<?xml version="1.0"?>
<rss version="2.0">
<channel>
<title>Muvizu blogs - recent articles</title>
<link>https://www.muvizu.com/Blog/</link>
<description>Muvizu blogs - recent articles</description>
<language>en-gb</language>
<docs>http://blogs.law.harvard.edu/tech/rss</docs>
<generator>Muvizu</generator>
<pubDate>Wed, 23 Dec 2020 10:27:16 GMT</pubDate>
<lastBuildDate>Wed, 23 Dec 2020 10:27:16 GMT</lastBuildDate>
<item><link>https://www.muvizu.com/Blog/215/Merry-Christmas</link><title>Merry Christmas！</title><description><![CDATA[Merry Christmas！]]></description><pubDate>Wed, 23 Dec 2020 10:27:16 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/216/Christmas-Discount</link><title>Christmas Discount！</title><description><![CDATA[]]></description><pubDate>Wed, 23 Dec 2020 10:33:13 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/214/Black-Friday-deals-are-coming-soon</link><title>Black Friday deals are coming soon！</title><description><![CDATA[]]></description><pubDate>Thu, 26 Nov 2020 14:50:26 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/212/Happy-Childrens-Day</link><title>Happy Childrens&#39; Day</title><description><![CDATA[Happy Childrens' Day]]></description><pubDate>Fri, 29 May 2020 17:54:32 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/211/Wish-you-a-merry-Christmas</link><title>Wish you a merry Christmas</title><description><![CDATA[<div></div><span></span><span><h4><span><h3><div>Hello Muvizuers!</div><div>I heard you missed black Friday! Take it easy! You still have... Christmas! Christmas sale is on the way! Christmas sale is on the way! Save 20% from Dec. 23 to Dec. 27(UTC+8) ! The shortest answer is doing! Waiting for you and enjoy your discount!  </div><div>Hope everyone can make amazing Christmas animation with muvizu. </div><div>Wish you a merry Christmas!</div></h3></span><div></div></h4></span><div></div>]]></description><pubDate>Fri, 20 Dec 2019 16:53:03 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/210/Black-Friday-deals-are-coming-soon</link><title>Black Friday deals are coming soon！</title><description><![CDATA[<div></div><span><h4><div>Hello Muvizuers! </div><div>We are appreciate your continuous support and love for Muvizu in these years. To give back to you, Meshmellow decided to offer 50% off sale on Black Friday which lasts 24 hours! 50% off <span><a href="http://www.muvizu.com/Get-Muvizu" target="_blank">Muvizu</a></span> and all content packs. All of you can find items in <span><a href="http://www.muvizu.com/Store" target="_blank">store</a></span>. We kindly remind you to register your account in advance to prevent problems. When you pay, it will automatically display 50% off. Don’t let deals pass you by!</div><div>This event is subject to Beijing time.</div><div><br /></div><div style="text-align: center;">Happy animating!</div><div style="text-align: center;">Black Friday Sale 2019</div></h4></span><div style="text-align: center;"></div>]]></description><pubDate>Tue, 26 Nov 2019 14:23:35 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/203/New-products-showcased-at-BETT-2017</link><title>New products showcased at BETT 2017</title><description><![CDATA[<p>
We are thrilled to announce our attendance for the second year running at the BETT Education Show. This year we will be showcasing two new products – Minimaker, our 3D printing app and Voxelise, 3D modeling made easy. This latest software simplifies the modeling process with little cubes called voxels.
</p>
<p>
<a href="http://www.bettshow.com/Exhibitor/Digimania-1" target="_blank">Live demonstrations will be available at the stand (C401)</a> and of course an opportunity to meet the team of developers and artists at Digimania.
</p>]]></description><pubDate>Fri, 13 Jan 2017 14:16:29 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/201/Introducing-Voxelise</link><title>Introducing Voxelise</title><description><![CDATA[<p>
We are incredibly proud at Digimania to announce the release of our new 3D modelling software <strong>Voxelise.</strong>
</p>
<p>
Voxelise makes 3D modelling easy by using versatile little cubes called voxels. 
</p>
<p>
Voxelise is a fresh take on voxel modelling and produces overall, a different style to Muvizu. Free trials are available to all - visit <a href="http://voxelise.com/" target="_blank">voxelise.com</a> to download a copy. 
</p><div class="iframe-wrapper shadow-big" style="margin:1em 0 2em 0"><iframe width="100%" height="100%" style="border-radius: 4px; position:absolute;width:100%; height:100%;left:0;top:0;" src="//www.youtube-nocookie.com/embed/xSPYW9SW7Z8?rel=0&wmode=transparent" frameborder="0" allowfullscreen></iframe></div>
<p>
Voxelise allows models to be exported as .FBX which can be imported into Muvizu as demonstrated in the above tutorial. Models can also be exported in a host of other formats including; .GIF (Animated), .STL (for 3D printing), and Minecraft Schematic. (More tutorials are available on the <a href="http://voxelise.com/tutorials" target="_blank">Voxelise website</a>)
</p>]]></description><pubDate>Mon, 14 Nov 2016 11:12:54 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/199/Oculus-launch-feedback</link><title>Oculus launch - feedback</title><description><![CDATA[<p>
Hi All,
</p>
<p>
As most of you will know - we launched our Oculus experience expansion pack this week and so far the feedback has been very encouraging.
</p>
<p>
Veronica from Go Media Academy was one of the first people to tweet their appreciation.
</p>
<p><strong>
'OMG, I'm shocked at the VR package you now have. I just can't believe it! I've been waiting on something like this for a long time! And the fact that young kids can use this too - INSANE! You really have no idea about the possibilities of this. Thank you for all of this'
</strong></p>
<p>
Well, thank you Veronica and we look forward to hearing more about the work you and your students produce.
</p>
<p>
If you haven't yet checked it out - go to the <a href="//www.muvizu.com/Store">store</a> area in our website.
</p>
<img alt="Oculus experience expansion pack" style="border: 1px solid #cccccc; border-radius: 4px; margin: 0px 0px 1em;" src="//www.muvizu.com/images/documents/blog-oculus.jpg" />
]]></description><pubDate>Fri, 12 Aug 2016 14:52:34 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/197/RIP-Danimal</link><title>RIP Danimal</title><description><![CDATA[<p>
Our thoughts, from all of us at Muvizu, are with Dan’s family and friends. We wish them strength in this sad time. We’ll remember him for his contributions to Muvizu, its community and through his creativity.
</p><div class="iframe-wrapper shadow-big" style="margin:1em 0 2em 0"><iframe width="100%" height="100%" style="border-radius: 4px; position:absolute;width:100%; height:100%;left:0;top:0;" src="//www.youtube-nocookie.com/embed/Ho8vp61ydwg?rel=0&wmode=transparent" frameborder="0" allowfullscreen></iframe></div>]]></description><pubDate>Mon, 07 Dec 2015 12:15:54 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/196/Award-winning-Muvizu</link><title>Award winning Muvizu!</title><description><![CDATA[<p>
We are thrilled to announce our recent award winning success in Shanghai!
