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<title>Forum - Tech Help - anti-aliasing - Messages</title>
<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<description>Forum - Tech Help - anti-aliasing - Messages</description>
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<docs>http://blogs.law.harvard.edu/tech/rss</docs>
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<pubDate>Wed, 21 Nov 2012 18:00:07 GMT</pubDate>
<lastBuildDate>Wed, 21 Nov 2012 18:00:07 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<title>Message from jonbez</title>
<description><![CDATA[The new version work great with AA. <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Wed, 21 Nov 2012 18:00:07 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<title>Message from jonbez</title>
<description><![CDATA[Cheers Dave it works a Treat. A trick a treat <img src="images/smilies/smile.gif" border=0 /> <br/>   Your a life saver man]]></description>
<pubDate>Wed, 24 Oct 2012 18:15:00 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[<b>CrazyDave</b> wrote:<br/><div class='quote'>Hi guys. <br/>  <br/> Firstly, sorry for the slow response on this issue, I've been really busy with other tasks... <br/>  <br/> I'm working on a proper fix in time for the next release, but in the mean time it's likely that you can get your anti-aliasing to work by starting Muvizu with the command line parameter -forceMSAA. <br/>  <br/> The easiest way to do this is to edit the properties of the shortcut with which you launch Muvizu (or make a new one) and add "-forceMSAA" (no quotes) at the end of the "Target" text field. <br/>  <br/> Cheers, Dave. </div> <br/>  <br/>  <br/> oh wow thanks. <br/>  <br/> my stuff is not that bad there are ways to hide it a bit but in some shots it was so painfully hitting me in the face obvious lol, but I dont know if the average viewer of the videos would notice it <img src="images/smilies/smile.gif" border=0 /> <br/> <em>edited by urbanlamb on 24/10/2012</em>]]></description>
<pubDate>Wed, 24 Oct 2012 17:44:59 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<title>Message from CrazyDave</title>
<description><![CDATA[Hi guys. <br/>  <br/> Firstly, sorry for the slow response on this issue, I've been really busy with other tasks... <br/>  <br/> I'm working on a proper fix in time for the next release, but in the mean time it's likely that you can get your anti-aliasing to work by starting Muvizu with the command line parameter -forceMSAA. <br/>  <br/> The easiest way to do this is to edit the properties of the shortcut with which you launch Muvizu (or make a new one) and add "-forceMSAA" (no quotes) at the end of the "Target" text field. <br/>  <br/> Cheers, Dave.]]></description>
<pubDate>Wed, 24 Oct 2012 16:36:20 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[hi unfortunately once i decided to mess with options the problem came up and has not gone away here is a photo of something I was working on last night.     <br/>  <br/> <a href="http://img.photobucket.com/albums/v692/ummax/antialias_problem.png" target="_blank"><img src="http://img.photobucket.com/albums/v692/ummax/antialias_problem.png" border="0"></a> <br/>  <br/>  <br/> and yes the card i am using for this stuff is the gtx 560ti nvidia and it looks like this in dx9 and dx11. <br/> <em>edited by urbanlamb on 01/10/2012</em>]]></description>
<pubDate>Mon, 01 Oct 2012 15:44:45 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<title>Message from jonbez</title>
<description><![CDATA[Just for the record. I have dx11 installed but I think my graphics card is only capable of run DX10.]]></description>
<pubDate>Mon, 01 Oct 2012 14:00:58 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<title>Message from jonbez</title>
<description><![CDATA[My directX was installed with the windows 7 installer. I've added all info into one picture. as u will see in one place it says i have dx 11 but muvizu says 10 but is rendering with 9. so i have access to all three like u would expect in DX11 <br/>   <a href="http://imageshack.us/a/img546/7707/jonbezspec.jpg" target="_blank"><img src="http://imageshack.us/a/img546/7707/jonbezspec.jpg" border="0"></a>]]></description>
<pubDate>Mon, 01 Oct 2012 13:53:20 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<title>Message from Jamie</title>
