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<title>Forum - Tips &amp; Tricks - Uploaded sets and 3d assets - Messages</title>
<link>http://www.muvizu.com/Forum/topic928-uploaded-sets-and-3d-assets.aspx</link>
<description>Forum - Tips &amp; Tricks - Uploaded sets and 3d assets - Messages</description>
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<pubDate>Tue, 06 Mar 2012 21:06:25 GMT</pubDate>
<lastBuildDate>Tue, 06 Mar 2012 21:06:25 GMT</lastBuildDate>
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<title>Message from mysto</title>
<description><![CDATA[You guys are doing a fantastic job creating and sharing all of those neat things with everyone!  <br/>  <br/> We're working on episode 4 of the Garage Band Blues series and having some kitchen utensils would be really great right about now!]]></description>
<pubDate>Tue, 06 Mar 2012 21:06:25 GMT</pubDate>
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<title>Message from ziggy72</title>
<description><![CDATA[Thanks dudes.  And yes Dreeko, I made them with a tiny collision area at the base which allows you to put stuff inside.  I mean, what good's a safe if there's nuffing to steal, ay?  <img src="images/smilies/smile.gif" border=0 />  Any models I make will have the smallest collision area possible in each case, because I like to be able to have prop interaction without Muvizu's bouncy physics kicking in!   I think I'll start doing some kitchen stuff now - Muvizu's kitchen sets are pretty bare.]]></description>
<pubDate>Tue, 06 Mar 2012 19:45:57 GMT</pubDate>
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<title>Message from toonarama</title>
<description><![CDATA[Great work Ziggy - Dylly and your good self are doing the community proud]]></description>
<pubDate>Tue, 06 Mar 2012 13:38:36 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[<img src="images/smilies/32308364851.gif" border="0" alt="Applause" />]]></description>
<pubDate>Tue, 06 Mar 2012 12:12:45 GMT</pubDate>
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<title>Message from Luscan</title>
<description><![CDATA[This is amazing Ziggy.  <br/>  <br/> I played around with it today and had a thought about how to put items on the shelves - you could stack stuff up on an invisible ground plane just fine, Dreeko <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Tue, 06 Mar 2012 10:03:41 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[Looking good Zig. Whats the collision like? Can we place items on the shelf?]]></description>
<pubDate>Tue, 06 Mar 2012 09:11:12 GMT</pubDate>
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<title>Message from WozToons</title>
<description><![CDATA[These look great. Planning a robbery?]]></description>
<pubDate>Mon, 05 Mar 2012 23:52:43 GMT</pubDate>
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<title>Message from Dylly</title>
<description><![CDATA[Excellent props Ziggy, especially the detailing! More please!]]></description>
<pubDate>Mon, 05 Mar 2012 23:06:55 GMT</pubDate>
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<title>Message from ziggy72</title>
<description><![CDATA[I had to practise Sketchup a bit, so decided to make something vaguely useful - a safe, in 3 versions. One closed, one open, and the third a collection of all the bits you need to recreate it however you like. Hope you find it useful.  <br/>  <br/> <a href="http://www.muvizu.com/3D/19247/Safe-Open" target="_blank" rel="nofollow">http://www.muvizu.com/3D/19247/Safe-Open</a>  <br/>  <br/> <a href="http://www.muvizu.com/3D/19246/Safe-Closed" target="_blank" rel="nofollow">http://www.muvizu.com/3D/19246/Safe-Closed</a>  <br/>  <br/> <a href="http://www.muvizu.com/3D/19248/Safe-Assembly-Kit" target="_blank" rel="nofollow">http://www.muvizu.com/3D/19248/Safe-Assembly-Kit</a>  <br/>  <br/>  <br/> <a href="http://i175.photobucket.com/albums/w156/ZiggyStardust72/ExplodedSafe.jpg" target="_blank"><img src="http://i175.photobucket.com/albums/w156/ZiggyStardust72/ExplodedSafe.jpg" border="0"></a> <br/> <em>edited by ziggy72 on 05/03/2012</em>]]></description>
<pubDate>Mon, 05 Mar 2012 19:34:00 GMT</pubDate>
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<title>Message from Marco_D</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'><b>Danimal</b> wrote:<br/><div class='quote'> <br/>   It's not a big deal and I understand. I can always make a new texture map. I'll use my favorite image editor: Michaelsoft Taint. Comes free with Binbows! </div>  <br/>  <br/>   I couldn't get my copy of Taint to work with Michaelsoft Kista.  I searched for it on Guggle but it didn't help. </div> <br/>  <br/> You should send them a "bag" report!!! <br/>  <br/> <i><b>'Allo 'Allo! </b></i>anyone? <img src="images/smilies/wink.gif" border=0 />]]></description>
<pubDate>Wed, 20 Apr 2011 09:20:42 GMT</pubDate>
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<title>Message from Danimal</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'>I couldn't get my copy of Taint to work with Michaelsoft Kista. I searched for it on Guggle but it didn't help. </div>  <br/>  <br/> <img src="images/smilies/laugh.gif" border="0" alt="laugh" />]]></description>
<pubDate>Tue, 19 Apr 2011 22:12:38 GMT</pubDate>
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<title>Message from ziggy72</title>