</p>
<p>
Muvizu, or rather Man Xiang Jai - walked away from the PSPE show (Popular Science Products Expo) with best new product, best value product and popular booth award! We are so pleased that Muvizu was celebrated and recognised in such highly competitive categories.
</p>
<p>
The PSPE show is dedicated to the science industry. Its key aim is to promote and celebrate the science industry and to engage the general public in new and exciting inventions.
</p>
<p>
We are now busy making plans to take Muvizu to more and more people around the world – so watch this space!
</p>
<p><strong>
2016 is looking to be an exciting year!
</strong></p>
<img src="//www.muvizu.com/images/documents/blog-china-award.jpg" style="border: 1px solid #cccccc; border-radius: 4px; margin: 0px 0px 1em;" alt="Award winning Muvizu in Shanghai!">
]]></description><pubDate>Thu, 03 Dec 2015 16:28:35 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/195/5-tips-to-improve-your-animation</link><title>5 tips to improve your animation</title><description><![CDATA[It's amazing what a few simple tips and tricks can do to enhance your animation output. Whether it's mastering a technical skill and accelerating your workflow, refining your character detail or enhancing your story-telling skills, we can all learn a tip or trick that will improve our animation. Here we've collected five of the best and simplest tips that every animator needs to know about...<div><br /></div><div><strong>1. Learn the 12 principles of animation</strong></div><div>In their 1981 book <span><a href="http://www.amazon.com/The-Illusion-Life-Disney-Animation/dp/0786860707">The Illusion of Life</a></span>, Ollie Johnston and Frank Thomas of Walt Disney Studios introduced the <span><a href="http://minyos.its.rmit.edu.au/aim/a_notes/anim_principles.html">12 basic principles of animation</a></span> - a series of concepts that defines a philosophy of animation. Anyone starting out in animation - be it characters or motion graphics - would be wise to learn these by heart and apply them in their work.</div><div><br /></div><div><span><img alt="" src="/Images/Documents/illusion.jpg" /></span></div><div><span style="font-size: 12px; line-height: 1.2;">The 'old men' of Walt Disney Studios laid down some important precepts in their book The Illusion of Life.</span></div><div><br /></div><div><strong>2. Pace the action to emphasise the story</strong></div><div>John Lasseter's 1994 SIGGRAPH paper of Tricks to Animating Characters with a Computer, has some brilliant advice. But the one bit that stands out is the notion of timing the animation to be ahead of - or slightly behind - where the audience is in the story. Basically, it's about how you pace the action: what you reveal, how you reveal it and when. For example does the audience know what's coming before the character, or afterwards? Is the character seeing something the audience isn't? It's a great way of ensuring your animation is interesting, exciting and engaging. Read the rest of his great tips <span><a href="https://www.siggraph.org/education/materials/HyperGraph/animation/character_animation/principles/lasseter_s94.htm#story%20trick">here</a></span>.</div><div><br /></div><div><span></span><span><img alt="" src="/Images/Documents/luxo.jpg" /></span></div><div><span style="font-size: 12px; line-height: 1.2;">John Lasseter explains some of the storytelling tricks he used to great effect in Luxo Jr.</span></div><div><br /></div><div><strong>3. Use sounds to time the action</strong></div><div>Delano Athias has some interesting ideas in this <span><a href="http://blog.digitaltutors.com/big-three-character-animation/">Digital Tutors blog</a></span>, one of which is to picture a character's movement as a sound or a series of sounds. If you don't have suitable reference material, it's a useful way of getting the timing right, by scrubbing through your animation either to a track or to the sounds in your head.</div><div><span><img alt="" src="/Images/Documents/character_pose.jpg" /></span></div><div><span style="font-size: 12px; line-height: 1.2;">Try Delano Athias' trick of using sounds to get your animation timing right.</span></div><div><br /></div><div><strong>4. Do the most difficult thing first</strong></div><div>Animation Mentor has a <span><a href="http://blog.animationmentor.com/6-steps-to-beat-procrastination/">series of blog posts</a></span> covering all aspects of animation. This one by Paul Allen has some excellent advice on ways to beat procrastination. You know: "I'll start that animation right after I've tidied my desktop, and sharpened those pencils, and actually the car does need a clean...". He suggests you make a list of the things you need to do, and embark on the most difficult thing first. Once that's out of the way the rest is easy, right? </div><div><br /></div><div><strong>5. Don't bother with playblasts</strong></div><div>Kenny Roy has prepared a great list of tips for <span><a href="http://www.creativebloq.com/10-best-animation-tips-tricks-6113065">Creative Bloq</a></span>, in which he covers ways to make your animation more natural and interesting. But he also warns about the dangers of endlessly playblasting or rendering previews of your sequences. He suggests working with simplified scenes and proxy characters to speed things along. Of course, if your're working with Muvizu, you'll get high-quality previews in realtime!</div><div><br /></div><div><br /></div>]]></description><pubDate>Thu, 12 Nov 2015 09:22:51 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/193/Discover-the-new-Muvizu-content-store</link><title>Discover the new Muvizu content store</title><description><![CDATA[<h4>The content store is open and ready for business.</h4><p>The content store is a new place where additional content for Muvizu can be purchased.</p><p>We will be releasing new content packs starting this month with a Chemistry set, followed by a Chinese history pack!</p><p>We are also in the early stages of planning Indian, Chinese, Caucasian and African characters. The timeline for these new additions are still being finalised but when we know more you will be the first to know.</p><p>Ultimately the store will turn into a market place where users can upload and sell their own content.</p><p>Thank you for your continued support. Enjoy!</p><h4>This is only the beginning.......</h4>]]></description><pubDate>Wed, 30 Sep 2015 10:55:13 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/192/Our-visit-to-CCG-in-Shanghai</link><title>Our visit to CCG in Shanghai</title><description><![CDATA[<p>
As many of you will know, we recently returned from an incredibly successful trip to Shanghai where the First Minister of Scotland opened our first training centre. As part of our trip we had also planned to have a presence at CCG, which is an annual 5 day 'comic-con' style show where animation enthusiasts meet, go to massive efforts to dress up as their favourite anime characters and sample the latest products. This was Digimania's first outing at CCG showcasing Muvizu and the new Chinese version, so we were extremely excited to be taking part, alongside our Chinese partners, Pikatoons.
</p>
<p>
Our funky booth meant we could demonstrate the latest version of Muvizu where we also&nbsp;ran a number of promotions offering the chance to win all things Muvizu! &nbsp;from mugs to fans and even Play+ licences! The show was enormously successful and we have had over 700 Chinese users register to date. We are expecting more to follow. We are now looking at a number of opportunities to kick-start sales in the Asian market. We'll keep you updated!