<description><![CDATA[Couple other things worth noting: <br/>  <br/> Drivers don't seem to change this, the one computer this happens on in the office had drivers from about 1 year ago and was then updated to the most recent version. <br/>  <br/> If you go back to Direct X 9, UrbanLamb, do you get the expect AA result in the Make Video window? <br/>  <br/> John - can you double check the direct x settings under file &gt; options? The only time they wouldn't be shown is if you only had DX 9 installed, in which case there is no other choice available so it hides the option. It should go Video header (resolution, codec, configure codec button, AA check box) then Rendering (Direct X version drop down list). <br/>  <br/> <a href="https://pbs.twimg.com/media/A4HW5zFCcAAVBKH.png:large" target="_blank"><img src="https://pbs.twimg.com/media/A4HW5zFCcAAVBKH.png:large" border="0"></a>]]></description>
<pubDate>Mon, 01 Oct 2012 11:41:12 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<title>Message from Jamie</title>
<description><![CDATA[Just putting some info together here about where this problems happens, thanks for the contributation UrbanLamb. So far it seems to only affect NVIDIA cards. I've tried several ATI / AMD cards and each time they have given the expected result. <br/>  <br/> At Muvizu HQ we have reproduced the problem on an NVIDIA 310 <br/>  <br/> John, you've used a GTS 250 and a Quadro FX 2700M? This one? <a href="http://www.nvidia.com/object/product_quadro_fx_2700_m_us.html" target="_blank" rel="nofollow">http://www.nvidia.com/object/product_quadro_fx_2700_m_us.html</a> <br/>  <br/> UrbanLamb you have this problem on a GTX 560 Ti ?  <br/>  <br/> So the list of cards <b>NOT</b> working is - <br/>  <br/> NVIDIA Geforce: <br/>  <br/> 310 <br/> GTS 250 <br/> Quadro FX 2700M <br/> GTX 560 Ti <br/>  <br/> Cards that <b>ARE</b> working - <br/>  <br/> NVIDIA Geforce: <br/>  <br/> 370M <br/> GTX 460 <br/>  <br/> I'd be interested to hear from anyone using Muvizu with one of these graphics cards who has AA working as expected or if you have a different model of graphics card and this problem let us know as well. Of course if you have the AA problem with one of these cards then speak up as well, it's useful to know how wide spread this problem is.]]></description>
<pubDate>Mon, 01 Oct 2012 11:32:46 GMT</pubDate>
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<title>Message from urbanlamb</title>
<description><![CDATA[can i add to this a bit? lol sorry  <br/>  <br/> Anyhow I started doing video last night or two now rendering scenes.  I switched from dx9 to dx 11 and the antialias problem seemed (seemed) to happen in dx11 when I switched so I am busy switching back and forth I dont know if this is due to pc or something else so here is my system info from my dxdiag file err what I think is relevant . <br/>  <br/> I guess I should add this is only with this most recent build when you also released the assets package to go with the heroes/villains characters last month.   So its new (for me anyhow) <br/>  <br/> (notices as i cut and paste this i am still using service pack 1 for windows 7 .. thought i upgraded it) <br/>  <br/>  <br/> System Information <br/> ------------------ <br/> Time of this report: 9/28/2012, 14:43:01 <br/>        Machine name: REVEL-PC <br/>    Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120503-2030) <br/>            Language: English (Regional Setting: English) <br/> System Manufacturer: Gigabyte Technology Co., Ltd. <br/>        System Model: EX58-UD5 <br/>                BIOS: Award Modular BIOS v6.00PG <br/>           Processor: Intel(R) Core(TM) i7 CPU         920  @ 2.67GHz (8 CPUs), ~2.8GHz <br/>              Memory: 12288MB RAM <br/> Available OS Memory: 12286MB RAM <br/>           Page File: 2814MB used, 21754MB available <br/>         Windows Dir: C:\Windows <br/>     DirectX Version: DirectX 11 <br/> DX Setup Parameters: Not found <br/>    User DPI Setting: Using System DPI <br/>  System DPI Setting: 96 DPI (100 percent) <br/>     DWM DPI Scaling: Disabled <br/>      DxDiag Version: 6.01.7601.17514 64bit Unicode <br/>  <br/> --------------- <br/> Display Devices <br/> --------------- <br/>           Card name: NVIDIA GeForce GTX 560 Ti   <br/>        Manufacturer: NVIDIA <br/>           Chip type: GeForce GTX 560 Ti <br/>            DAC type: Integrated RAMDAC <br/>          Device Key: Enum\PCI\VEN_10DE&DEV_1200&SUBSYS_15613842&REV_A1 <br/>      Display Memory: 4050 MB <br/>    Dedicated Memory: 978 MB <br/>       Shared Memory: 3072 MB <br/>        Current Mode: 1920 x 1080 (32 bit) (60Hz) <br/>        Monitor Name: Generic PnP Monitor <br/>       Monitor Model: 227ELPH <br/>          Monitor Id: PHLC07A <br/>         Native Mode: 1920 x 1080(p) (60.000Hz) <br/>         Output Type: HD15 <br/>         Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um <br/> Driver File Version: 8.17.0013.0142 (English) <br/>      Driver Version: 8.17.13.142 <br/>         DDI Version: 11 <br/>        Driver Model: WDDM 1.1 <br/>   Driver Attributes: Final Retail <br/>    Driver Date/Size: 5/15/2012 06:48:00, 18044224 bytes <br/>         WHQL Logo'd: n/a <br/>     WHQL Date Stamp: n/a <br/>   Device Identifier: {D7B71E3E-5140-11CF-7C5B-6C351FC2C535} <br/>           Vendor ID: 0x10DE <br/>           Device ID: 0x1200 <br/>           SubSys ID: 0x15613842 <br/>         Revision ID: 0x00A1 <br/> <em>edited by urbanlamb on 28/09/2012</em>]]></description>
