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08/06/2012 10:36:13

hugmyster
hugmyster
Posts: 107
Is it possible, or would it ever be possible, to actually program the Muvizu characters?

There must be a way to program the movements, otherwise you could never have the original set of movements. I didn't know if they could truly be 'programmed' so that you really could go the whole hog!

Or would it be so very, very complex that it just isn't worth it? And yes, and I am perfectly prepared to accept that as an answer. I've used Assembler... Twitchy
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10/06/2012 14:57:48

JamieMuvizu staff
Jamie
(Account inactive)
Posts: 609
hugmyster wrote:
Is it possible, or would it ever be possible, to actually program the Muvizu characters?

There must be a way to program the movements, otherwise you could never have the original set of movements. I didn't know if they could truly be 'programmed' so that you really could go the whole hog!

Or would it be so very, very complex that it just isn't worth it? And yes, and I am perfectly prepared to accept that as an answer. I've used Assembler... Twitchy



The characters arn't really programmed. There is a lot of programming done on the characters, of course, but the visual aspect of the characters is done through animation files that are imported into Morpheme and played back by Muvizu. What you'd need to achieve this result would be the option to import animation files for characters, which isn't as straight forward as it sounds either.

--
Direct, don't animate!
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