</p>
<p>
Martin Lawrence, Sales Manager
</p>
]]></description><pubDate>Wed, 05 Aug 2015 16:07:25 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/191/Render-layers-are-here</link><title>Render layers are here!</title><description><![CDATA[<p>
We have been working hard at Muvizu and render layers were one of the many things on our&nbsp;to-do list.
</p>
<p>
This means that you will be able to put different items in to different ‘layers’. Of course, there will always be a background layer that contains the main sky-dome and this will be the default layer that items are created in.
</p>
<p>
So, you can choose which items are visible when you work in a scene and which are to be rendered out (not with videos). This can be incredibly useful if you are working in a busy scene. You will also be able to render shadows and depth to separate images so you can composite them differently at a later stage. We think this is a great addition to Muvizu Play+ and we hope you do too!
</p>
<p style="font-weight: bold; margin-top: 1em; text-align: center;">
Coming soon - content packs and key framing.
</p>
<p style="text-align: center;">
We’ll be in touch again soon!
</p>
]]></description><pubDate>Tue, 04 Aug 2015 11:30:24 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/190/First-Minister-of-Scotland-opens-Muvizu-anima</link><title>First Minister of Scotland opens Muvizu animation training centre in Shanghai</title><description><![CDATA[<p>
We are thrilled to share the news of the First Minister of Scotland’s visit to launch Muvizu to the Chinese market. The opening of the training centre at the Shanghai Art & Design Academy took place yesterday, Wednesday 29th July by the Right Honourable, Nicola Sturgeon MSP, First Minister of Scotland and is just the beginning of our presence in the Chinese education market.
</p>
<p>
The event was a resounding success and marked another milestone in our partnership with Chinese animation specialist Pikatoons Inc.  
</p>
<p>
First Minister Nicola Sturgeon said:
</p>
<p>
&quot;Scotland is globally renowned for its innovative work in software design and animation, and is an industry which has enormous potential. Digimania moving into China is testament to the company’s expertise and knowledge, and I hope this move will enable the firm to expand further and spread Scotland’s influence&quot;.
</p>
<p>
Paul Collimore, Commercial Director added, 
</p>
<p>
‘We are passionate about our industry and want to ensure the future quality of the industry by teaching the younger generations the skills required at an early age’. 
</p>
<p>
‘I am very happy with the partnership with Digimania.  Pikatoons has been focused on creative software solutions for the animation industry for over 15 years. We see the launch of Muvizu as key to the growth of our industry by attracting K12 students to 3D animation' said Mr. Felix Yip, Pikatoons Inc.
</p>
<img src="//www.muvizu.com/images/documents/blog-shanghai-group-shot.jpg" style="border: 1px solid #cccccc; border-radius: 4px; margin: 0px 0px 1em;" alt="First Minister of Scotland opens Muvizu animation training centre in Shanghai">]]></description><pubDate>Thu, 30 Jul 2015 13:20:42 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/189/Don-t-miss-out-be-a-part-of-the-future-Muvizu</link><title>Don’t miss out, be a part of the future Muvizu!</title><description><![CDATA[<p>
The future is exciting for Muvizu. We are working hard on several new developments that will bring Muvizu’s future right to your fingertips.
</p>
<p>
We have taken a long look at our product and development has been halted for far too long. Over the next couple of weeks and months you can expect to receive news updates on this blog as well as via email.
</p>
<p>
<strong>If you haven’t yet registered,</strong> <strong>click&nbsp;<em><a href="http://www.muvizu.com/register/default.aspx">here</a></em> now</strong>
</p>
<p>
It is hard to contain our enthusiasm so here is a quick peek at what’s to come: we are working on updating the look and feel of Muvizu, we are creating new features and we will start to release new content.
</p>
<p>
We plan to create and release regular content packs for our customers.
</p>
<p>
Imagine new characters, new environments, new objects and artefacts, new functionality and a clear and easy way to download them and use them in your Muvizu.
</p>
<p>
<strong>If you want to keep at the forefront of what’s happening here at Muvizu then keep checking in or subscribe to our Muvizu newsletter for updates.</strong>
</p>
<p>
<strong>Muvizu CEO, Maurice Van Sabben</strong>
</p>
]]></description><pubDate>Mon, 06 Jul 2015 16:18:51 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/186/New-release-and-meet-Mandy</link><title>New release and meet Mandy</title><description><![CDATA[<p>
Today sees the latest version of Muvizu go live – and at a new and exciting lower price too!
</p>
<p>
As you know the team have been beavering away on <a target="_blank" href="http://renderdigimania.com/">RenderDigimania</a> for a while but we did promise you bug fixes and by jingo bug fixes we have here!
</p>
<p>
For a while now this first one has been a source of some pain and frustration for Muvizuers. Occasionally, some of you'd get so far into making your animation and the character would suddenly stop responding to movement commands. Well, no more! It’s officially fixed. So all of you hiding behind the sofa, scared to even attempt movement in your animation can come out and get back to it! The movement bug is squished.
</p>
<p>
Some of you budding directors are just not satisfied with working on one scene at a time and need to be able to multi-task between between scenes to maximise your creative output. We unintentionally reduced the productivity of several of you by introducing a small bug that prevented more than one instance of Muvizu from running at a time. We've fixed this now, so you can ramp up your productions to full capacity again!
</p>
<p>
As we’ve made Muvizu even more affordable we’ve decided folks will be less inclined to pay by the minute for watermark-free renders. We’re sure many of you will now want to jump in there and create endlessly with not a watermark in sight!
</p>
<p>
There’s a load of other minor tweaks that collectively will just make things even smoother and better than ever for us all.
</p>
<p>
Oh and <a href="http://www.muvizu.com/Profile/ziggy72">ZIGGY72!</a> Brace yourself. Dead bodies! CAN now actually stop breathing – takes them 3 seconds to actually stop mind you (bit morbid), but they will now stop.
</p>
<p>
OK, let’s brighten things up a bit after that! Alongside these welcome little bug fixes, we’ve also unleashed a new character. Meet Mandy!
</p>
<img src="//www.muvizu.com/images/documents/blog-mandy.jpg" style="border: 1px solid #cccccc; border-radius: 4px; margin: 0px 0px 1em;" alt="New character Mandy" />
<p>
Some of you might have seen Mandy before in a series of sketches produced by some of the team at Digimania last year.
</p>
<p>
She a sassy chick with attitude and we can’t wait to see how you all write her into your Muvizu work.