<description><![CDATA[<b>Danimal</b> wrote:<br/><div class='quote'> <br/>   It's not a big deal and I understand. I can always make a new texture map. I'll use my favorite image editor: Michaelsoft Taint. Comes free with Binbows! </div>  <br/>  <br/>   I couldn't get my copy of Taint to work with Michaelsoft Kista.  I searched for it on Guggle but it didn't help.]]></description>
<pubDate>Tue, 19 Apr 2011 20:21:00 GMT</pubDate>
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<title>Message from mysto</title>
<description><![CDATA[<b>Danimal</b> wrote:<br/><div class='quote'> <br/>  <br/> I think Pabst would be flattered to be called "big guys." <br/>     <br/>    </div> <br/>  <br/> You got that right Danimal!]]></description>
<pubDate>Tue, 19 Apr 2011 15:20:08 GMT</pubDate>
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<title>Message from Danimal</title>
<description><![CDATA[<b>pyrrho</b> wrote:<br/><div class='quote'>the big guys are protective of their "brand image". </div>  <br/>  <br/> I think Pabst would be flattered to be called "big guys." <br/>     <br/>   It's not a big deal and I understand.  I can always make a new texture map.  I'll use my favorite image editor:  Michaelsoft Taint.  Comes free with Binbows!]]></description>
<pubDate>Tue, 19 Apr 2011 13:01:00 GMT</pubDate>
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<title>Message from jonbez</title>
<description><![CDATA[Logo looks the same but he reversed the color order or mirrored the logo. I remember along time back their uses to be a short lived line of trainers with an upside down nike logo on them LOL. But it was that long ago I can't remember if they was sold in shops or was market knock offs.]]></description>
<pubDate>Tue, 19 Apr 2011 11:38:43 GMT</pubDate>
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<title>Message from pyrrho</title>
<description><![CDATA[<b>Dreeko</b> wrote:<br/><div class='quote'>Looks like I've opened a can of worms here <br/>  <br/> ...or beer <img src="images/smilies/smile.gif" border=0 /> <br/>  <br/> On the subject of copyright do you think this guy has got away with it?.. <br/>  <br/> <a href="https://engrishfunny.files.wordpress.com/2010/12/binbows.jpg?w=500&h=375" target="_blank"><img src="https://engrishfunny.files.wordpress.com/2010/12/binbows.jpg?w=500&h=375" border="0"></a> </div> <br/>  <br/> Apart from the logo, yes.]]></description>
<pubDate>Tue, 19 Apr 2011 10:40:02 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[Looks like I've opened a can of worms here <br/>  <br/> ...or beer <img src="images/smilies/smile.gif" border=0 /> <br/>  <br/> On the subject of copyright do you think this guy has got away with it?.. <br/>  <br/> <a href="http://engrishfunny.files.wordpress.com/2010/12/binbows.jpg?w=500&h=375" target="_blank"><img src="http://engrishfunny.files.wordpress.com/2010/12/binbows.jpg?w=500&h=375" border="0"></a>]]></description>
<pubDate>Tue, 19 Apr 2011 10:02:45 GMT</pubDate>
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<title>Message from pyrrho</title>
<description><![CDATA[<b>Danimal</b> wrote:<br/><div class='quote'>All right, since I'm sure this is what you had in mind, Dreeko, I've uploaded the beer can from my last video.  Have fun with it! </div> <br/>  <br/> Sorry about this, but we can't carry trademarked logos/packaging/etc on the site without permission from the brand owner - which isn't likely to be forthcoming unless they want to sponsor a competition or something for a UGC ad, which would be nice. <br/>  <br/> We'd be OK if the name were changed to something similar and the artwork in the same style but not the exact design. <br/>  <br/> It's a bummer, but the big guys are protective of their "brand image". The worst offenders are the likes of Nike who've trademarked the "swoop". It won't be long before someone trademarks a circle. <br/>  <br/> vince]]></description>
<pubDate>Tue, 19 Apr 2011 09:54:24 GMT</pubDate>
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<title>Message from Danimal</title>
<description><![CDATA[All right, since I'm sure this is what you had in mind, Dreeko, I've uploaded the beer can from my last video.  Have fun with it!]]></description>
<pubDate>Tue, 19 Apr 2011 00:10:10 GMT</pubDate>
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<title>Message from kanana</title>
<description><![CDATA[already have these packages? or not? How does a camera to addmore?]]></description>
<pubDate>Mon, 18 Apr 2011 22:56:45 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[<b>jonbez</b> wrote:<br/><div class='quote'> <br/>     <br/>   I will upload some bits and bobs soon m8. </div> <br/>  <br/> <img src="images/smilies/thumb.gif" border="0" alt="Thumbs Up" />]]></description>
<pubDate>Mon, 18 Apr 2011 19:58:57 GMT</pubDate>
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<title>Message from jonbez</title>
<description><![CDATA[<b>Dreeko</b> wrote:<br/><div class='quote'>All this talk and still no new uploads<img src="images/smilies/upset.gif" border=0 />  <br/> Boo hiss!!!  <br/> Maybe we"ll just have to be original!  <br/>  </div>  <br/>     <br/>   I will upload some bits and bobs soon m8.]]></description>
