the installation.

Once you have went through the installation you can access Muvizu by clicking on the Windows Start Menu finding the folder labelled Muvizu and clicking on the Muvizu icon inside it.

Take care,
-Jim
16/08/2010 11:32:26
Sporty stuff Hi Glen,

Object interaction is in the pipeline but it's one of the more complex things that the Devs want to do, so it will take them a while to implement it.

Object animation is on it's way so you will be able to make it look like someone has kicked a ball by having them perform a kick and then animating the balls movement - but it might be a release or two before it's in the app.

I will ask one of the Art team to have a quick look at this topic as they will be able to provide better insights into what they can add.

Take care,
-Jim.
edited by glasgowjim on 8/16/2010
16/08/2010 11:16:58
I thought I'd say hello Hi Hermit, thanks for trying Muvizu.

I am glad you are enjoying Muvizu - if you have any questions or problems just let us know - and good luck in the contest if you decide to enter.

We will grant an exemption from the Scottish accent due to the fact you have a Preacher picture as your Profile Picture. Big Grin

Take care,
-Jim
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