</p>
<div style="margin: 1em 0px;" class="iframe-wrapper shadow-big"><iframe width="100%" height="100%" frameborder="0" src="//www.youtube-nocookie.com/embed/D-VXhj1Pnu4?rel=0&amp;wmode=transparent" style="border-radius: 4px; position: absolute; width: 100%; height: 100%; left: 0px; top: 0px;"></iframe></div>
<br />
<p>
Here’s what Mandy brings with her to help you to craft her into your leading lady:
</p>
<div>
<ul style="font-size: 0.875em; list-style: inside none disc; margin: 0px 0px 1em 2em;">
    <li>Hair styles: Bobbed, Curly, Straight, Pinup</li>
    <li>2 ear shapes</li>
    <li>3 nose shapes</li>
    <li>3 eye brow shapes</li>
    <li>Customisable lips shape</li>
    <li>Eyes shape</li>
    <li>Aviator sunglasses</li>
    <li>Left hand, Right hand (yes, she can hold things if you have a <a href="http://www.muvizu.com/Get-Muvizu">Muvizu:Play+ licence</a>)</li>
    <li>5 tops</li>
    <li>3 Bottoms</li>
</ul>
</div>
<p>
We have also introduced half a dozen new items for other characters (mostly male):
</p>
<div>
<ul style="font-size: 0.875em; list-style: inside none disc; margin: 0px 0px 1em 2em;">
    <li>Smooth Hair</li>
    <li>Headset mic</li>
    <li>UN Press helmet</li>
    <li>Aviator Sunglasses</li>
    <li>Cloth Tie</li>
    <li>Mobile phone (<a href="http://www.muvizu.com/Get-Muvizu">Muvizu:Play+ only</a>)</li>
</ul>
</div>
<p>
Remember if you’d like to have the ultimate Muvizu experience and while you’re at it make Mandy really happy by giving her a mobile phone then now really is a great time for an <a href="http://www.muvizu.com/Get-Muvizu">upgrade.</a>
</p>
]]></description><pubDate>Fri, 27 Feb 2015 12:02:47 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/185/Scary-offerings</link><title>Scary offerings</title><description><![CDATA[<p>Halloween has always been a favourite time of year for the scary lot that work here at Muvizu.
</p><div><div class="fivecol"><p>Look what they’ve done to the station clock right round the corner from Muvizu HQ.</p></div>
<div class="sevencol last"><img alt="clock" style="border: 1px solid #cccccc; border-radius: 4px;" src="//www.muvizu.com/images/documents/scary-offerings-clock.jpg" /></div></div>
<p>
Over the years, you’ve applied your creative genius to a whole host of creepy Muvizu animations:
</p>
<div><div class="fivecol"><p><a href="//www.muvizu.com/Video/31552/Alien-vs-Predator-stickman-competition" style="">Halloween competitions...</a></p></div><div class="sevencol last"><img alt="alien" style="border: 1px solid #cccccc; border-radius: 4px;" src="//www.muvizu.com/images/documents/scary-offerings-alien.jpg" /></div></div>
<div><div class="fivecol"><p><a href="//www.muvizu.com/Video/17805/scary-Halloween-poem">Spooky poetry...</a></p></div><div class="sevencol last"><img alt="poem" style="border: 1px solid #cccccc; border-radius: 4px;" src="//www.muvizu.com/images/documents/scary-offerings-poem.jpg" /></div></div>
<div><div class="fivecol"><p><a href="//www.muvizu.com/Video/22096/Tricked-and-Treated">Bathtime massacres...</a></p></div><div class="sevencol last"><img alt="bath" style="border: 1px solid #cccccc; border-radius: 4px;" src="//www.muvizu.com/images/documents/scary-offerings-bath.jpg" /></div></div>
<div><div class="fivecol"><p><a href="//www.muvizu.com/Video/23408/Draculas-Horror">Dracula’s birthday surprise...</a></p></div>
<div class="sevencol last"><img alt="dracula" style="border: 1px solid #cccccc; border-radius: 4px;" src="//www.muvizu.com/images/documents/scary-offerings-dracula.jpg" /></div></div>
<p>
This year keep your eyes peeled this year for some great, new spooky Star Trek work from <a href="//www.muvizu.com/Profile/fazz68/">fazz68</a> who’s been teasing us with some incredible, gruesome characters over on the forum.
</p><p><img alt="fazz" style="border-radius: 4px;margin: 0 0 0 0" src="//www.muvizu.com/images/documents/scary-offerings-fazz.jpg" /></p>
<p>
Not quite managed to make your own Halloween short? Don’t despair! <br />Now’s the perfect time to start writing and planning your <a href="//www.muvizu.com/GetAssets#&&pl=-1&c=0&s=1&p=1&q=christmas">Christmas</a> masterpiece.
</p>
<p>
Don’t forget, this year we’re celebrating the spooky season with a haunting &pound;25 off the price of an upgrade to Muvizu:Play+ - only until midnight (GMT) on the 4th of November! Don’t miss it.
</p>
<br style="clear:both" />
]]></description><pubDate>Thu, 30 Oct 2014 12:26:10 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/184/Better-out-than-in-we-always-say</link><title>Better out than in we always say!</title><description><![CDATA[<img src="//www.muvizu.com/images/documents/dreamworks-competition-banner.jpg" style="border: 1px solid #cccccc; border-radius: 4px; margin:0 0 1.6em 0;" alt="Dreamworks competition">
<p>
We so agree with Shrek – especially when it comes to ideas! And here’s it is. Your chance to get it all out.
</p>
<p>
It’s competition time again here at Muvizu and we’re looking for all you budding animators to come at us with some more awesomeness, and if we’re impressed you may just win yourself a great prize! 
</p>
<p><strong>The competition</strong><br />
This year the world is celebrating 20 years since the birth of one of the greatest animation studios in history, DreamWorks. In honour of this we are asking Muvizuers to create and submit Muvizu re-creations of  their favourite scene from any of DreamWorks Animation’s long list of animated feature films. To jog your memory have a browse through the many options <a href="http://en.wikipedia.org/wiki/DreamWorks_Animation#Feature_films" target="_blank">here.</a>
</p>
<p>
Let’s keep the scope wide open to allow your creative juices to flow (flood even!). So, be true to Dreamworks vision or add your own creative twists or embellishments! There’s no limit on entries  - you can even submit some wild and wacky clips – yes, we know you can do those! We’re letting this one run for a whole 3 months, so no excuses, get in there new Muvizuers - and those of you with busy schedules have loads of time to polish and show off your work. Post your entries to our gallery and then add a link over on <a href="//muvizu.com/Forum/messages.aspx?TopicID=3759">our forum</a> for your chance to win.
</p>
<p><strong>The prize</strong><br />
We have the complete DreamWorks Animation collection on DVD to give away to the Muvizuer who shines the most. Including no less than 10 films this prize is a great tool for those looking to learn from some of the most talented animators in the world.