<pubDate>Mon, 18 Apr 2011 19:31:06 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[All this talk and still no new uploads<img src="images/smilies/upset.gif" border=0 /> <br/> Boo hiss!!! <br/> Maybe we"ll just have to be original! <br/> edited by Dreeko on 15/04/2011 <br/> <em>edited by Dreeko on 15/04/2011</em>]]></description>
<pubDate>Fri, 15 Apr 2011 19:14:28 GMT</pubDate>
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<title>Message from jahnocli</title>
<description><![CDATA[Pardon me for not being facetious...]]></description>
<pubDate>Fri, 15 Apr 2011 18:52:28 GMT</pubDate>
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<title>Message from Danimal</title>
<description><![CDATA[I suppose you could also interpret it as saying that you can't steal rubies from the Moon King's crystal foot locker, but it rather plainly states no one, not only rivals. <br/>     <br/>   I guess the most puzzling part about this is that we're talking about models that are available for free by using software that is available for free.  Why upload them here at all?  If you find something nice, post a link to it and let others download it.  Google wins, we win, and most importantly, this silly debate ends.]]></description>
<pubDate>Fri, 15 Apr 2011 17:37:09 GMT</pubDate>
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<title>Message from jahnocli</title>
<description><![CDATA[<b>vince</b> wrote:<br/><div class='quote'> <br/>  <br/> <b>11.4 Notwithstanding anything to the contrary, without Google’s prior authorization, you may not: (i) aggregate Content obtained from Google Services for redistribution</b>, or (ii) use or distribute Content obtained from Google Services in a mapping or geographic application or service. <br/> ... <br/>  </div> <br/>  <br/> It's all about interpretation. You <b>could </b>interpret this section of the Terms & Conditions as Google protecting itself against a rival setting up a similar service to Google Warehouse after ripping off some or all of its content. Obviously Google would want to protect itself against that. <br/>  <br/> But re-using this content in (overwhelmingly) hobbyist animations? This is absolutely no threat to Google's business model! But maybe a communication from Muvizu to Google seeking clarification would be a good move.]]></description>
<pubDate>Fri, 15 Apr 2011 17:17:14 GMT</pubDate>
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<title>Message from pyrrho</title>
<description><![CDATA[<b>glasgowjim</b> wrote:<br/><div class='quote'>Morning folks, <br/>  <br/> I checked before uploading my stuff, Google's T&C's are as follows: <br/>  <br/> <a href="http://sketchup.google.com/intl/en/3dwh/tos.html" target="_blank" rel="nofollow">http://sketchup.google.com/intl/en/3dwh/tos.html</a> <br/>  <br/> 11.(c) By publicly posting or displaying the content you give other end users of the Services a perpetual, sublicensable, irrevocable, worldwide, royalty-free, and non-exclusive license to reproduce, adapt, modify, translate, publish, publicly perform, publicly display and distribute (subject to the restrictions set forth in Sections 11.4 and 20.3 of these Terms) any Content or derivative works thereof which you publicly post or display on or through the Services. <br/>  <br/> <b>11.4 Notwithstanding anything to the contrary, without Google’s prior authorization, you may not: (i) aggregate Content obtained from Google Services for redistribution</b>, or (ii) use or distribute Content obtained from Google Services in a mapping or geographic application or service. <br/> ... <br/>  <br/> This means that we have the right to download Google warehouse models, modify them and redistribute them as long as it isn't purely for creating a model database - so uploading models that we have used in videos should be fine. <br/>  <br/> Take it easy, <br/> -Jim </div> <br/>  <br/> Jim, the section in bold (my bold) is the relevant one here. We may not aggregate Warehouse models for redistribution - and making them available in bulk on our site would be doing just that. Yes, the odd item modified and used in a video, fine, but certainly not a frenzy (Mr D).  <br/>  <br/> On a point of principle, though - and who has really read Google's Ts and Cs (or any, for that matter) - a user may upload to Google Warehouse because that is where they want their work to be displayed, they may not wish to have their creations displayed on a site that, unbeknown to us, they are uncomfortable with for whatever reason. We should ask permission, just on the principle of courtesy - also, it's nice to be asked, and always welcome to receive positive comments about your work. <br/>  <br/> Original work is just that, original work - and as far as possible we should avoid scouring Ts and Cs, which are there to protect the interests of large corporations more than those of the artists', and be rather more considerate to the little man's efforts than rapacious. <br/>  <br/> Spread a little love, Jim :-) <br/>  <br/> vince]]></description>
