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18/06/2011 13:16:54

DreekoMuvizu mogulExperimental user
Posts: 1257
Now that the unreal engine has been upgraded, could we have volumetric lighting (light shafts etc) in Muvizu please?

In fact there are a few things which may be nice in this features trailer for the unreal 3 engine

Image based relections is another


edited by Dreeko on 18/06/2011
18/06/2011 21:53:23

ziggy72Muvizu mogulExperimental user
Posts: 1988
That terrain editor looked AWESOME. As did the lighting. And the clothing. And everything, actually.

One question though, for the Devs - can we use any of those assets ourselves (like the foliage) in Muvizu? I mean, are they not available because it's not included in the version you're licenced to use, or they are included but you cant use them because you'd have to code them into the Muvizu animation system? Either way, are we likely to see any of the funky things mentioned in the trailer available to us in the future, or is there a limit to what you can do with the system as it is?

Wait, that's three questions, uhhh....Tell you what, I'll simplify my request to the following :

Gonny Geezat?

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