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<title>Forum - For New Users - What benefits will I get from buying Muvizu? - Messages</title>
<link>http://www.muvizu.com/Forum/topic4699-what-benefits-will-i-get-from-buying-muvizu.aspx</link>
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<pubDate>Sun, 04 Jan 2015 14:21:51 GMT</pubDate>
<lastBuildDate>Sun, 04 Jan 2015 14:21:51 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic4699-what-benefits-will-i-get-from-buying-muvizu.aspx</link>
<title>Message from astrophotomag</title>
<description><![CDATA[After purchasing Muvizu and checking what the benefits are from the purchased account, I have been a little disappointed that the Muvizu logo still appears in the final file.]]></description>
<pubDate>Sun, 04 Jan 2015 14:21:51 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic4699-what-benefits-will-i-get-from-buying-muvizu.aspx</link>
<title>Message from ukBerty</title>
<description><![CDATA[With the paid for version you can attach imported objects to most of the points on the body - including the hands. You can also import FBX rather than ASE format. <br/>  <br/> Sounds great, and it is - but there will be some frustration ahead..... <br/>  <br/> <ul><li>FBX objects are only really useful for attaching to characters as there is no easy way to get rid of collision. I do use them occasionally as you can mix transparent and non-transparent sections within the same model which you cannot do with ASE. I also use FBX for body attachments as they seem to handle reversed faces better than ASE attachments.</li><li>When you edit a character to put something in their hand they go back to the idle position. This is <i>the</i> most frustrating thing about the system. Trying to position held objects is not for the impatient (or even the quite patient).</li><li>Attaching a cape to the shoulders of a character sounds great, but when the character is moving the cape will stay relative to the shoulders and "clipping" will occur. You have to be very careful what you attach as you may regret it.</li><li>Sticking a light saber is someone's hand is one thing - finding an action which looks like they are fighting with one is another.</li></ul>I use Muvizu for at least a couple of hours a day and I love it, I am just warning you that the system is not perfect - but for $40 I say go for it. <br/> Cheers and Merry Christmas <br/> Berty]]></description>
<pubDate>Tue, 23 Dec 2014 19:48:18 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic4699-what-benefits-will-i-get-from-buying-muvizu.aspx</link>
<title>Message from shiningmonk</title>
<description><![CDATA[First, big thanks to the guys who made this wonderful program and the guys who made the video tutorials. <br/> Ok, I've been messing around with Muvizu for a couple of weeks now and I love it, thanks to its ease of use. I use it just for fun (no plans to do anything commercial) but I'd like to produce animations with characters holding objects and I'd like to create my own characters, or at least characters wearing different clothes from the ones offered. Will the paid version let me do these things? Could I, for example, create a character wearing a Jedi cloak and holding a light saber (assuming I know how to create the texture in Blender) or will I be stuck with what's in the program?]]></description>
<pubDate>Tue, 23 Dec 2014 19:28:32 GMT</pubDate>
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