</p>
<p style="margin:0">
<strong>The rules</strong>
</p>
<ol style="font-size:80%;padding: 0 0 0 2em; margin:0 0 1.6em 0;">
	<li>The promoter is Digimania Ltd, The Lighthouse, 70 Mitchell Street, Glasgow, G1 3LX UK (the "Promoter").</li>
	<li>This competition will commence on 23rd July 2014 and the closing date is noon on the 26th of September 2014 – NB. </li>
	<li>No purchase of Muvizu:Play+ is required for entry – though it’s worth bearing in mind it will make your Muvizu experience even better! ;)</li>
	<li>There is one copy of DreamWorks Animation: Ultimate Collection as a prize for the best entry judged by the Muvizu.</li>
	<li>All entrants must upload their video to the Muvizu site Gallery or post it in theDreamWorks Competition thread in the forum before the closing date in order to be in the running.</li>
	<li>The winner will be notified via email by Friday 3rd October 2014 and will also be announced on the Muvizu Forum page. If the winner does not claim the prize within 14 days of notification, the prize will be deemed to have been forfeited and the Promoter may dispose of such prize without any liability to the winner.</li>
	<li>The prize is non-transferable & no cash alternative will be awarded in lieu of the prize.</li>
	<li>In the event of any dispute regarding the rules, conduct or the results of the competition the Promoter's decision is final and no correspondence will be entered into. Entries that do not comply in full with these rules will be disqualified. The Promoter reserves the right to disqualify any entrant for any reason whatsoever in its sole discretion</li>
	<li>If for any reason the prize is unavailable the Promoter reserves the right, at its absolute discretion, to substitute a similar prize of equivalent value.</li>
	<li>The Promoter reserves the right to alter, amend, suspend or terminate this competition without prior notice in the event that circumstances make this unavoidable.</li>
	<li>All entrants' personal data will only be held for the purpose of the competition and will not be used for any other purposes whatsoever without their prior permission.</li>
	<li>Entry into this competition shall be deemed to be a full and unconditional acceptance of these terms and conditions.</li>
	<li>The prize and or the competition is not offered in conjunction with any other offers.</li>
	<li>The Promoter will not accept any responsibility whatsoever for any loss, expense or liability arising from the winner's use of the prize.</li>
	<li>These terms and conditions shall be governed by and construed in accordance with the laws of the United Kingdom and Great Britain.</li>
	<li>All enquires relating to this competition should be made to Digimania Ltd, The Lighthouse, 70 Mitchell St, Glasgow, G1 3LX, UK or via the Muvizu forums.</li>
</ol>
]]></description><pubDate>Wed, 23 Jul 2014 14:42:03 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/183/Sooper-Troopers</link><title>Sooper Troopers</title><description><![CDATA[<p>
A few months back we asked those of you using Muvizu as a tool for education to get in touch and share your stories with us. We were delighted to hear back from Sooper Troopers Animation, a Sheffield based group enabling people aged 16 years and over with a disability to explore and learn about all aspects of animation.
</p><img alt="Sooper trooper group" style="border: 1px solid #cccccc; border-radius: 4px; float: right; margin: 1em 0px 1em 1em; width:56%;" src="//www.muvizu.com/images/documents/blog-sooper-troopers-crowd.jpg" />
<p>
We asked the group to tell us a little more about their recent production 'Donut Girls'. 
</p>
<p>
Students Michael and Heather, created the imaginative short comedy about three women who escape a diet bootcamp in a bid to recover their stolen donut maker. 
</p>
<p>
Michael and Heather had created some short experimental pieces with Muvizu and empowered by how easy they found it to work with, felt confident enough to tackle the larger, more complex story of the 'Donut Girls'.
</p><div class="iframe-wrapper shadow-big" style="margin:1em 0"><iframe width="100%" height="100%" style="border-radius: 4px; position:absolute;width:100%; height:100%;left:0;top:0;" src="//www.youtube-nocookie.com/embed/OOOHEDfvpQ8?rel=0&wmode=transparent" frameborder="0" allowfullscreen></iframe></div><p>
The five and half minute story sprang from writing random words on bits of paper, placing them on the floor and shuffling them around a bit. As they did this, ideas for scenes, characters and the humorous plot jumped out. 
</p>
<p>
Once they were happy with the story, scenes were storyboarded and a voiceover script produced. For voiceover they used a desktop booth with Yeti Microphone and Audacity audio editing software.
</p>
<p>
Heather voiced Nora delivering such lines as "I can't survive on one lettuce leaf a day", and Michael voiced the Dance Off Girls plus game show host ‘Swift Corniche’ who was named after his Father's caravan.
</p><img alt="Sooper trooper render" style="border: 1px solid #cccccc; border-radius: 4px; float: right; margin: 1em 0px 1em 1em; width:56%;" src="//www.muvizu.com/images/documents/blog-sooper-troopers-render.jpg" />
<p>
Michael especially enjoyed voicing the Dance Off Girls as he got to pitch shift his voice in Audacity with bizarre results. The other characters were voiced by Sooper Trooper staff, which added a great sense of collaboration to the whole production.
</p>
<p>
Donut Girls has several locations and both Michael and Heather were fascinated by the fact they could work independently on different scenes and edit them all together at the end of the animation process. <br />
This is how they managed to complete ‘Donut Girls’ in just six Tuesday workshops. With the voices recorded, Micheal and Heather split the tasks for character design, scene creation and animation. One of Heather's favourite moments is the street chase scene built by Micheal and featuring Johan Tusselhoff, who is chased by a rather unfit Donut Girl designed by Heather. (If you have watched it you’ll know why!). 
</p>
<p>
Heather shouts “Get him, get him!” every time she watches it! The Sooper Troopers love that with Muvizu they can upload their animations straight to YouTube and show their family and friends. Micheal has played 'Donut Girls' to friends who he says, "howled with laughter". Which is of course, exactly the response they were looking for.
</p><img alt="Sooper trooper" style="border: 1px solid #cccccc; border-radius: 4px; float: right; margin: 1em 0px 1em 1em; width:56%;" src="//www.muvizu.com/images/documents/blog-sooper-troopers-man.jpg" />
<p>
Michael and Heather also used sound effects from www.freesound.org and their final edit was produced in Lightworks with help from staff. 
</p>
<p>
Overall they tell us it was a wonderful collaboration for students and staff alike. Using Muvizu kept the fun levels up from concept to completion, allowed them to be really spontaneous and left them all with a very real sense of achievement. Michael and Heather enjoyed working together so much they’re keen to team up once more and have already started working on another short about a family holiday into space – bring it on guys!
</p>]]></description><pubDate>Tue, 08 Apr 2014 10:50:10 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/182/Its-all-in-the-detail</link><title>It&#39;s all in the detail</title><description><![CDATA[<p>
Pixar has blown our minds... yet again! 