<pubDate>Fri, 28 Sep 2012 19:47:44 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<title>Message from jonbez</title>
<description><![CDATA[Thanks for looking into it. Im glad you guys can reproduce it, Hopefully you can find the problem.  <br/> BTW I dont see any options for directx in file &gt; options.  <br/>  <br/> Just so u know I can force AA on muvizu through the nvidia control panel. It applies AA to everything as expected, but the only thing that shows no AA is what is inside the make video window. Is something hard coded to that window ? Its weird that I cant force that window too. Also Tweeking the MuvizuEngine.ini files has no effect either. <br/>  <br/> Cheers for the help jamie <br/> <em>edited by jonbez on 28/09/2012</em>]]></description>
<pubDate>Fri, 28 Sep 2012 14:39:10 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<title>Message from Jamie</title>
<description><![CDATA[Hi John, <br/>  <br/> The latest version of DX has components of 9, 10 and 11 in it, So technically you can have all 3 but the one Muvizu is using is the one you pick from the drop down menu in Muvizu's options (file &gt; options).  <br/>  <br/> The engine was updated at the start of 2012 so, yes, it could be a contributing factor.  <br/>  <br/> So far we've tried 4 computers (or is it 5?) you've tried it on 1 or 2? and I've tried it on 3 computers in the office. The results are that 2 do display AA as expected and one does not. <br/>  <br/> So we're still a bit stumped, at least we are able to reproduce it on one computer now!]]></description>
<pubDate>Fri, 28 Sep 2012 12:41:11 GMT</pubDate>
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<title>Message from jonbez</title>
<description><![CDATA[Hi Jamie <br/>   When I type dxdiag in windows 7 it says DirectX version: DirectX 11 <br/>  <br/> But in muvizu &gt; help &gt; system Info, It says directx v10.0 at the top with my system details and right at the bottom it says using directX 9 renderer. <br/>  <br/> So dx 9 10 and 11 are mentioned in different places. How can I just force my system to use just directX 9 <br/>  <br/> Any ideas <br/>  <br/> Also I noticed the 2011 builds i get anti alias. Did you guys update to a newer version of the engine in 2012 ?]]></description>
<pubDate>Thu, 27 Sep 2012 15:12:53 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<title>Message from Jamie</title>
<description><![CDATA[Very frustrating John! <br/>  <br/> Have you tried using DX9 to see if that works? I can understand why your wanting to use DX11 but if it works with DX9 then it would give us a starting point to understand what's going on. I don't think this is a codec issue, you should be able to see the effect of AA within the 3D environment as well as on the make video window.]]></description>
<pubDate>Wed, 26 Sep 2012 10:44:00 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<title>Message from jonbez</title>
<description><![CDATA[Today I tryed installing the latest version of muvizu on another PC and still I get no anti aliasing with the box ticked. <br/>   The only way i can get the anti aliasing tickbox to work is to install an older version of muvizu.  <br/>   Everything works great with this version <b>MuvizuSetupDXDotNet_2011.09.20.01R_x64.exe  <br/>  <br/> </b>This is the specs of the machine I tryed today <br/>  <br/> Windows 7 64bit <br/> GeForce GTS 250 with the latest nvidia drivers 306.23 <br/> DX 11  <br/>  <br/> Any help would be appreciated]]></description>
<pubDate>Tue, 25 Sep 2012 20:02:47 GMT</pubDate>
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<title>Message from jonbez</title>
