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Home ? Your Videos ? Indy Jones and the Temple of Zu

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22/05/2017 18:27:40

clayster2012
clayster2012
Posts: 571
Here's a new video, it has three parts to it because Im making it way too big..lol! anyways I'm trying out new tricks so I hope you enjoy!

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22/05/2017 19:11:42

clayster2012
clayster2012
Posts: 571
Part two will be out in a couple of weeks, my job only gives me a few hours after I get off!
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22/05/2017 20:25:02

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1740
love the sets, Clayster! You've done a very good job of building a place and not just a set. I look forward to seeing how this story develops!
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23/05/2017 04:00:52

clayster2012
clayster2012
Posts: 571
PatMarrNC wrote:
love the sets, Clayster! You've done a very good job of building a place and not just a set. I look forward to seeing how this story develops!


Thanks pat glad you liked it, I have built 9 set for this project so for and may make a few more, the hardest was the Temple!
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23/05/2017 05:43:00

doby
doby
Posts: 22
That was great!
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23/05/2017 09:14:45

Amissimal
Amissimal
Posts: 2
Impressive, but I notice a lot of noice in the audio...(sorry for my bad english)
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23/05/2017 15:54:36

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1740
Amissimal wrote:
Impressive, but I notice a lot of noise in the audio...


That's true, Clay. Your videos are awesome in every way except sound quality. Whatever mic you are using has problems. There are some good USB mics that don't cost a lot... search for SNOWBALL USB ... I've seen them for as little as $39, but you can buy them at many online stores for under $100

The main things to keep in mind when recording sound:

1) minimize room reflection with blankets or wall treatment (that's why radio stations and recording studios have acoustic foam on the walls). Failure to do this will almost certainly introduce a reverb-like attribute that can't be removed. It sounds like the speaker is in a barrel

2) High background hiss can come from poor mic quality, but it can also come from recording at too low a volume, then boosting the volume later (which also amplifies the hiss). When recording dialog, you can judge the quality of your signal by the graphical image of the WAV. It should fill about 80% of the area it fits in, but it should never get so large that the top and bottom flatten out. That's called CLIPPING, and once it happens, the sound will be distorted and can't be fixed.

A good full-formed WAV recorded with a hiss-free mic should generate dialog free from background noise.
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23/05/2017 16:11:08

ritsmer
ritsmer
Posts: 110
How impressive to see what can be done when creating new sets and props and whatever the director wants is not an issue when one has got graphic skills as Clayster has.

The temple is simply awesome.

Whenever I make a Muvizu project I have to be content with the existing sets and things and most often the story must be changed to what is possible with the available stuff.
Don't get me wrong, however - making any project is always fun.

Therefore I very much appreciate all the great "stuff" made available by the graphics wizards in this forum - and from the Muvizu developers too. Thank you!

Looking forward to the next part of Indy's quest for the mystic Mr. Clayster ...
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23/05/2017 17:12:42

clayster2012
clayster2012
Posts: 571
PatMarrNC wrote:
Amissimal wrote:
Impressive, but I notice a lot of noise in the audio...


That's true, Clay. Your videos are awesome in every way except sound quality. Whatever mic you are using has problems. There are some good USB mics that don't cost a lot... search for SNOWBALL USB ... I've seen them for as little as $39, but you can buy them at many online stores for under $100

The main things to keep in mind when recording sound:

1) minimize room reflection with blankets or wall treatment (that's why radio stations and recording studios have acoustic foam on the walls). Failure to do this will almost certainly introduce a reverb-like attribute that can't be removed. It sounds like the speaker is in a barrel

2) High background hiss can come from poor mic quality, but it can also come from recording at too low a volume, then boosting the volume later (which also amplifies the hiss). When recording dialog, you can judge the quality of your signal by the graphical image of the WAV. It should fill about 80% of the area it fits in, but it should never get so large that the top and bottom flatten out. That's called CLIPPING, and once it happens, the sound will be distorted and can't be fixed.

A good full-formed WAV recorded with a hiss-free mic should generate dialog free from background noise.


Yea sorry for the bad audio, when you have dogs and they like to chew things and I forget that they do, stupid me leaves wires laying around and he chews my good mice wires, i ordered a new mic from Amazon so part two will have better audio, and I will redo the recording for part two, I would of waited until the new mic came in, but my sister who played The spirit guard of Zu with the riddle was so cant wait to get it started so I took a chance, and its been a while since I made a video, so part two will have better Audio!
edited by clayster2012 on 23/05/2017
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23/05/2017 17:53:12

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1740
ritsmer wrote:
How impressive to see what can be done when creating new sets and props and whatever the director wants is not an issue when one has got graphic skills as Clayster has.