</p>
<p>
There was a lovely theory doing the rounds recently on the web that Andy’s mum in Toy Story may actually be Jessie’s previous owner ‘Emily’. We get really excited here at Muvizu Towers when we read about secret back stories and some of the hidden detail work in the movies. Our Marketing Manager was lucky enough to tour the studios and hear first hand from one of their incredible pipeline supremos about the boy scout badges on Russell from Up’s uniform!
</p>
<p>
Anyway, back to Toy Story - after connecting up the fact that the hat with the string edging that has been floating around since the first movie, with the facts that 1) Jessie belonged to Emily back in the 60s 2) we don’t know Emily’s surname and 3) we don’t know Andy’s Mum’s first name – well, the world’s hidden ‘Inspector Gadgets’ went completely into overdrive!
</p><img src="//www.muvizu.com/images/documents/Blog-its-all-in-the-detail-van.jpg" style="border: 1px solid #cccccc; border-radius: 4px; float: right; margin: 1em 0px 1em 1em;" alt="Van">
<p>
Here’s the <a href="http://www.huffingtonpost.com/jon-negroni/toy-story-andy-mom_b_4855919.html" target="_blank">Huffington Post's</a> take on it!
</p>
<p>
We couldn’t believe ourselves that we hadn’t ever noticed the connection. Pixar do have a history of subtly connecting up their movies; we remember in Monsters Inc ‘Boo’ had finding Nemo and Toy Story toys in her bedroom, and then there’s the pizza planet truck that manages to make it into pretty much EVERY Pixar movie. 
</p>
<p>
There have been a multitude of theories around the Pixar movies – connections left, right and centre. Even letters and numbers that manage to make re-appearances like the classic A113 – most of them are listed over at <a href="http://www.pixartheory.com/" target="_blank">www.pixartheory.com</a>
</p>
<div style="text-align:center">
<img src="//www.muvizu.com/images/documents/Blog-its-all-in-the-detail-train.jpg" style="border: 1px solid #cccccc; border-radius: 4px; margin-right:0.5em;" alt="Train">
<img src="//www.muvizu.com/images/documents/Blog-its-all-in-the-detail-car.jpg" style="border: 1px solid #cccccc; border-radius: 4px; " alt="Car">
</div>]]></description><pubDate>Tue, 04 Mar 2014 11:22:21 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/181/John-Cleese-on-creativity</link><title>John Cleese on creativity</title><description><![CDATA[<p>
We have a talented team of animators here at Digimania. Here’s one of them, the super creative Martyn on how John Cleese helps him avoid getting ‘bogged down’ creatively.
</p>
<p>
I first saw this video a couple of years ago. There is a vast amount of scientific research on the topic of creativity and many other videos exploring the subject available if you should be so inclined, like myself, to watch videos on creativity rather than to go ahead and just do something creative! But that is the thing with ‘being creative’. When it is put in those terms it becomes a difficult, mercurial and elusive activity. I quickly find myself seeking ‘inspiration’ when really I’m just watching other people’s efforts. I would however urge you to watch this.
</p><div class="iframe-wrapper shadow-big" style="margin:1em 0"><iframe width="100%" height="100%" style="border-radius: 4px; position:absolute;width:100%; height:100%;left:0;top:0;" src="//www.youtube-nocookie.com/embed/AU5x1Ea7NjQ?rel=0&wmode=transparent" frameborder="0" allowfullscreen></iframe></div><p>
The video is quite old now but it remains one of the most refreshing views on what can be a somewhat abstract concept and is one of the few pieces I’ve watched or read on the subject that has really stayed with me. John Cleese’s effortless delivery peppered with humour really makes this hugely enjoyable, and it is exactly that sense of playfulness that allows the crux of the matter to be apparent. Being creative is all about playing and having fun.
</p>
<p>
So often, I for one, become bogged down by imaginary problems like ability, comparisons with others and many of the other barriers to creativity described by Mr Cleese. The analysis he offers in terms of open and closed ‘modes’ makes a lot of sense to me and being mindful of this even when I’m at work and have a deadline pressures bearing down has helped me a lot. 
</p>
<p>
How you use the different modes or sides of the brain or however you want to think of it. Being aware of how you are approaching a task and employing the correct mode at the right stage of development has huge benefits for any job whether it is producing a piece of animation or writing an essay. 
</p>
<p>
Hopefully you will find it as useful as I have.
</p>]]></description><pubDate>Tue, 11 Feb 2014 09:52:39 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/180/LerGO-No-More-Private-Lessons</link><title>LerGO – No More Private Lessons?</title><description><![CDATA[<p>
Today we welcome guest blogger Nava Levy from an exciting new non-profit social venture dedicated to self education. We’re delighted to share Nava and the LerGO team’s plans to harness the power of Muvizu in the education space and also to hear about their current Indiegogo campaign. 
</p>
<p>
Here’s Nava…
</p>
<p>
What if kids no longer needed to complement public education with costly private lessons? What if we could provide them instead <strong>with free access</strong> to animated & interactive online lessons? Allowing kids to use these lessons to self-learn all school subjects enjoyably and at their own pace.
</p>
<p>
We believe that today this is possible. Cloud technology and simple yet powerful animation software like <a href="//www.muvizu.com">Muvizu</a> enable everyone - teachers, students and parents - to create powerful animated lessons. 
</p><img src="//www.muvizu.com/images/documents/blog-lergo-large.jpg" style="border: 1px solid #cccccc; border-radius: 4px; float: right; margin: 1em 0px 1em 1em;" alt="Muvizu wiki">
<p>
I'm Nava Levy, I'm an expert on cloud and other technologies, a volunteer tutor for disadvantaged kids and a mother of three. I founded <a href="//www.lergo.org/" target="_blank">LerGO</a>, a new <strong>nonprofit</strong> education venture, because I believe the time is right for technology to step-up and improve and democratize education.
</p>
<p>
LerGO will help address this challenge, through its cloud platform, which will leverage the goodwill of the community, and like Wikipedia, will enable contributors to easily create animated and interactive lessons.  A cute animated character will guide the students through the lesson step-by-step. Here are example lessons we created with <strong>Muvizu</strong> that illustrate this - lesson in <a href="http://www.youtube.com/watch?v=rGxQa1ZqRLA&list=PL8rEt4nbE9bUiLjdZOZ82JAZAfjdfeHon&index=1" target="_blank">Biology</a> and lesson in <a href="http://youtu.be/zmrf3iy_AB4" target="_blank">Geometry</a>. Once LerGO's platform is ready we will be able to add interactivity to the quiz and to send a lesson report to teachers and parents after each lesson (what the student did, which questions were correct and which were wrong and the recommended next lesson).
</p>
<p>
We want LerGO to make an impact on kids everywhere, so we are building LerGO as a multilingual platform from day one. Here is an example of an <a href="http://youtu.be/167GELuWhIk" target="_blank">English Grammar Lesson</a> we created with <strong>Muvizu</strong> in <strong>Hebrew</strong>, and we are in the process of creating similar lessons in <strong>Russian</strong> and <strong>Arabic</strong> too.