<pubDate>Fri, 15 Apr 2011 14:57:11 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[<b>glasgowjim</b> wrote:<br/><div class='quote'> <br/>  <br/> This means that we have the right to download Google warehouse models, modify them and redistribute them as long as it isn't purely for creating a model database - so uploading models that we have used in videos should be fine. <br/>  <br/> Take it easy, <br/> -Jim </div> <br/>  <br/> Good man him <img src="images/smilies/smile.gif" border=0 /> <br/> May the upload frenzy begin!!<img src="images/smilies/smile.gif" border=0 /><img src="images/smilies/smile.gif" border=0 /><img src="images/smilies/smile.gif" border=0 /> <br/> Cheers <br/> D]]></description>
<pubDate>Fri, 15 Apr 2011 13:04:15 GMT</pubDate>
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<title>Message from Quoling</title>
<description><![CDATA[<b>glasgowjim</b> wrote:<br/><div class='quote'>This means that we have the right to download Google warehouse models, modify them and redistribute them as long as it isn't purely for creating a model database - so uploading models that we have used in videos should be fine.  <br/>  <br/> Take it easy,  <br/> -Jim </div>  <br/>  <br/>   <img src="images/smilies/knee7rm.gif" border="0" alt="Kneel!" /> <br/>   What ho Jim! - I was bored so did a bit of a Google (no pun intended) and found the same thing - so I concour - the entire point of the warehouse is to allow use of your models...so let's get this upload party started! <img src="images/smilies/1cool.gif" border="0" alt="Cool" />]]></description>
<pubDate>Fri, 15 Apr 2011 11:03:09 GMT</pubDate>
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<title>Message from glasgowjim</title>
<description><![CDATA[Morning folks, <br/>  <br/> I checked before uploading my stuff, Google's T&C's are as follows: <br/>  <br/> <a href="http://sketchup.google.com/intl/en/3dwh/tos.html" target="_blank" rel="nofollow">http://sketchup.google.com/intl/en/3dwh/tos.html</a> <br/>  <br/> 11.(c) By publicly posting or displaying the content you give other end users of the Services a perpetual, sublicensable, irrevocable, worldwide, royalty-free, and non-exclusive license to reproduce, adapt, modify, translate, publish, publicly perform, publicly display and distribute (subject to the restrictions set forth in Sections 11.4 and 20.3 of these Terms) any Content or derivative works thereof which you publicly post or display on or through the Services. <br/>  <br/> 11.4 Notwithstanding anything to the contrary, without Google’s prior authorization, you may not: (i) aggregate Content obtained from Google Services for redistribution, or (ii) use or distribute Content obtained from Google Services in a mapping or geographic application or service. <br/>  <br/> 20.3 Models created in Building Maker include proprietary imagery. You may not disassociate or separate the imagery from any Building Maker model and use or make it available outside of Google Services. <br/>  <br/> This means that we have the right to download Google warehouse models, modify them and redistribute them as long as it isn't purely for creating a model database - so uploading models that we have used in videos should be fine. <br/>  <br/> Take it easy, <br/> -Jim]]></description>
<pubDate>Fri, 15 Apr 2011 10:55:50 GMT</pubDate>
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<title>Message from Quoling</title>
<description><![CDATA[<b>pyrrho</b> wrote:<br/><div class='quote'><b>ziggy72</b> wrote:<br/><div class='quote'>Seriously, though, we may not take models created by other people or companies and publish them here.  <br/>  </div>  <br/>  <br/> <a href="http://www.muvizu.com/3D/15156/Harrier" target="_blank" rel="nofollow">http://www.muvizu.com/3D/15156/Harrier</a> - like this one you mean? - again isn't the point of the warehouse for users to upload models so that they can be used by others...surely providing a "nod" to the creator would mean no big deal....if this is the case though - then I would say that the 3d assests should be removed..as I doubt any there are "originals" - and anyway by providing the sets which contain the models - isn't that the same thing??? - I know for a fact my Queen stage does not contain anything "original" and is all made up from various bits from the google warehouse.....so on that basis that (and I am sure other things..like the Troggs studio) should be removed.... <br/>   Perhaps someone needs to look into this more. <br/> <em>edited by Quoling on 15/04/2011</em>]]></description>
<pubDate>Fri, 15 Apr 2011 10:25:55 GMT</pubDate>
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<title>Message from pyrrho</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'>How would that work copyright wise?  If we're okay to do that, I'll post up the lot (about 50 I think). </div> <br/>  <br/> Er, I reckon that Google and the creators would look dimly on this. Mind you, after six months or so you'd have great material for making your own courtroom models :-) <br/>  <br/> Seriously, though, we may not take models created by other people or companies and publish them here.  <br/>  <br/> Cheers, <br/>  <br/> vince]]></description>
<pubDate>Fri, 15 Apr 2011 10:21:11 GMT</pubDate>
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<title>Message from Quoling</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'>Not a request aimed at the Devs? Are you feeling okay Dreeko? <img src="images/smilies/smile.gif" border=0 />  <br/>  <br/> Just a quick point - I had thought of posting up all the objects I've used that I got from Google Warehouse, but I didn't make them or know who did - how would that work copyright wise? If we're okay to do that, I'll post up the lot (about 50 I think). </div>  <br/>  <br/> Surely the point of the Warehouse is to upload items for people to use? - otherwise what's the point?? - it would be a nice touch just to mention "names" of those that created them...but I don't see why there would be any copyright issues]]></description>
