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<title>Forum - For New Users - another new start checking in.... - Messages</title>
<link>http://www.muvizu.com/Forum/topic3341-another-new-start-checking-in.aspx</link>
<description>Forum - For New Users - another new start checking in.... - Messages</description>
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<pubDate>Tue, 14 Jan 2014 00:28:00 GMT</pubDate>
<lastBuildDate>Tue, 14 Jan 2014 00:28:00 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic3341-another-new-start-checking-in.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[glad you got it to work yeah we dont all use the same software but most of the problems are universal and looks like you got yourself a copy from the sale so your all set and good to go.    Happy creating <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Tue, 14 Jan 2014 00:28:00 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3341-another-new-start-checking-in.aspx</link>
<title>Message from colin1970</title>
<description><![CDATA[hi folks, many thanks for your suggestions. <br/> Got it sorted.......installed the uv mapping plugin to Sketchup........did a basic test (just a cube with some images on each side).....all good in Muvizu. Phew. <br/>  <br/> Ok...just now need to experiment with the mapping tools to make sure i can do more complex objects. <br/>  <br/>  <br/> Cheers <br/>  <br/> Colin]]></description>
<pubDate>Mon, 13 Jan 2014 20:43:00 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3341-another-new-start-checking-in.aspx</link>
<title>Message from Dylly</title>
<description><![CDATA[There are also a wide range of SketchUp plugins to help with the texture process. The TGI 3D SU Amorph is a good one with a free version available however I much prefer Fredo's Thrupaint (bundled with many of his other brilliant plugins) which is FREE & available at www.sketchucation.com. Once you get the hang of textures and want to move on to the next stage then Roadkill is a useful freebie to UV map your exported .obj sketchup model. It's what I used before I moved onto 3ds Max & Maya. Once you have the hang of UV mapping you can start to get those all important ambient occlusion shadows onto your models as well as a variety of other kinds of map. <br/>  <br/> Texture painting is the bit I like the most. <br/> Sketchup Model <br/> <a href="http://i1177.photobucket.com/albums/x349/dylly1/pier1sketchup_zps968b38b4.jpg" target="_blank"><img src="http://i1177.photobucket.com/albums/x349/dylly1/pier1sketchup_zps968b38b4.jpg" border="0"></a> <br/>  <br/> Part Textured using thrupaint, Roadkill UV's, textures created in Gimp & applied with 3ds Max <br/>  <br/> <a href="http://i1177.photobucket.com/albums/x349/dylly1/pier1textures_zpse5e51ebd.jpg" target="_blank"><img src="http://i1177.photobucket.com/albums/x349/dylly1/pier1textures_zpse5e51ebd.jpg" border="0"></a>]]></description>
<pubDate>Mon, 13 Jan 2014 02:14:17 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3341-another-new-start-checking-in.aspx</link>
<title>Message from fazz68</title>
<description><![CDATA[heres some basic adding textures to sketchup models tips without using uv maps <br/> <a href="http://www.muvizu.com/Wiki/wiki/99/textures-missing-from-sketchup-file-when-importing-into-muvizu" target="_blank" rel="nofollow">http://www.muvizu.com/Wiki/wiki/99/textures-missing-from-sketchup-file-when-importing-into-muvizu</a> <br/> it would help more if you had a screenshot of whats happening so we can see what the problem might be <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Sun, 12 Jan 2014 22:38:54 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3341-another-new-start-checking-in.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[sounds like they are not uvmapped i dont use sketchup but from what i understand uvmapping is an addon or something.   Anyhow this is likely the step your missing.]]></description>
<pubDate>Sun, 12 Jan 2014 21:40:15 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3341-another-new-start-checking-in.aspx</link>
<title>Message from colin1970</title>
<description><![CDATA[Hi Folks, just saying hi.......... <br/> Been using Muvizu now for about 2 weeks.....great software.....once you get your head round it. <br/> Im a photographer to trade and also an experimental musician. <br/>  <br/> Sorry to jump straight in....but i have a problem. <br/>  <br/> When using Sketchup....i have sussed out how to get my models (very basic models...just blocks n stuff till i sort out the bugs) into Muvizu..........i have been applying photo textures which work well in sketchup....when i transfer over to muvizu the images on the models are all over the place? Ive had a look through the tutorials so im sure im doing everything as required...but there's obviously something amiss..........any ideas. <br/>  <br/> Cheers <br/>  <br/> Colin]]></description>
<pubDate>Sun, 12 Jan 2014 21:37:07 GMT</pubDate>
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