</p>
<p>
To help fund the development of LerGO's platform, we have just launched an <a href="http://www.indiegogo.com/projects/lergo-free-kids-education" target="_blank">Indiegogo campaign</a>!  LerGO isn't just about offering high quality online lessons, and it's not just about providing an alternative to private lessons. LerGO is about giving the community tools to take education to the next level; it's about reducing the social gap and helping to make the world a better place. LerGO is about helping our kids’ dreams come true and we need your help to support it.
</p>
<p>
To learn more about LerGO please watch this 3-minute video. 
</p><div class="iframe-wrapper shadow-big" style="margin:1em 0"><iframe width="100%" height="100%" style="border-radius: 4px; position:absolute;width:100%; height:100%;left:0;top:0;" src="//www.youtube-nocookie.com/embed/qr-dwoBkiB4?rel=0&wmode=transparent" frameborder="0" allowfullscreen></iframe></div><p>
<a href="http://www.indiegogo.com/projects/lergo-free-kids-education" target="_blank">Click here</a> for more details on our campaign, the awesome perks we’ve created for you and for other ways you can help.
</p>
<p>
Together we can <a href="http://www.indiegogo.com/projects/lergo-free-kids-education" target="_blank">make it happen!</a>
</p>]]></description><pubDate>Tue, 11 Feb 2014 09:49:58 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/179/Mocap-will-make-us-redundant-Aaaaarrrggggghhh</link><title>Mocap will make us redundant.....Aaaaarrrggggghhh!</title><description><![CDATA[<p>
Kevin, one of Digimania’s animators joins us on the Muvizu blog to discuss an interesting speculation about Mocap animating - Mocap animation is the process of recording the movement of objects or people. It’s been used in movies such as Lord of the Rings, Avatar and Rise of the Planet of the Apes and is used in a lot of games as well. Rather than good ‘old fashioned’ makeup and costumes, Mocap animation produces true to life characters and makes them more realistic by capturing actual human motion. 
</p>
<p>
Here’s Kevin – Hi! I’ve been working in the animation industry for around 10 years now and have many wonderful stories to tell.......for example there was that one time when my old boss went into his gun cupboard and... actually most of my stories might not be appropriate for this blog coming to think of it.
</p>
<p>
One thing that has come up ever since I started working in companies and still comes up all the time is the "mocap will steal our jobs" discussion. The very first time I heard this was literally in my first week as a junior 3d dogsbody. One of the lead animators told me...."don’t get into animation, mocap will take all our jobs in the next few years". I was young at the time and didn’t take any notice and I’m glad that I didn’t... because he was wrong... well, half wrong. 
</p>
<p>
It won’t happen for 2 reasons...
</p>
<p>
<strong>Reason 1</strong> - The main reason I believe it won’t happen is that I believe there will ALWAYS be an appetite for non-real animation which has a more charming feel and takes you more effectively into fantasy than mocap will ever be able to do.
</p>
<p>
<strong>Reason 2</strong> - Mocap isn’t magic. I’ve worked on a handful of mocap projects myself and it brings a whole new set of challenges and needs as much care and attention to make look good as key frame animation does. As a result we need animators to process, clean up and sometimes completely replace sections. Mocap can be amazing and we see it every day in Hollywood blockbusters, games, adverts, TV and we don’t even notice because of how far mocap has come and just how good the artists that use it are.
</p>
<p>
BUT whether the project is key frame or mocap it still needs animators and our jobs are safe for a while yet. Phew.
</p><img alt="" src="http://www.muvizu.com/images/documents/mocap3.jpg" />]]></description><pubDate>Mon, 27 Jan 2014 15:54:27 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/178/Detangling-the-web-of-animation</link><title>Detangling the web of animation</title><description><![CDATA[<p>
Digimania’s Product Director Barry highlights a fantastic progression reel video breaking down the stages involved in traditional animation. Coming from an art/design and 3D gaming background Barry can definitely relate to the frustratingly, repetitive creative process behind the creation of any polished animation.
</p><img alt="Muvizu wiki" style="border: 1px solid #cccccc; border-radius: 4px; float: right; margin: 1em 0px 1em 1em;" src="//www.muvizu.com/images/documents/tangled3.jpg" />
<p>
After he shone the spotlight on the fascinating video he added some of his thoughts on how difficult it is to create only one scene for a feature-length animation.
</p>
<p>
“If you've ever wondered what goes into making an animated feature film then this video does a decent job of explaining 1% of the effort. It shows the artistic progression of one shot from Disney's "Tangled". This four minute clip shows the efforts of dozens of artists and programmers. There's probably a few PhDs thrown in too.”
</p>
<p>
We hate to imagine the stress levels at Disney. Great find Barry!
</p>
<p>
Quick congratulations too to our Christmas Cracker competition winners whose stress levels should have been a good bit lower thanks to Muvizu bringing their festive felicitations to life – Artpen wins a Play+ licence and Simonheffer, Kenhub and Percensus will soon be the proud owners of blob mascots.
</p>
<p>
Thanks to everyone who took the time to create an entry we were so impressed by the variety of talented talking dogs and your creativity with assets, canned laughter and timing when telling the jokes.
</p>
<div style="margin: 1em 0px;" class="iframe-wrapper shadow-big"><iframe width="100%" height="100%" frameborder="0" src="//www.youtube-nocookie.com/embed/l-S7wQx_hvs?rel=0&amp;wmode=transparent" style="border-radius: 4px; position: absolute; width: 100%; height: 100%; left: 0px; top: 0px;"></iframe></div>
]]></description><pubDate>Wed, 08 Jan 2014 16:11:14 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/176/Merry-Christmas-From-Muvizu</link><title>Merry Christmas From Muvizu!</title><description><![CDATA[<p>
Muvizu HQ is going to be closed over Christmas, as the reason our animation software can do such amazing things is because Santa's elves help us out around the office during Christmas off-season and the big fat man in the red suit needs them back for a wee while. This means that Muvizu.com Gallery submissions will be unapproved and support e-mails will be unanswered for a wee while. Normal service will resume shortly after the New Year!
</p>
<p>
We hope you all have a fantastic Christmas and New Year, and give us plenty of Gallery video submissions to moderate when we get back! If you're looking for video inspiration, remember our <a title="Christmas Crackers competition page" target="_blank" href="http://www.muvizu.com/Christmas-crackers-competition">Christmas Crackers competition page</a> has plenty of pre-recorded audio for you to work with, and uploading a competition entry to our Gallery before December 25th 2013 will put your name in the draw to win a top prize of a Muvizu:Play+ upgrade (worth £150) or one of three cuddly toys based on our infamous "Blob" characters! For an EVEN EASIER way to be in with a chance of winning a cuddly Blob, simply <a title="Like and Share this post on the Muvizu 3D FaceBook Page" target="_blank" href="http://www.facebook.com/photo.php?fbid=10151737300216065">Like and Share this post on the Muvizu 3D FaceBook Page</a>! Easy!
