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03/09/2010 12:00:06

toonaramaMuvizu mogulExperimental user
toonarama
Posts: 661
Hello there
I watched the "importing assets" tutorial last night and as usual found it very clear and understandable.
I also appreciate that the purpose of the tutorial is not and probably cannot be a on how to create objects in the specific 3d software.
However, one of the great strengths of Muvizu is that it has it's own look and feel and that is a great tribute to the artists/developers working on it.
Therefore ideally assets created would fit into the Muvizu world which would mean they would need to be created in a similar style.
Is there any chance, and this is probably too big an ask, that using a "simple" asset such as a window or something there could be a tutorial on how the Muvizu "look" is created in Maya or some indication of the workflow.
thanks
Mick
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03/09/2010 12:31:01

glasgowjim
glasgowjim
Posts: 698
Hi Mick,

I am in the process of creating a few tutorials about importing objects from the Google warehouse, which will vastly increase the number of objects that you can use. I have also asked one of our modellers if he can make a tutorial for creating a "Muvizu-style" object in Maya and he said he would get back to me.

Take care,
-Jim
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