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<title>Forum - How Do I ...? - objects import at wrong size - Messages</title>
<link>http://www.muvizu.com/Forum/topic5142-objects-import-at-wrong-size.aspx</link>
<description>Forum - How Do I ...? - objects import at wrong size - Messages</description>
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<pubDate>Wed, 26 Aug 2015 21:50:50 GMT</pubDate>
<lastBuildDate>Wed, 26 Aug 2015 21:50:50 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic5142-objects-import-at-wrong-size.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[Okayyy, so I'm going through tutorials as exercises...  <br/> I opened a model in Sketchup (Cat ears, to be imported as a hat)... <br/> sized them in Sketchup to fit the 2d character who likes to hang around the intersection of X,Y and Z axes... <br/> exported as ASE, and imported to Muvizu... all that worked as expected <br/>  <br/> but they were HUGE! too large to resize with the sliders <br/> it was also oriented 90 degrees off what I wanted... <br/>  <br/> So... back to Sketchup.... changed the orientation and size ... <br/> exported and reimported to Muvizu.... <br/>  <br/> neither size nor orientation changed! <br/>  <br/> I did this about 5 times, with the same lack of results. Has anyone else seen this? Any suggestions? <br/>  <br/> (I should probably mention that I actually created the ears in a different 3d package that I'm more proficient with (Silo2) then brought the model into Sketchup so I could use its ASE exporting trick. That might be pertinent information... your thoughts?)]]></description>
<pubDate>Wed, 26 Aug 2015 21:50:50 GMT</pubDate>
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