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Home ? Tech Help ? Video Joiner Error

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25/11/2012 09:47:25

dracoboar
dracoboar
Posts: 9
So I have 3 scenes of my first film done and i tried to join them together and I received this error:

any ideas?

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at System.Drawing.SafeNativeMethods.Gdip.GdipImageRotateFlip(HandleRef image, Int32 rotateFlipType)
at System.Drawing.Image.RotateFlip(RotateFlipType rotateFlipType)
at VideoJoiner.Avi.GetFrameBitmap(Int32 FrameIndex)
at VideoJoiner.Avi.set_FrameIndex(Int32 value)
at VideoJoiner.Avi.ReadVideoFormat()
at VideoJoiner.Avi.FromFile(String Filename)
at VideoJoiner.VideoInformation.set_FullFilename(String value)
at VideoJoiner.VideoJoinerThing.AddVideoFile(String filename)
at VideoJoiner.VideoJoinerThing.btnAddVideo_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at VideoJoiner.OwnerButton.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5466 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
VideoJoiner
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/Utilities/Muvizu/VideoJoiner/VideoJoiner.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5460 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5466 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5462 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
AviLibrary
Assembly Version: 1.0.4706.20670
Win32 Version: 1.0.4706.20670
CodeBase: file:///F:/Utilities/Muvizu/VideoJoiner/AviLibrary.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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25/11/2012 10:37:54

ukBertyMuvizu mogulExperimental user
ukBerty
Posts: 976
dracoboar - I think I'm right in saying that none of us here use the video joiner that comes with the product. I would assemble your footage in an editing program. I use Sony Vegas, which is not free, but there are others which will cost you nothing. Windows Movie Maker being one of them.

One tip though. For some reason the output of Muvizu seems to be the least compatible format of AVI file known to man - not sure why. I always have to open and save the Muvizun AVI using VirtualDub (which is free) otherwise I either cannot load the avi into the editing software or the editing software starts to crash using raw Muvizu footage.

Hope this helps.
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25/11/2012 13:08:45

barrys
barrys
Posts: 102
If you're pushing Muvizu output down an editing pipeline then I'd always recommend numbered frames as the best choice. You can select individual Targa (TGA) frames when you 'Make Movie' Just change the file type from AVI to TGA sequence.
Barry
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26/11/2012 17:01:26

JamieMuvizu staff
Jamie
(Account inactive)
Posts: 609
Hi dracoboar - does this happen with every set of videos you try to join? Could you send the videos to bugs@muvizu.com so we can try to reproduce the problem here. Thanks!

--
Direct, don't animate!
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