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25/07/2012 04:45:43

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
I have had a couple of "bad experiences" when it comes to using these movie platforms. Companies say things can be imported and then I find that all the information is well not true. I wanted to make a video series in muvizu i like the brand of animation and characters, but the assets for creating scenes was low on variety which is understandable really i am happy with the animations and characters which come with uvmapped clothing patterns which are easily downloaded and can be used to make our own costumes.

I started out tonight with pessimism "this wont work.. like they said it will" I dutifully watched the basic video on importing and went and got the importer for the most recent version of blender. I did what the video said and procrastinated and got myself a snack before attempting to import my strange creation for my series..

it worked first try! lol

anyhow thanks for having this great software that lets me use blender and gives me exactly zero grief. So I will proceed to make my little webseries because its possible to do it without loosing my mind and at the level of design i want!

Applause
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25/07/2012 07:05:47

ukBertyMuvizu mogulExperimental user
ukBerty
Posts: 975
Urbanlamb,

Glad you like Muvizu and realise what it can deliver. You will get addicted and as long as your PC is powerful enough it will fulfil its promise.

If you are thinking of pushing the program I would remember a couple of things which will keep your "zero grief" status (or near to it).

  • Use the ZiggyMesh.ase for anything but the smallest, simplest models (in fact use it for these as well). Just get into the habit of adding before importing - read this and you'll know what I'm talking about http://www.muvizu.com/forum/topic1589-importing-3d-assets.aspx?p=f#post8702
  • Do not mix transparent and opaque surfaces in the same model
  • Get used to inspecting .ase files in notepad - I don't really understand them but have got loads to import which originally didn't by editing and removing things. There are certain stanzas that Muvizu does not like.
  • Save often and save early ! Oh - and save as different names so you can revert to a previous version

And best of luck - looking forward to seeing your work.


Berty
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25/07/2012 16:28:59

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
haha thanks. Hopefully I wont run into that too much as I am making the models in blender so can add some collission to the model in that. I haven't looked too far yet. I will try to avoid using sketchup if I possibly can it makes polygon heavy models but I will keep that info just in case I see something on google 3d that I could use.

thanks for the info!
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