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<title>Forum - Feedback - Texture resizing for imported FBX please - Messages</title>
<link>http://www.muvizu.com/Forum/topic5624-texture-resizing-for-imported-fbx-please.aspx</link>
<description>Forum - Feedback - Texture resizing for imported FBX please - Messages</description>
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<pubDate>Sun, 03 Apr 2016 20:48:43 GMT</pubDate>
<lastBuildDate>Sun, 03 Apr 2016 20:48:43 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic5624-texture-resizing-for-imported-fbx-please.aspx</link>
<title>Message from braj</title>
<description><![CDATA[And actually, I can get animating textures to a degree if I animate the camera, so there is that too.]]></description>
<pubDate>Sun, 03 Apr 2016 20:48:43 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5624-texture-resizing-for-imported-fbx-please.aspx</link>
<title>Message from braj</title>
<description><![CDATA[I just tried using textures from the camera trick and it is cool, you can add camera effects like bloom that way, so though it is not so simple to set up, you need a camera and a cube added to the scene, but having the added camera stuff is pretty darn cool. If only these textures could also be animated, then I would have everything I want with this. As it is, at least I have a work around for replacing textures in imported models with much more flexible textures. Cool <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Sun, 03 Apr 2016 20:42:55 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5624-texture-resizing-for-imported-fbx-please.aspx</link>
<title>Message from braj</title>
<description><![CDATA[<b>Wabby</b> wrote:<br/><div class='quote'><b>braj</b> wrote:<br/><div class='quote'>When selecting textures for the built-in Abstract objects, you can resize the texture, but imported FBX won't allow it. Please add it if it is easy to implement, I would love to be able to import models into Muvizu and be able to have more flexibility in adjusting the texture. </div> <br/>  +1 <br/>  <br/> Good idea, Braj ! <br/>  <br/> May be animated texture and camera texture would be nice too, I guess. </div> <br/>  <br/> We can do animated camera textures now,  we can get resizeable textures if we use the camera trick with a cube instead of a background.  But that's really sloppy way to do it. Even a script or something that would set up the camera and object for the trick would be help. <br/> <em>edited by braj on 03/04/2016</em>]]></description>
<pubDate>Sun, 03 Apr 2016 19:40:03 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5624-texture-resizing-for-imported-fbx-please.aspx</link>
<title>Message from Wabby</title>
<description><![CDATA[<b>braj</b> wrote:<br/><div class='quote'>When selecting textures for the built-in Abstract objects, you can resize the texture, but imported FBX won't allow it. Please add it if it is easy to implement, I would love to be able to import models into Muvizu and be able to have more flexibility in adjusting the texture. </div> <br/>  +1 <br/>  <br/> Good idea, Braj ! <br/>  <br/> May be animated texture and camera texture would be nice too, I guess.]]></description>
<pubDate>Sun, 03 Apr 2016 19:28:01 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5624-texture-resizing-for-imported-fbx-please.aspx</link>
<title>Message from braj</title>
<description><![CDATA[When selecting textures for the built-in Abstract objects, you can resize the texture, but imported FBX won't allow it. Please add it if it is easy to implement, I would love to be able to import models into Muvizu and be able to have more flexibility in adjusting the texture.]]></description>
<pubDate>Sun, 03 Apr 2016 03:36:45 GMT</pubDate>
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