<pubDate>Fri, 15 Apr 2011 10:14:18 GMT</pubDate>
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<title>Message from IanS</title>
<description><![CDATA[Good idea - let's get the online 3D asset library put to good use!]]></description>
<pubDate>Fri, 15 Apr 2011 10:04:34 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic928-uploaded-sets-and-3d-assets.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[Not a request aimed at the Devs?  Are you feeling okay Dreeko? <img src="images/smilies/smile.gif" border=0 /> <br/>     <br/>   Just a quick point - I had thought of posting up all the objects I've used that I got from Google Warehouse, but I didn't make them or know who did - how would that work copyright wise?  If we're okay to do that, I'll post up the lot (about 50 I think).]]></description>
<pubDate>Thu, 14 Apr 2011 20:00:47 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[Yes another request from Dreeko I'm afraid, BUT WAIT!... <br/>  <br/> It's a request directed not at the Muvizu developers! <img src="images/smilies/eek.gif" border="0" alt="EEK!" /> <br/>  <br/> But at users like myself!!!  <img src="images/smilies/eek.gif" border="0" alt="EEK!" /> <img src="images/smilies/eek.gif" border="0" alt="EEK!" /> <br/>  <br/> What I want is the people that have been uploading sets with custom content included, to upload the custom objects separately into the 3d assets section. There are some great objects hidden away in these sets, like the rocks in Jonbez's bridge set and the picket fence and car in ziggy72's living room set and it would be great to be able to access them without having to load the whole set each time. <br/>  <br/> What do you think folks? care to share the goods once more? <br/>  <br/> Cheers <br/>  <br/> D]]></description>
<pubDate>Thu, 14 Apr 2011 18:37:18 GMT</pubDate>
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<title>Message from ziggy72</title>
<description><![CDATA[@Dreeko  Oh yeah, I'd forgotten about that one.  It's not perfect owning to the way light interacts with backdrops, but it's a nice start for something.  Will post it up tonight. <br/>     <br/>   (also the trimmings on the walls won't sit straight owing to the 'Muvizu Flip' objects always seem to do when too close to each other - you'll see what I mean!)]]></description>
<pubDate>Sun, 10 Apr 2011 20:36:21 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[Ziggy! <br/>  <br/> I was wondering if you could upload your living room set from your latest breakup video. iT looked really good! <br/>  <br/> Ta! <br/>  <br/> D]]></description>
<pubDate>Sun, 10 Apr 2011 19:23:47 GMT</pubDate>
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<title>Message from jonbez</title>
<description><![CDATA[@tutor No problem <br/>   @dreeko That looks excellent m8. Now all we need is shotguns to rob the gaff <img src="images/smilies/biggrin.gif" border="0" alt="Big Grin" />]]></description>
<pubDate>Sat, 09 Apr 2011 02:28:41 GMT</pubDate>
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<title>Message from TheTutor</title>
<description><![CDATA[<b>jonbez</b> wrote:<br/><div class='quote'>On the main page just above the latest videos section is a row of buttons. The first is Movies the next is Sets then scripts etc.. <br/>     <br/>   Hope that helps </div> <br/>  <br/> Got it now, thanks!]]></description>
<pubDate>Sat, 09 Apr 2011 01:12:42 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[Looks like Friday is upload day! (lets try this every week!) <br/>  <br/> Jonbez has uploaded a set today (and dang fine it is too) and here's one from me... <br/>  <br/> ....The Burger box. <br/>  <br/> Sitting in or taking away? <br/>  <br/> Enjoy! <br/>  <br/>  <br/>  <br/> <a href="http://img534.imageshack.us/img534/7407/ebe194d18bdc46b79824cff.png" target="_blank"><img src="http://img534.imageshack.us/img534/7407/ebe194d18bdc46b79824cff.png" border="0"></a> <br/> edited by Dreeko on 08/04/2011 <br/> <em>edited by Dreeko on 08/04/2011</em>]]></description>
<pubDate>Fri, 08 Apr 2011 22:04:11 GMT</pubDate>
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<title>Message from jonbez</title>
<description><![CDATA[On the main page just above the latest videos section is a row of buttons. The first is Movies the next is Sets then scripts etc.. <br/>     <br/>   Hope that helps]]></description>
<pubDate>Fri, 08 Apr 2011 19:01:15 GMT</pubDate>
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<title>Message from TheTutor</title>
<description><![CDATA[<b>Dreeko</b> wrote:<br/><div class='quote'>Ok If it can be of use to someone then consider it uploaded! <br/> Here it comes! <img src="images/smilies/smile.gif" border=0 /> <br/>  <br/> Cheers <br/>  <br/> D <br/> <a href="http://i53.tinypic.com/okztqe.jpg" target="_blank"><img src="http://i53.tinypic.com/okztqe.jpg" border="0"></a> </div> <br/>  <br/> I must be dense or something, but I can't find where to download these assets. Can someone kick me in the right direction, please?]]></description>
