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<title>Forum - Your Videos - Birdies! - Messages</title>
<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<description>Forum - Your Videos - Birdies! - Messages</description>
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<pubDate>Tue, 09 Aug 2016 19:02:18 GMT</pubDate>
<lastBuildDate>Tue, 09 Aug 2016 19:02:18 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>clayster2012</b> wrote:<br/><div class='quote'>ok thanks ikes,you inspired me with this! </div> <br/>  <br/> Great! I wonder what you can come up with...]]></description>
<pubDate>Tue, 09 Aug 2016 19:02:18 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<b>clayster2012</b> wrote:<br/><div class='quote'>ok thanks ikes,you inspired me with this! </div> <br/>  <br/> Ikes should start a business of inspiring people  ;-)]]></description>
<pubDate>Tue, 09 Aug 2016 17:15:47 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from clayster2012</title>
<description><![CDATA[ok thanks ikes,you inspired me with this!]]></description>
<pubDate>Tue, 09 Aug 2016 16:45:12 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>clayster2012</b> wrote:<br/><div class='quote'>Ikes what part of the arm did you attach the wings to? </div> <br/>  <br/> They are attached to the arm sockets, but tilted and offset to fall outside the attached body.]]></description>
<pubDate>Tue, 09 Aug 2016 09:11:44 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from clayster2012</title>
<description><![CDATA[Ikes what part of the arm did you attach the wings to?]]></description>
<pubDate>Tue, 09 Aug 2016 04:27:30 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[another great Ikes idea!  You inspired me to create my own set of animated eyes (which will be a necessary step in creating some of the custom characters I'm working on) <br/>  <br/>  <br/> I hope these birds are going to the store too...  I'm sure a lot of people will buy them]]></description>
<pubDate>Mon, 08 Aug 2016 15:42:06 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>clayster2012</b> wrote:<br/><div class='quote'>Nice ikes, did you use sinister to make them to? </div> <br/>  <br/> Thanks Clay,  <br/> No, it's used with the potato head man.]]></description>
<pubDate>Sun, 07 Aug 2016 22:13:29 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from Rocque</title>
<description><![CDATA[How very fun!  I would love to attempt some of this but am clueless with where to start.  I think I share Pat's fate at the mind being only able to take so much to learn at one time.  However,  my things to learn list is growing really fast lately.   <br/>  <br/> It is going to be great to have a lot to do once it is too cold and windy to go outside vs being too hot and windy. <br/>  <br/> Thanks for sharing Ikes, you are awesome.]]></description>
<pubDate>Sun, 07 Aug 2016 20:22:48 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from clayster2012</title>
<description><![CDATA[Nice ikes, did you use sinister to make them to?]]></description>
<pubDate>Sun, 07 Aug 2016 19:47:28 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>PatMarrNC</b> wrote:<br/><div class='quote'><b>ikes</b> wrote:<br/><div class='quote'> <br/> Thanks! I modelled and textured the eyes in my 3d modeller. You can then later in muvizu pick and keyframe another texture for the imported fbx mesh under the character proporties. </div> <br/>  <br/> Cool! Again, the implications are huge!  This same technique could be used to make static models talk. A collection of phenome images could be prepared, then applied with keyframes as needed.  The same basic phenome images, once created, could be used for a variety of different characters </div> <br/>  <br/> Indeed, that's possible. Allthough it is quite labor-intensive to keyframe every frame for a mouth shape, especially long sentences...]]></description>
<pubDate>Sun, 07 Aug 2016 18:14:33 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<b>ikes</b> wrote:<br/><div class='quote'> <br/> Thanks! I modelled and textured the eyes in my 3d modeller. You can then later in muvizu pick and keyframe another texture for the imported fbx mesh under the character proporties. </div> <br/>  <br/> Cool! Again, the implications are huge!  This same technique could be used to make static models talk. A collection of phenome images could be prepared, then applied with keyframes as needed.  The same basic phenome images, once created, could be used for a variety of different characters]]></description>
<pubDate>Sun, 07 Aug 2016 18:08:48 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>tonyob67</b> wrote:<br/><div class='quote'>Amazing!!! I want them... Thank you,  they look like Disney pixar </div> <br/>  <br/> Thanks Tony! I shall make it available to buy in the store this week. <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Sun, 07 Aug 2016 17:48:40 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>PatMarrNC</b> wrote:<br/><div class='quote'><b>ikes</b> wrote:<br/><div class='quote'><b>MrDrWho13</b> wrote:<br/><div class='quote'>Looks good!  <br/> Are the eyes Muvizu eyes or animated textures? </div> <br/>  <br/> Thanks! The eyes are Animated textures. The muvizu eyes can not come out far enough and are to small. </div> <br/>  <br/> on a backdrop? <br/>  <br/> Hey wouldn't it be cool to have a round backdrop, specifically for animating eyes <br/>  <br/> (Excellent concept and execution, Ikes!) <br/> edited by PatMarrNC on 07/08/2016 </div> <br/>  <br/> Thanks! I modelled and textured the eyes in my 3d modeller. You can then later in muvizu pick and keyframe another texture for the imported fbx mesh under the character proporties.]]></description>
