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Importing Objects

If you want to add a bit of variety to your scene, the way to go is creating your own 3D objects to import. If you have the Muvizu:Play+ upgrade, you can even attach your own 3D objects to a character!

General modelling guidelines

  • All objects should be limited to 3 (tri) or 4 (quad) sized faces. More details here
  • Each material type causes the object to be loaded separately, so for improved performance use as few materials as possible.
  • Models should be created with as few faces as possible, to both improve performance and reduce the likelihood of errors.
  • Save as many increments of your object as you can, and import to Muvizu on a regular basis - this will make it simpler to determine where any performance issues or problems have been created.
  • Give your materials and textures descriptive names, to make it easier to edit them in Muvizu.

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