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<title>Forum - General Discussion - Meet the Medic - Messages</title>
<link>http://www.muvizu.com/Forum/topic1123-meet-the-medic.aspx</link>
<description>Forum - General Discussion - Meet the Medic - Messages</description>
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<docs>http://blogs.law.harvard.edu/tech/rss</docs>
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<pubDate>Wed, 29 Jun 2011 10:27:15 GMT</pubDate>
<lastBuildDate>Wed, 29 Jun 2011 10:27:15 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic1123-meet-the-medic.aspx</link>
<title>Message from Luscan</title>
<description><![CDATA[As someone who's spent like... 400 hours plus working in the source engine I can tell you with hopefully some meagre level of authority that Muvizu's animation system is far, far friendlier than the one in the source engine. for example: <br/>  <br/> $sequence idlealert "idlealert" loop fps 30.00 <br/>  <br/> $animation view_yaw_left "view_yaw_left" loop fps 30.00 <br/> $animation view_yaw_right "view_yawright" loop fps 30.00 <br/>  <br/> $animation view_pitch_up "view_pitch_up" loop fps 30.00 <br/> $animation view_pitch_down "view_pitch_down" loop fps 30.00 <br/>  <br/> $sequence turret_yaw { view_yaw_left view_yaw_right blendwidth 2 blend turret_yaw -60 60 } <br/> $sequence turret_pitch { view_pitch_up view_pitch_down blendwidth 2 blend turret_pitch -15 15 } <br/>  <br/> And that's how you make a turret dance in Source like this: <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/6ApsVr55_Hc?rel=0" frameborder="0" allowfullscreen></iframe></div>]]></description>
<pubDate>Wed, 29 Jun 2011 10:27:15 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1123-meet-the-medic.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[source filmmaker, <br/>  <br/> A way of making original movies using a game engine..what a great idea! <br/>  <br/> <img src="images/smilies/wink.gif" border=0 />]]></description>
<pubDate>Tue, 28 Jun 2011 23:22:20 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1123-meet-the-medic.aspx</link>
<title>Message from Jamie</title>
<description><![CDATA[<b>freakmoomin</b> wrote:<br/><div class='quote'> <br/>  <br/> The meet the medic animation looks 100% custom made.....and if the company says otherwise then im guessing that they are bending the truth (lying)..... <br/>  <br/>  </div> <br/>  <br/> I think you're right Kev. Somethings look just too good...]]></description>
<pubDate>Tue, 28 Jun 2011 13:45:15 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1123-meet-the-medic.aspx</link>
<title>Message from freakmoomin</title>
<description><![CDATA[<b>Jamie</b> wrote:<br/><div class='quote'>http://wiki.teamfortress.com/wiki/Meet_the_Team  <br/>  <br/> It seems they use their own animation software called "Source Filmmaker" that runs inside the Source game engine.  <br/>  <br/>  </div>  <br/>  <br/> Im sure you can make some really cool animations with this but i highly doubt that the video at the top of the thread was made with it. <br/>  <br/> The meet the medic animation looks 100% custom made.....and if the company says otherwise then im guessing that they are bending the truth (lying).....]]></description>
<pubDate>Tue, 28 Jun 2011 11:24:15 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1123-meet-the-medic.aspx</link>
<title>Message from Jamie</title>
<description><![CDATA[<a href="http://wiki.teamfortress.com/wiki/Meet_the_Team" target="_blank" rel="nofollow">http://wiki.teamfortress.com/wiki/Meet_the_Team</a> <br/>  <br/> It seems they use their own animation software called "Source Filmmaker" that runs inside the Source game engine. <br/>  <br/> <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/gsw-J_vS-Dg?rel=0" frameborder="0" allowfullscreen></iframe></div>]]></description>
<pubDate>Mon, 27 Jun 2011 11:44:59 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1123-meet-the-medic.aspx</link>
<title>Message from glasgowjim</title>
<description><![CDATA[I think that Valve use Max and Maya - but I am not 100% sure.]]></description>
<pubDate>Sun, 26 Jun 2011 10:44:48 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1123-meet-the-medic.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[Very nice little clip. Wonder what theyused to make it...]]></description>
<pubDate>Fri, 24 Jun 2011 23:21:30 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1123-meet-the-medic.aspx</link>
<title>Message from Marco_D</title>
<description><![CDATA[The little details make it a brilliant movie <img src="images/smilies/smile.gif" border=0 /> <br/>  <br/> Cheers, <br/> Marco]]></description>
<pubDate>Fri, 24 Jun 2011 14:52:30 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1123-meet-the-medic.aspx</link>
<title>Message from glasgowjim</title>
<description><![CDATA[Two years after their last release Valve have done a new video: Meet the Medic! <br/>  <br/>  <br/> <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/36lSzUMBJnc?rel=0" frameborder="0" allowfullscreen></iframe></div> <br/>  <br/>  <br/> They have also announced that Team Fortress 2 is going free-to-play, which is perhaps the greatest video game news ever..... <br/>  <br/> <a href="http://www.teamfortress.com/freetoplay/faq.php" target="_blank" rel="nofollow">http://www.teamfortress.com/freetoplay/faq.php</a>]]></description>
<pubDate>Fri, 24 Jun 2011 13:31:47 GMT</pubDate>
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