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12/05/2013 18:36:10
Topic:
CRASH when I try to input a video on a wall

Dwarf
Dwarf
Posts: 69
I tried, and it almost worked.
I covert my video with bink video conventer to a .avi file and when I input it in the wall, I SAW THE IMAGE OF THE VIDEO !
But, the problem is that the video isn't moving, I only see the same image everytime :P


I know it's Sunday, but I really need your help !
edited by Dwarf on 12/05/2013
12/05/2013 15:56:45
Topic:
CRASH when I try to input a video on a wall

Dwarf
Dwarf
Posts: 69
Ok I will try that
Thank you both
12/05/2013 15:17:56
Topic:
CRASH when I try to input a video on a wall

DreekoMuvizu mogulExperimental user
Dreeko
Posts: 1038
Or do it the other way round!
Install the 32 bit version of Muvizu! Instead!
12/05/2013 12:20:16
Topic:
Save project in different types of file

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 815
Muvizu HQ's advice on this has always been the same - don't use the new version until you're 100% certain you don't need to use the old version. The old versions are not compatible with the new versions, so there can't be a Save As for different versions. I'm still using the old version 23b, and will continue to do so until Play is usable for big projects. I'd advise doing the same unless you really really need Rosie

(Oh, and if you're thinking 'but if the new version (Play) is compatible with the old version, why can't it have a Save As feature?'. Well, one day quite soon, it will become the old version itself... the coding staff have enough to deal with, trust me )
12/05/2013 09:41:26
Topic:
Save project in different types of file

MrDrWho13Experimental user
MrDrWho13
Posts: 466
That sounds like a good idea for situations like this!
12/05/2013 02:34:22
Topic:
CRASH when I try to input a video on a wall

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 815
Try installing the klite 32bit pack first, then the 64bit one on top of that, and then re-encode the video. Remember, on a 64bit system you actually need both packs to make sure everything works (and it mostly will. Mostly ).
12/05/2013 01:59:00
Topic:
Save project in different types of file

Dwarf
Dwarf
Posts: 69
Hi, I have an idea to improve Muvizu

It could be cool if Muvizu could have a button written SAVE COPY AS, that would permit us to save the scene we are creating in different files.

Example : by clicking on SAVE A COPY AS : we could have these options : - save files as the lasted version of Muvizu
- save files as the older version of Muvizu

It could be could to permit us to save our scenes on the older version of Muvizu, because now, it's impossible to do it

Tell me if it's possible to do it

Thank you
12/05/2013 01:53:37
Topic:
CRASH when I try to input a video on a wall

Dwarf
Dwarf
Posts: 69
It doesn't work
12/05/2013 00:34:01
Topic:
CRASH when I try to input a video on a wall

Dwarf
Dwarf
Posts: 69
I will try to install the k-lite 64 bit and I will restart everything,

Thank you !
11/05/2013 23:16:22
Topic:
Crashed randomly and lost 1-2 hours work

urbanlambMuvizu mogulExperimental user
urbanlamb
Posts: 640
Yes always save and if you get any info from the crash screenshot it. Post your system information as well. Its good practice to save no matter what with any software anyhow and since muvizu does not have an autosave its especially important
11/05/2013 21:50:27
Topic:
Cannot start Muvizu - Muvizu.dll problem?

andez2000
andez2000
Posts: 6
Cheers MrDrWho, I have messaged Neil
11/05/2013 21:48:40
Topic:
Crashed randomly and lost 1-2 hours work

MrDrWho13Experimental user
MrDrWho13
Posts: 466
To fix the error in a future version, it would be useful to know what you were doing at the time of the crash. Were you creating a character or importing an image or something?
11/05/2013 21:40:18
Topic:
Crashed randomly and lost 1-2 hours work

SeanyGames
SeanyGames
Posts: 2
thx for the advice
11/05/2013 21:25:11
Topic:
Cannot start Muvizu - Muvizu.dll problem?

MrDrWho13Experimental user
MrDrWho13
Posts: 466
http://www.muvizu.com/Profile/Neil
Then click 'Send a message'
11/05/2013 21:19:31
Topic:
Cannot start Muvizu - Muvizu.dll problem?

andez2000
andez2000
Posts: 6
Hi,

Is there a contact for Neil?

Cheers
11/05/2013 21:02:55
Topic:
Cannot start Muvizu - Muvizu.dll problem?

MrDrWho13Experimental user
MrDrWho13
Posts: 466
Hmm... perhaps you'll have to PM Neil.
11/05/2013 21:01:17
Topic:
Crashed randomly and lost 1-2 hours work

MrDrWho13Experimental user
MrDrWho13
Posts: 466
Hi, sorry to hear about that.
It's good practice to save every couple of minutes or so, which would have saved some of your work.

Do you know what you were doing at the time of the crash?

Sorry,
MDW13
11/05/2013 20:34:03
Topic:
Cannot start Muvizu - Muvizu.dll problem?

andez2000
andez2000
Posts: 6
I uninstalled redownloaded/installed the VC++ 2010 Redist (x86 and x64) from Microsoft.

I reinstalled Muvizu and I get the same error.
11/05/2013 20:23:49
Topic:
Cannot start Muvizu - Muvizu.dll problem?

andez2000
andez2000
Posts: 6
I did install all the default options including C++ and DirectX. I think DirectX errored. It should be on this anyway.
I looked at the Muvizu folder and there was no version in the Muvizu.dll properties tab.

How can I resolve this? I did put on 64-bit first. When it didn't work with the mentioned error I tried reinstalling. Then gave up and put the 32-bit on and I had the same issue.

Cheers
11/05/2013 19:59:52
Topic:
Crashed randomly and lost 1-2 hours work

SeanyGames
SeanyGames
Posts: 2
Muvizu randomly crashed and deleted 1-2 hours of work. Well annoying!!!
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