<pubDate>Fri, 08 Apr 2011 18:57:27 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[Any chance we could have the accessories (hats,glasses etc) uploaded into the 3d assets section. It would be nice to have the ability to show a character wearing a hat in one scene and then have the hat sitting next to him as if he has removed it, or have a character reach for a pair of glasses and then show them being worn in the the next shot...you get the idea <br/>  <br/> Cheers <br/>  <br/> D]]></description>
<pubDate>Wed, 23 Mar 2011 16:22:31 GMT</pubDate>
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<title>Message from toonarama</title>
<description><![CDATA[<b>Dreeko</b> wrote:<br/><div class='quote'>Ok If it can be of use to someone then consider it uploaded!  <br/> Here it comes! <img src="images/smilies/smile.gif" border=0 />  <br/>  <br/>  </div>  <br/>  <br/>   Many thanks Dreeko]]></description>
<pubDate>Mon, 07 Mar 2011 14:36:36 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[<b>Emily</b> wrote:<br/><div class='quote'>That's your set live on the site now.  <br/>  <br/> I had a wee nosey - brilliant attention to detail!! </div> <br/>  <br/> Yip a fantastic set Zig top marks!]]></description>
<pubDate>Mon, 07 Mar 2011 14:10:34 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[Ok If it can be of use to someone then consider it uploaded! <br/> Here it comes! <img src="images/smilies/smile.gif" border=0 /> <br/>  <br/> Cheers <br/>  <br/> D <br/> <a href="http://i53.tinypic.com/okztqe.jpg" target="_blank"><img src="http://i53.tinypic.com/okztqe.jpg" border="0"></a>]]></description>
<pubDate>Mon, 07 Mar 2011 13:51:28 GMT</pubDate>
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<title>Message from toonarama</title>
<description><![CDATA[I could make use of it - with or without mythical reptilian]]></description>
<pubDate>Mon, 07 Mar 2011 13:29:28 GMT</pubDate>
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<title>Message from Emily</title>
<description><![CDATA[I want an octopus.]]></description>
<pubDate>Mon, 07 Mar 2011 13:24:55 GMT</pubDate>
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<title>Message from Neil</title>
<description><![CDATA[<b>Dreeko</b> wrote:<br/><div class='quote'>Anyone want the set from this one? </div> <br/> I want a dragon.]]></description>
<pubDate>Mon, 07 Mar 2011 12:56:01 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[Anyone want the set from this one? <br/> <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/FaytpRjYMKQ?rel=0" frameborder="0" allowfullscreen></iframe></div>]]></description>
<pubDate>Mon, 07 Mar 2011 12:24:56 GMT</pubDate>
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<title>Message from toonarama</title>
<description><![CDATA[Wonderful <br/>     <br/>   Thanks Ziggy and Dreeko for uploading your sets. Just need to finish saving for that new PC and then I can start using them and creating some of my own.]]></description>
<pubDate>Mon, 07 Mar 2011 11:32:04 GMT</pubDate>
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<title>Message from Emily</title>
<description><![CDATA[That's your set live on the site now.  <br/>  <br/> I had a wee nosey - brilliant attention to detail!!]]></description>
<pubDate>Mon, 07 Mar 2011 09:56:01 GMT</pubDate>
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<title>Message from Quoling</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'>Uploaded my Troggs Tapes recording studio set, which some people seemed to quite like. Being a Sunday it wont get processed until tomorrow, but it's on it's way. </div>  <br/>  <br/> <img src="images/smilies/bowdown.gif" border="0" alt="bow" /> <img src="images/smilies/bowdown.gif" border="0" alt="bow" /> <img src="images/smilies/bowdown.gif" border="0" alt="bow" /> <img src="images/smilies/bowdown.gif" border="0" alt="bow" /> - thanks Ziggy - that's brilliant there are a few things I would like to "borrow" from that! <img src="images/smilies/wink.gif" border=0 /> <img src="images/smilies/bowdown.gif" border="0" alt="bow" /> <img src="images/smilies/bowdown.gif" border="0" alt="bow" />]]></description>
<pubDate>Mon, 07 Mar 2011 09:05:49 GMT</pubDate>
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<title>Message from ziggy72</title>
<description><![CDATA[Uploaded my Troggs Tapes recording studio set, which some people seemed to quite like.  Being a Sunday it wont get processed until tomorrow, but it's on it's way.]]></description>
<pubDate>Sun, 06 Mar 2011 16:58:08 GMT</pubDate>
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<title>Message from Neil</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'>Want it now.  Now, I tellsya!  Okay, we might have to wait a bit for graphics like Halo's - just have to keep Neil on his toes...<img src="images/smilies/stickpoke.gif" border="0" alt="poke" /> </div> <br/> Nah, not my department, mate. <img src="images/smilies/1cool.gif" border="0" alt="Cool" />]]></description>
<pubDate>Thu, 03 Mar 2011 18:02:20 GMT</pubDate>
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<title>Message from ziggy72</title>
