<?xml version="1.0"?>
<rss version="2.0">
<channel>
<title>Forum - Tips &amp; Tricks - Trick to simplify multi dialog &amp; audio tracks - Messages</title>
<link>http://www.muvizu.com/Forum/topic6165-trick-to-simplify-multi-dialog--audio-tracks.aspx</link>
<description>Forum - Tips &amp; Tricks - Trick to simplify multi dialog &amp; audio tracks - Messages</description>
<language>en-us</language>
<docs>http://blogs.law.harvard.edu/tech/rss</docs>
<generator>Jitbit AspNetForum</generator>
<pubDate>Fri, 20 Jan 2017 04:40:09 GMT</pubDate>
<lastBuildDate>Fri, 20 Jan 2017 04:40:09 GMT</lastBuildDate>
<item>
<link>http://www.muvizu.com/Forum/topic6165-trick-to-simplify-multi-dialog--audio-tracks.aspx</link>
<title>Message from Nahton</title>
<description><![CDATA[That sounds like a pretty good trick.]]></description>
<pubDate>Fri, 20 Jan 2017 04:40:09 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic6165-trick-to-simplify-multi-dialog--audio-tracks.aspx</link>
<title>Message from CloudNinja</title>
<description><![CDATA[Before, I put all my clips into Audacity (which I think most people still do), export from Audacity as a single file, import that audio file into Muvizu *but* if the timing was off or wanted to change something - it was back to Audacity again - very painful! <br/>  <br/> Here's a little trick I've found that perhaps will help others too: <br/>  <br/> What I do now is: <br/>  <br/> 1 - Add all my dialogs to my multiple characters as separate audio clips on the timeline & get the timing the way I like it. <br/>  <br/> 2 - Render the scene as an Img Sequence - this produces a single .wav of all the previous, various audio clips into 1 audio file. <br/>  <br/> 3 - use that new, single .wav file to do my dialogue syncing. <br/>  <br/> Hope that helps, <br/>  <br/> .cn]]></description>
<pubDate>Thu, 19 Jan 2017 21:18:31 GMT</pubDate>
</item>
</channel>
</rss>
