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29/03/2014 20:36:40

InsaneHamster
InsaneHamster
Posts: 272
I know we are all busy with Real Life and all, but I was wanting to ask a quick question. There are a lot of users on here that can crank out some great looking character textures. I have been trying to make outfits for my characters and for the life of me cant seem to get them looking right. Try to google how to do this gets me no where so I am having to ask for some help. Can any of you Guru's that have experience making jeans and shirts and stuff give any pointers or even a tutorial on creating clothing on the UV maps? I would greatly appreciate the help. I have created a few things but they just don't turn out right. Any help would be great and once again I would appreciate it?
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30/03/2014 07:50:11

urbanlamb
urbanlamb
(Account inactive)
Posts: 1796
hiya guess we are all occupied lately there is one muvizu tuturial

http://muvizu.com/Video/17223/Tutorial-11-Characters-Painting-custom-skins

If you can learn how to use gimp or have a copy of photoshop these are not hard really. There are two methods I use them both one is simply using photoshop and clone stamp to cover the areas using a texture swatch I then draw in details like buttons and cuffs and pocket seams etc to give it some 3d look

I do this often in muvizu this seems easiest to me the other is photomapping

eg: jeans take a photo of a pair of your jeans front and back and then cut them and downsize them and try to fit them to the template. You would have a better result say using a denim texture and then using say the pockets and zipper from a photo of your own personal jeans and then overlaying it onto the jean texture you painted on

I use this site for material swatches often http://archivetextures.net/ you really only need a swatch and then use clone stamp to add it to the template.

Creases and folds can make things also more 3d you do this on a seperate layer usually using layers of colour burn and multiply using the brush in photoshop and then smear it. Making creases manually is a bit of an art so its probably more advanced then you might want to get then once you make them on a layer usually a greyscale layer you overlay the creases onto the clothing. This is something that is tricky but if your wondering how people get creases in clothes that is one method or you photograph a crease and desaturate is in photoshop and overlay it and use the tools to make is fit the clothes..

For this you probably are best looking up generic tutorials to learn how to make clothing on uvmaps to learn techniques. But basically if you can use a clone stamp and add buttons and zippers and cuffs you can do what is needed in muvizu
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30/03/2014 08:36:58

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
Solid advice from Urban, as usual
Myself, I use photographs which I then distort to fit the UV - any details like creases and the like I draw in. Sometimes it's actually easier to just draw the clothes based on what you need rather than trying to fit a picture to it. The trickiest bit (I find) is covering the join line between top and bottom half of the character - your real clothes don't have a join line across your belly button The next time I do a full texture I'll record it and put it up as a tutorial, maybe it'll help, because it's difficult to convey what you mean without seeing it.


Also Hamster, my basic TShirt and jeans combo http://www.muvizu.com/Texture/25876/T-shirt-Jeans is a decent starting base to work from (when you put the UV on top of it as a layer).
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30/03/2014 22:28:23

InsaneHamster
InsaneHamster
Posts: 272
you two are awesome thanks a million. I hate asking until I get to that point I get frustrated from trial and error.

I will say many thanks ahead of time Ziggy

You and urban saved my computer monitor lol! Gavel
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