<description><![CDATA[Want it now.  Now, I tellsya!  Okay, we might have to wait a bit for graphics like Halo's - just have to keep Neil on his toes...<img src="images/smilies/stickpoke.gif" border="0" alt="poke" /> <br/>     <br/>   Anyway, uploaded my Kung Fu International sets for your delectation, fellow Muvizuers.  Hope you find them useful.]]></description>
<pubDate>Thu, 03 Mar 2011 17:23:24 GMT</pubDate>
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<title>Message from glasgowjim</title>
<description><![CDATA[Yea, the character animation suffers most when Muvizu is starting to struggle - hopefully the 64-bit version will improve this. <br/>  <br/> The team have considered adding an option to allow objects to intersect with each other - it hasn't been looked at properly yet (so we don't know if it can be done) but it is something that some of us (myself included) feel would make Muvizu a lot easier to use. <br/>  <br/> Copying characters only saves the prepared animations and customisations- the developers are looking at ways to allow users to copy their timelines too (which would also copy the animations and movement) but they are still swamped by the engine upgrade so it might be a while before it's done. <br/>  <br/> The video that made us think about the intersecting objects was actually a Tech Demo for Halo: Reach's map editor: <br/>  <br/> <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/MnoUGULIPyc?rel=0" frameborder="0" allowfullscreen></iframe></div>]]></description>
<pubDate>Wed, 02 Mar 2011 10:50:28 GMT</pubDate>
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<title>Message from Quoling</title>
<description><![CDATA[<b>glasgowjim</b> wrote:<br/><div class='quote'>I am glad that you got it put together - it wasn't an easy road with all of the importing problems that you had.  </div> <br/> You are right there! - saying that it's not that easy to use either <img src="images/smilies/upset.gif" border=0 /> - I find trying to animate the characters very very slow, despite reducing the size of the stage - trying to add new objects ie lights etc results in "not enough space errors"...  <br/>   <b>glasgowjim</b> wrote:<br/><div class='quote'> <br/> If you right-click on one of the outside faces there should be an option called "hide" - if you hide an outside face you should be able to see inside the amps and delete the joins between them.  </div> <br/> I will give it a go and hopefully it will help to reduce the errors. <br/>   <b>glasgowjim</b> wrote:<br/><div class='quote'> <br/> When the 64-bit version is released it will make stuff like this less of an issue - but it never hurts to save memory. <img src="images/smilies/smile.gif" border=0 /> </div>  <br/>   I think i am going to have to wait for this version before the full video is going to be worth doing - it's taking me too long to do anything and I am only on the start of the video! <br/>   Could I create/animate the characters in a blank set and then if copying these to the full set would they keep all properties? - I have tried it but am not convinced everything has saved. <br/>   Saying that I don't have a lot of time at the moment so I think I am going to wait for the next release before continuing - maybe someone else will have more luck!]]></description>
<pubDate>Wed, 02 Mar 2011 10:38:16 GMT</pubDate>
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<title>Message from glasgowjim</title>
<description><![CDATA[<b>Quoling</b> wrote:<br/><div class='quote'> <br/>  <br/>   Thanks Jim - I think I understand what you mean, copy the individual amp and then build it up in Sketchup before importing? -I did try that but it didn't seem to work - I will try it again - how do you delete the internal joins? </div> <br/>  <br/>  <br/> I am glad that you got it put together - it wasn't an easy road with all of the importing problems that you had. <br/>  <br/> If you right-click on one of the outside faces there should be an option called "hide" - if you hide an outside face you should be able to see inside the amps and delete the joins between them. <br/>  <br/> When the 64-bit version is released it will make stuff like this less of an issue - but it never hurts to save memory. <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Wed, 02 Mar 2011 10:28:19 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'>Sorry to intrude, just passing by, saw a place to say 'I've built and uploaded a set' and I thought Hey!  That Dreeko's a very impatient chap, isn't he?  The mere mention of object packs and he wants to know everything NOW!  Gimme!  Now!  Gotta go build sets Now!  <img src="images/smilies/smile.gif" border=0 />  Go D!  </div> <br/> If you don't ask, you don't get! <br/>     <br/>  <b>ziggy72</b> wrote:<br/><div class='quote'>PS have you ever noticed that Dreeko's puppet eyes follow you around the room?  And the forum? <img src="images/smilies/smile.gif" border=0 /> </div> <br/> I defy anyone to beat my sock puppet in a no blinking competition]]></description>
<pubDate>Tue, 01 Mar 2011 20:35:44 GMT</pubDate>
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<title>Message from ziggy72</title>
