Messages in this topic - RSS

Home ? Tips & Tricks ? Copying and pasting character movements

the topic is closed
02/08/2015 17:20:25

theotherguy
theotherguy
Posts: 176
Hi y'all, I have been working on a little dance routine for three characters. As some of you know it's a bit of a chore to synch up movement to music, etc. with lots of tweaking required. Two of my characters are basically mirror images of each other, movement wise, and I know if I copy a character, the 'prepare character actions' pallet is copied too. Is it possible to copy and paste the actual movements somehow? That would save a ton of work.
permalink
02/08/2015 19:32:04

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
Been asked for many many times. No harm in asking again though
permalink
02/08/2015 22:17:18

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2221
ziggy72 wrote:
Been asked for many many times. No harm in asking again though

And again, and again.
"See folks, you only have to request something repeatedly, on every single email you write, for 2 years, and then as if by magic..." -Ziggy72, March 2015
Still my favourite Muvizu quote.
edited by MrDrWho13 on 02/08/2015
permalink
03/08/2015 15:28:09

MickeyAardvark
MickeyAardvark
Posts: 3
Would be great if you did...I just did a demo vid for my band and did a band of dancing skellywags...took forever!!!

PS is there somewhere I can buy different skins and outfits, etc?
Mickey
permalink
03/08/2015 15:30:08

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2221
Currently there's a page that has all of them on: http://www.muvizu.com/GetAssets
However, a store is coming soon.
"we are currently working on some new assets for the content store and a great expansion pack. The store should be ready by the end of August."
edited by MrDrWho13 on 03/08/2015
permalink
03/08/2015 15:53:51

MickeyAardvark
MickeyAardvark
Posts: 3
GREAT! can't wait...and I guess I should learn to use what I've got
edited by MickeyAardvark on 03/08/2015
permalink
03/08/2015 16:08:16

theotherguy
theotherguy
Posts: 176
I actually figured out (after I'd almost finished of course) that if you put the same 'cue points' on the characters time-line ahead of recording it makes things way easier. It sure would be nice to have more than ONE time-line open though.
permalink
03/08/2015 16:11:51

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2221
theotherguy wrote:
It sure would be nice to have more than ONE time-line open though

There are some buttons on the top of the timeline to show or hide anything that's been recorded, so you should be able to show other character's movements at the same time.
edited by MrDrWho13 on 03/08/2015
permalink
03/08/2015 19:09:15

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
The skates work well theotherguy, glad to see you got them sorted

@MickeyAardvark When the Asset store opens, you probably will be able to buy (or maybe request) specific outfits and attachments. We shall see...
permalink
07/08/2015 03:19:41

theotherguy
theotherguy
Posts: 176
Thanks for your help Ziggy. Hopefully the next version will have an in-depth help section!
permalink
24/08/2015 23:02:50

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1742
If you look at MUVIZU as one part of an integrated system that includes standalone audio and video editing programs, then new possibilities become evident. Every component of a system having multiple parts has its own strengths and weaknesses.

Instead of waiting for one of the components (MUVIZU) to provide solutions for every need, consider the fact that most video editing programs are really good at all sorts of effects like mirroring.

I'd guess that most people already use MUVIZU to make small scenes that get edited in another software product. Take that same idea to the next level by putting a green background behind one dancer, choreograph his/her dance, then import that one dance scene into multiple tracks in your video editor, mirroring or transforming there as needed.

If you don't want exactly the same dancer, you can make copies of the MUVIZU project once the dance scene is choreographed, and change clothes on the dancer and regenerate the scene with exactly the same moves, almost no extra work.

Lots of ways to skin a cat. (figuratively speaking. No cats were actually skinned in the making of this post) ;-)
permalink
25/08/2015 10:29:16

DreekoMuvizu mogulExperimental user
Dreeko
Posts: 1258
You make a very good point PatManNC.

To expect Muvizu to be the one stop shop from idea to completion is not realistic if you have a project with a certain degree of complexity. Third party software for image, audio, object creation etc will have to come in to play to realise your vision .

However, for the casual user who simply wishes to create a quick funny video for friends or their own entertainment then yes, Muvizu can be the standalone solution.

With Muvizu you can -

Record audio
Design sets with in built objects
Create and customise characters
Direct characters, objects, lights and cameras
Cut between different cameras bypassing editing later.

..and with new features now appearing at a more regular rate, the complexity level for a video where the user has to turn to a third party program for completion will only become higher over time.

Cheers
D

PS: You don't even have to green screen any more! the layers feature has made it obsolete!
permalink
25/08/2015 19:48:37

theotherguy
theotherguy
Posts: 176
Muvizu is a great tool, however if you're working in 3-D environments, or simulating 3-D environments, then there is nothing you can do in a video editor that will look that convincing. For instance, I could clone a track of a dancer and eventually have a whole whack of them in a line, that would be fine from one angle, but if I changed to another angle, I would have to do it all over again.
permalink
02/09/2015 17:05:23

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1742
MrDrWho13 wrote:
Currently there's a page that has all of them on: http://www.muvizu.com/GetAssets
However, a store is coming soon.
"we are currently working on some new assets for the content store and a great expansion pack. The store should be ready by the end of August."
edited by MrDrWho13 on 03/08/2015


any insiders who can offer an idea of what the new assets and expansion packs might be?
permalink
02/09/2015 17:09:52

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2221
PatMarrNC wrote:
MrDrWho13 wrote:
Currently there's a page that has all of them on: http://www.muvizu.com/GetAssets
However, a store is coming soon.
"we are currently working on some new assets for the content store and a great expansion pack. The store should be ready by the end of August."
edited by MrDrWho13 on 03/08/2015


any insiders who can offer an idea of what the new assets and expansion packs might be?

The only insiders as far as I know are the staff. They'll probably be tight lipped about updates until they're released so it's pretty much a waiting game at the moment.
permalink
the topic is closed

Home ? Tips & Tricks ? Copying and pasting character movements