<pubDate>Sun, 07 Aug 2016 17:44:48 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<b>MrDrWho13</b> wrote:<br/><div class='quote'><b>PatMarrNC</b> wrote:<br/><div class='quote'><b>ikes</b> wrote:<br/><div class='quote'><b>MrDrWho13</b> wrote:<br/><div class='quote'>Looks good!  <br/> Are the eyes Muvizu eyes or animated textures? </div> <br/>  <br/> Thanks! The eyes are Animated textures. The muvizu eyes can not come out far enough and are to small. </div> <br/>  <br/> on a backdrop? <br/>  <br/> Hey wouldn't it be cool to have a round backdrop, specifically for animating eyes </div> <br/> Uh... you can use the sphere shape and put a texture on it. <img src="images/smilies/wink.gif" border=0 /> <br/> edited by MrDrWho13 on 07/08/2016 </div> <br/>  <br/> good point! I tend to forget about the usefulness of the primitive objects!  Thanks for the follow-up! <br/>  <br/> that really opens up a lot of possibilities, especially if the texture can still be animated when the object is used as an attachment <br/> edited by PatMarrNC on 07/08/2016 <br/>  <br/> ------------update---------------- <br/> I tried this, but when picking attachments there is no path to the built-in Muvizu primitive shapes.  Bummer, because their adaptability and scalability of textures is very good! <br/>  <br/> But, in process of testing I discovered that any ol' set of sphere saved as FBX can have keyframable texures applied to create moving eyes.  In fact, you can even apply AVI video textures to your own model (doesn't have to be a backdrop... I didn't realize that until now)  <br/>  <br/> Upshot is that you can make an AVI of eyes that blink and randomly look around and then use it as the texture for your eyes. Because eyes like that can be sized an put wherever you need them, you aren't as limited position-wise when using small characters inside critter suits.  <br/>  <br/> In fact, now that the transparent AVI feature is fixed, it might be possible to create a quadraped's legs with static rectangular blocks... then apply a series of leg animation AVIs  to the blocks as textures.   <br/>  <br/> You could create a series of different leg animations.. walking, running, standing still, scratching fleas etc... then swap them in and out as needed with keyframes. <br/>  <br/> ( Much kudos to whoever does this first. ) <br/> <em>edited by PatMarrNC on 09/08/2016</em>]]></description>
<pubDate>Sun, 07 Aug 2016 17:39:27 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[<b>PatMarrNC</b> wrote:<br/><div class='quote'><b>ikes</b> wrote:<br/><div class='quote'><b>MrDrWho13</b> wrote:<br/><div class='quote'>Looks good!  <br/> Are the eyes Muvizu eyes or animated textures? </div> <br/>  <br/> Thanks! The eyes are Animated textures. The muvizu eyes can not come out far enough and are to small. </div> <br/>  <br/> on a backdrop? <br/>  <br/> Hey wouldn't it be cool to have a round backdrop, specifically for animating eyes </div> <br/> Uh... you can use the sphere shape and put a texture on it. <img src="images/smilies/wink.gif" border=0 /> <br/> <em>edited by MrDrWho13 on 07/08/2016</em>]]></description>
<pubDate>Sun, 07 Aug 2016 17:35:37 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<b>ikes</b> wrote:<br/><div class='quote'><b>MrDrWho13</b> wrote:<br/><div class='quote'>Looks good!  <br/> Are the eyes Muvizu eyes or animated textures? </div> <br/>  <br/> Thanks! The eyes are Animated textures. The muvizu eyes can not come out far enough and are to small. </div> <br/>  <br/> on a backdrop? <br/>  <br/> Hey wouldn't it be cool to have a round backdrop, specifically for animating eyes <br/>  <br/> (Excellent concept and execution, Ikes!) <br/> <em>edited by PatMarrNC on 07/08/2016</em>]]></description>
<pubDate>Sun, 07 Aug 2016 17:34:58 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from tonyob67</title>
<description><![CDATA[Amazing!!! I want them... Thank you,  they look like Disney pixar]]></description>
<pubDate>Sun, 07 Aug 2016 16:46:51 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[<b>ikes</b> wrote:<br/><div class='quote'><b>MrDrWho13</b> wrote:<br/><div class='quote'>Looks good!  <br/> Are the eyes Muvizu eyes or animated textures? </div> <br/>  <br/> Thanks! The eyes are Animated textures. The muvizu eyes can not come out far enough and are to small. </div> <br/> I thought that might be the case. The textures are very effective though!]]></description>
<pubDate>Sun, 07 Aug 2016 16:32:26 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>MrDrWho13</b> wrote:<br/><div class='quote'>Looks good!  <br/> Are the eyes Muvizu eyes or animated textures? </div> <br/>  <br/> Thanks! The eyes are Animated textures. The muvizu eyes can not come out far enough and are to small.]]></description>
<pubDate>Sun, 07 Aug 2016 16:29:01 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[Looks good!  <br/> Are the eyes Muvizu eyes or animated textures?]]></description>
<pubDate>Sun, 07 Aug 2016 16:17:41 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5844-birdies.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[Due to the making of the chicken, I have created another bird-like character, this one more cartoonish. It's like the chicken, made from a potato head man. The eye blinking and looking sideways is done with keyframed textures. <br/>  <br/> I think the chicken will come available in the store this week... The bird will too later. <br/>  <br/> <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/pIlvgP3BHtA?rel=0" frameborder="0" allowfullscreen></iframe></div>]]></description>
<pubDate>Sun, 07 Aug 2016 16:16:02 GMT</pubDate>
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