The temple is simply awesome..


yeah, Clayster's sets and attachments always capture the perfect look for his videos. I'd like to see a "dream team" of Muvizu creators band together to bring all the best skills to one project. There are so many hats that need to be worn that it is hard for one person to do everything
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23/05/2017 20:11:14

Ammostro
Ammostro
Posts: 41
Nice one.


This reminds me that I have also an unfished movie on my computer. But the weather is going be better and better, a lot of work in the garden and so, less time for computer. :-(
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23/05/2017 21:31:12

clayster2012
clayster2012
Posts: 571
PatMarrNC wrote:
Amissimal wrote:
Impressive, but I notice a lot of noise in the audio...


That's true, Clay. Your videos are awesome in every way except sound quality. Whatever mic you are using has problems. There are some good USB mics that don't cost a lot... search for SNOWBALL USB ... I've seen them for as little as $39, but you can buy them at many online stores for under $100

The main things to keep in mind when recording sound:

1) minimize room reflection with blankets or wall treatment (that's why radio stations and recording studios have acoustic foam on the walls). Failure to do this will almost certainly introduce a reverb-like attribute that can't be removed. It sounds like the speaker is in a barrel

2) High background hiss can come from poor mic quality, but it can also come from recording at too low a volume, then boosting the volume later (which also amplifies the hiss). When recording dialog, you can judge the quality of your signal by the graphical image of the WAV. It should fill about 80% of the area it fits in, but it should never get so large that the top and bottom flatten out. That's called CLIPPING, and once it happens, the sound will be distorted and can't be fixed.

A good full-formed WAV recorded with a hiss-free mic should generate dialog free from background noise.


well pat the reverb-like is because I was trying to mimic the sound of being in a cave to give that tomb like sound, but my mic was in bad shape thanks to my dog, I think that's why you hear hissing, but I should have my new mic come in in a few days, so the next part will be better i hope, Ill try some of those tips pat thanks!
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23/05/2017 21:32:43

clayster2012
clayster2012
Posts: 571
PatMarrNC wrote:
ritsmer wrote:
How impressive to see what can be done when creating new sets and props and whatever the director wants is not an issue when one has got graphic skills as Clayster has.

The temple is simply awesome..


yeah, Clayster's sets and attachments always capture the perfect look for his videos. I'd like to see a "dream team" of Muvizu creators band together to bring all the best skills to one project. There are so many hats that need to be worn that it is hard for one person to do everything

Count me In!
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23/05/2017 21:34:22

clayster2012
clayster2012
Posts: 571
ritsmer wrote:
How impressive to see what can be done when creating new sets and props and whatever the director wants is not an issue when one has got graphic skills as Clayster has.

The temple is simply awesome.

Whenever I make a Muvizu project I have to be content with the existing sets and things and most often the story must be changed to what is possible with the available stuff.
Don't get me wrong, however - making any project is always fun.

Therefore I very much appreciate all the great "stuff" made available by the graphics wizards in this forum - and from the Muvizu developers too. Thank you!

Looking forward to the next part of Indy's quest for the mystic Mr. Clayster ...

Thanks for those kind words ritsmer, I'm sure you will see the rest soon!
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24/05/2017 05:05:34

theotherguy
theotherguy
Posts: 172
Very good, and elaborate, direction and camera. I could only hope to be anywhere near as proficient! Bravo!
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24/05/2017 16:26:03

clayster2012
clayster2012
Posts: 571
theotherguy wrote:
Very good, and elaborate, direction and camera. I could only hope to be anywhere near as proficient! Bravo!

Thanks theotherguy I'm glad you liked it!
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24/05/2017 17:27:00

roroduck
roroduck
Posts: 28
This is the best use of Muvizu I've seen - and you know there's a ton of competition - someone thinking to buy Digimania should be shown this video
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15/10/2017 08:38:09

clayster2012
clayster2012
Posts: 571
Hey everyone, glad to see site back up, I know its been a while since I posted this video, part 2 still lingers on my hard drive but with work keeping me really busy I just hadn't had time to work on it in a while, but there seems to be some free time coming my way when they get all of the new employees trained lol, then maybe I can do some more work on it!
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Home ? Your Videos ? Indy Jones and the Temple of Zu