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Home ? How Do I ...? ? objects import at wrong size

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26/08/2015 21:50:50

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
Okayyy, so I'm going through tutorials as exercises...
I opened a model in Sketchup (Cat ears, to be imported as a hat)...
sized them in Sketchup to fit the 2d character who likes to hang around the intersection of X,Y and Z axes...
exported as ASE, and imported to Muvizu... all that worked as expected

but they were HUGE! too large to resize with the sliders
it was also oriented 90 degrees off what I wanted...

So... back to Sketchup.... changed the orientation and size ...
exported and reimported to Muvizu....

neither size nor orientation changed!

I did this about 5 times, with the same lack of results. Has anyone else seen this? Any suggestions?

(I should probably mention that I actually created the ears in a different 3d package that I'm more proficient with (Silo2) then brought the model into Sketchup so I could use its ASE exporting trick. That might be pertinent information... your thoughts?)
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Home ? How Do I ...? ? objects import at wrong size