</p>
<p>
Merry Christmas and a Happy New Year - see you in 2014!
</p>]]></description><pubDate>Fri, 20 Dec 2013 13:51:35 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/175/Seasons-greetings</link><title>Season&#39;s greetings!</title><description><![CDATA[<p>
Season's greetings Muvizuers!
</p>
<p>
We’ve really enjoyed how you’ve all been warming up for next week’s big event with some fun digital directing. This year’s competition is as inclusive as we can possibly make it!  ‘Easy as pie’ if you’d prefer it that way and are just starting out with Muvizu or offering you the chance to use all of your skills and ramp up the Muvizu magic if you’re feeling more ambitious. We’ve had a whole bunch of exciting entries in to our Gallery which is great.
</p>
<p>
What creative and imaginative minds you all have! Here are a few that have caught our eye:
</p>
<p>
Percensus chose to use our audio for the Fresh Prints gag and delivered a <a href="//www.muvizu.com/Video/32717/FreshPrints">clever and funny Will Smith animation</a> which we all really enjoyed.
</p>
<p>
<a href="//www.muvizu.com/Video/32984/poor-poor-santa-claus">Snoopylino’s first ever Muvizu creation</a> demonstrates well how experimenting with your own audio and being creative with our end board sections can have really fun results.
</p>
<p>
While one of our more experienced users Fazz68 has gone extra-terrestrial with some <a href="//www.muvizu.com/Video/33021/muvizu-christmas-competion">‘unidentified’ flying objects</a>, and we don’t mean Santa’s sleigh!  We love the dogs with their alien brains and laser guns Fazz.
</p>
<p>
<a href="//muvizu.com/Video/33021/muvizu-christmas-competion">Watch the video here</a> for some inspiration.
</p>
<p>
Remember the prizes are allocated via a draw so don’t be put off  - be inspired and use the template as a great jumping off point for your future as an animating genius. ;0)
</p>
<p>
Thank you all for using Muvizu to create some Christmas magic - keep sharing!
</p>
<p>
Merry Christmas when it arrives! 
</p>]]></description><pubDate>Wed, 18 Dec 2013 10:33:18 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/174/The-Box</link><title>The Box</title><description><![CDATA[<p>
Emily, one of Muvizu’s talented art team has flagged and critiqued a mind-blowing video for us this week. It’s called ‘The Box’. 
</p><div class="iframe-wrapper shadow-big" style="margin:1em 0"><iframe width="100%" height="100%" style="border-radius: 4px; position:absolute;width:100%; height:100%;left:0;top:0;" src="//www.youtube-nocookie.com/embed/lX6JcybgDFo?rel=0&wmode=transparent" frameborder="0" allowfullscreen></iframe></div><p>
Using projection techniques onto rectangular shaped surfaces moved around by a robotic arm; the digital optical illusion has definitely frazzled the edges of our brains. Here’s what Emily says about it. 
</p>
<p>
“I’ve been interested in the possibilities of projection mapping for some time. Most of the videos I’ve seen before use this technology in a very specific way.
Usually a video is projected on pre-calculated static objects; very often architecturally interesting buildings. While this is impressive, and can create astonishing optical illusions, it is often technology for technology’s sake.
</p>
<p>
When I first saw The Box – I knew it was something entirely different. For one, the objects - and the maps - are constantly moving. The maps were pre-calculated but the action was shot completely live, and choreographed to perfection.
Secondly, the creators of this video have made something sublime; it’s a video that fuses visual experimentation with immersive beauty.
</p>
<p>
Also – it was made using Maya! Just like the characters and objects in Muvizu. 
</p>
<p>
It ends with a quote by Arthur C Clarke: “Any sufficiently advanced technology is indistinguishable from magic.”  I think that’s what I like most about this video.  It leaves you with a genuine sense of awe.”
</p>]]></description><pubDate>Mon, 02 Dec 2013 15:45:31 GMT</pubDate></item>
<item><link>https://www.muvizu.com/Blog/173/Muvizu-rocks-on-stage</link><title>Muvizu rocks on stage</title><description><![CDATA[<p>
Muvizu have been rocking out on stage... well at least our characters have! 
</p>
<p>
Our Muvizu superstars were jamming with guitarist, songwriter and singer Steve Hackett in London’s Royal Albert Hall and in Liverpool on his recent solo band tour. Steve was originally in Genesis with Peter Gabriel and Phil Collins in the 70s and helped popularise the “tapping” and “sweep picking” guitar techniques. Muvizu forum user <a href="//www.muvizu.com/Profile/IanHolmes">‘IanHolmes’</a> created a fantastic Muvizu version of Peter’s band to accompany them on the big screens during performances of the popular Genesis song “The Return of the Giant Hogweed”.  
</p>
<p>
Ian Holmes tells us: <i>“When “Hogweed” came into the band’s set it inspired me to play with Muvizu as a backdrop. The plants, Steve and Lee at the start and the royal gardens - all were created with the Muvizu application. They went down a storm from reading the reviews. In fact, by the end I’d made up characters for everyone in the band and they also appeared during the bows -  Steve’s character got the biggest cheer of the night! Steve doesn’t move around too much in person – but the character is a proper full-on rock star which the audience loved.  I was even getting requests from the band just before the show and it’s a testament to the ”just direct” approach that I was able to do this as well as coping with the normal chaos of a two-truck load- in, reprogram and running the tour.”</i>
</p>
<p>
Of course we aren’t going to leave you in the dark; here are the performances from London’s famous Royal Albert Hall:
</p>
<div style="height: 0;overflow: hidden;padding: 270px 0 13%;position: relative;width: 100%;"><iframe width="746" height="420" style="position:absolute;width:100%; height:100%;left:0;top:0;" src="//www.youtube-nocookie.com/embed/p4A8w7X_0LM?rel=0&wmode=transparent" frameborder="0" allowfullscreen></iframe></div><p style="padding-top:1em;">
and Liverpool’s Philharmonic Hall:
</p>
<div style="height: 0;overflow: hidden;padding: 270px 0 13%;position: relative;width: 100%;"><iframe width="746" height="420" style="position:absolute;width:100%; height:100%;left:0;top:0;" src="//www.youtube-nocookie.com/embed/FofzP352xCQ?rel=0&wmode=transparent" frameborder="0" allowfullscreen></iframe></div><p style="padding-top:1em;">
Big thanks to Ian Holmes, Steve Hackett and to the band for using Muvizu as part of a large-scale entertainment production!
</p>
]]></description><pubDate>Tue, 19 Nov 2013 10:39:17 GMT</pubDate></item>
</channel></rss>