<description><![CDATA[OK I know this isn't a problem for everyone but I'll list what I've found out about my issue.  <br/>  <br/> Here goes Jamie its a long one LOL  <br/>  <br/> Firstly it doesn't seem to be a problem with my graphic drivers.  <br/> I tryed various older versions and the problem is still there.  <br/> On the latest nvidia drivers I can force anti alias on the muvizu application without a problem.  <br/> Everthing is anti aliased and very smooth on the muvizu application apart from what is inside the make video window.  <br/> objects inside that window remains jagged ( WEIRD! )  <br/>  <br/> Next thing I tryed is to rollback muvizu.  <br/> I found that the <b>MuvizuSetupDXDotNet_2011.09.20.01R_x64.exe </b>release  <br/> Works fine and I get anti alias when I tick the box just fine. Alls good and smooth on this release for me.  <br/>  <br/> Any version after 2011.09.20 does not allow that application to enable anti alias on my system for some reason.  <br/>  <br/> I've tryed the following versions.  <br/> MuvizuSetupDXDotNet_2012.05.04.01R_x64.exe <b>No anti aliasing  <br/> </b>MuvizuSetupDXDotNet_2012.06.14.01_x64.exe <b>No anti aliasing  <br/> </b>MuvizuSetupDXDotNetFull_2012.07.16.01R_x64.exe <b>No anti aliasing</b>  <br/> MuvizuSetupDXDotNetFull_2012.09.11.01R_x64.exe <b>No anti aliasing</b>  <br/>  <br/> MuvizuSetupDXDotNet_2011.09.20.01R_x64.exe <b>Works and HAS</b> <b>anti aliasing  <br/>  <br/> </b>Anyways I hope this is useful jamie.  <br/> . <br/> <em>edited by jonbez on 13/09/2012</em>]]></description>
<pubDate>Thu, 13 Sep 2012 00:21:09 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<title>Message from jonbez</title>
<description><![CDATA[It must be my computer then. If I remember correct as soon as u tick the anti alias box u should see the change in the make video window, so it not a codec related its more a direct x thing. <br/>  <br/> I'll have to try find out what the older drivers was that i used for this silly graphics card LOL. <br/>  <br/> Thanks for all trying.]]></description>
<pubDate>Wed, 12 Sep 2012 22:47:52 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[I just did a little test render and all is fine here. Codec in use is motion jpeg in ffdshow]]></description>
<pubDate>Wed, 12 Sep 2012 22:22:07 GMT</pubDate>
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<title>Message from ziggy72</title>
<description><![CDATA[Think you may have a codec problem JB.  I tried the same thing, but all was fine (using my normal iYUV codec).  Switched to ffdshow, turned off the AA, rendered a test shot, and it came out fine on playback.  Turned on the AA, rendered the same shot, and it came out like this on playback : <br/>     <br/>   <a href="http://i175.photobucket.com/albums/w156/ZiggyStardust72/Muvizu%20Only/Untitled-1copy.jpg" target="_blank"><img src="http://i175.photobucket.com/albums/w156/ZiggyStardust72/Muvizu%20Only/Untitled-1copy.jpg" border="0"></a> <br/>  <br/> Tried again, no changes, and it came out fine.  Why it should be doing this I don't know, but I find that Muvizu doesn't get on all that well with other codecs in 64 bit mode.  Good luck with this one!]]></description>
<pubDate>Wed, 12 Sep 2012 20:10:31 GMT</pubDate>
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<title>Message from jonbez</title>
<description><![CDATA[Im using the 2012.07.16.01R_x64 build.  <br/>  <br/> But I've also tryed the latest release and I still can't get anti alias to work on that too. <br/>  <br/> Heres a pic<a href="http://img12.imageshack.us/img12/3448/antialiasing.jpg" target="_blank"><img src="http://img12.imageshack.us/img12/3448/antialiasing.jpg" border="0"></a> <br/>  <br/> Im using DX 11 and I have a quadro 2700m with up to date nvidia drivers. Anti alias use to work great on this computer back when i made the dark ninja stuff. I tryed back dating Nvidia drivers but still have no luck.]]></description>
<pubDate>Wed, 12 Sep 2012 19:30:34 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2125-antialiasing.aspx</link>
<title>Message from Jamie</title>
<description><![CDATA[Yeah, it's working for me in the release from yesterday. I put a Beefy character in front of a camera and went to make video, opened options and ticked and unticked the Anti-aliasing option and there was a clear difference.  <br/>  <br/> Maybe a screen shot of it on and off could help? <br/> What graphics card are you using and what version of Direct X?]]></description>
<pubDate>Wed, 12 Sep 2012 17:15:13 GMT</pubDate>
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<title>Message from jonbez</title>
<description><![CDATA[Hi, <br/>  <br/> when i tick the anti-aliasing button it makes no differance. It used to work in older versions for me.  <br/>  <br/> Is it working for anyone else ?]]></description>
<pubDate>Wed, 12 Sep 2012 15:28:30 GMT</pubDate>
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