<description><![CDATA[Sorry to intrude, just passing by, saw a place to say 'I've built and uploaded a set' and I thought Hey!  That Dreeko's a very impatient chap, isn't he?  The mere mention of object packs and he wants to know everything NOW!  Gimme!  Now!  Gotta go build sets Now!  <img src="images/smilies/smile.gif" border=0 />  Go D! <br/>     <br/>   Anyway, uploaded the Hipster Bebop Junkies set and just wanted to point out that the picture doesn't really reflect how much stuff is lying around, especially down the dark end of the street.  Bit of a dump down there, if that's what yer after.  And the colours really would need to be redone on a lot of the objects to make them look a bit more normal. <br/>     <br/>   PS have you ever noticed that Dreeko's puppet eyes follow you around the room?  And the forum? <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Tue, 01 Mar 2011 20:13:43 GMT</pubDate>
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<title>Message from Quoling</title>
<description><![CDATA[<b>glasgowjim</b> wrote:<br/><div class='quote'>Pete, that set looks pretty good - one thing that might make stuff a bit easier in future though:  <br/>  <br/> If you are piling up custom objects (like the amps) you could do so in Sketchup and delete all of the internal joins. This would mean that you only need to import 1 object and could, potentially, cut down on memory use. This would only work on simple objects (like the rectangular amps).  <br/> . </div>  <br/>  <br/>   Thanks Jim - I think I understand what you mean, copy the individual amp and then build it up in Sketchup before importing? -I did try that but it didn't seem to work - I will try it again - how do you delete the internal joins?]]></description>
<pubDate>Tue, 01 Mar 2011 18:21:40 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[<b>glasgowjim</b> wrote:<br/><div class='quote'>Dreeko - the art team are planning on releasing stuff in "packs" - the ones that have been put out at the moment are some medieval and Japanese themed objects, as well as some objects that Barry is going to use in his Jeraldo vids.  I don't know if/when the new vehicles are getting released - but they will definitely be incorporated into the next release. <br/>  <br/> Take care, <br/> -Jim. </div> <br/> Ah! Ok now we know. If you let us know what the up and coming asset packs are going to be then we coul have a bash at creating sets for them in advance yes?]]></description>
<pubDate>Tue, 01 Mar 2011 17:07:20 GMT</pubDate>
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<title>Message from glasgowjim</title>
<description><![CDATA[Pete, that set looks pretty good - one thing that might make stuff a bit easier in future though: <br/>  <br/> If you are piling up custom objects (like the amps) you could do so in Sketchup and delete all of the internal joins.  This would mean that you only need to import 1 object and could, potentially, cut down on memory use.  This would only work on simple objects (like the rectangular amps). <br/>  <br/> Dreeko - the art team are planning on releasing stuff in "packs" - the ones that have been put out at the moment are some medieval and Japanese themed objects, as well as some objects that Barry is going to use in his Jeraldo vids.  I don't know if/when the new vehicles are getting released - but they will definitely be incorporated into the next release. <br/>  <br/> Take care, <br/> -Jim.]]></description>
<pubDate>Tue, 01 Mar 2011 16:26:18 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[<b>Quoling</b> wrote:<br/><div class='quote'>Too be honest it's not the best and it's a first attempt - so please be gentle! <img src="images/smilies/worshippy.gif" border="0" alt="worship" /> </div> <br/>  <br/> I'm sure it will be great but the good thing is that all sets can be tweaked/changed to suit the individuals taste <br/> Thanks again!]]></description>
<pubDate>Tue, 01 Mar 2011 15:53:02 GMT</pubDate>
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<title>Message from Quoling</title>
<description><![CDATA[Too be honest it's not the best and it's a first attempt - so please be gentle! <img src="images/smilies/worshippy.gif" border="0" alt="worship" />]]></description>
<pubDate>Tue, 01 Mar 2011 15:41:51 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[Good stuff Quoling! <br/> Looking forward to seeing it! <br/>  <br/> Devs! are you going to drip feed us assets and sets or are they going to be posted as soon as they are created? <br/>  <br/> D]]></description>
<pubDate>Tue, 01 Mar 2011 15:40:14 GMT</pubDate>
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<title>Message from Quoling</title>
<description><![CDATA[I have uploaded my MEGA Queen Stage.... <img src="images/smilies/music-smiley-026.gif" border="0" alt="Rock Band" /> - just waiting for approval <img src="images/smilies/knee7rm.gif" border="0" alt="Kneel!" />]]></description>
<pubDate>Tue, 01 Mar 2011 15:28:21 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[Thought it might be handy to have a thread where folks can let others know about their uploaded sets and objects. So here it is! <br/>  <br/> On the subject of uploading <br/> <a href="http://www.muvizu.com/Images/Documents/Helicopter_1.jpg" target="_blank"><img src="http://www.muvizu.com/Images/Documents/Helicopter_1.jpg" border="0"></a> <br/> Where's the helicopter then?]]></description>
<pubDate>Tue, 01 Mar 2011 10:49:31 GMT</pubDate>
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