EEFilmz - all messages by user

2012/10/29 22:43:02
PSYCHO- Bath-Short 1 Final THANKS! *) fullmetall wrote:
EEFilmz wrote:
try this new version 2

ok in france good video
2012/10/29 21:25:42
PSYCHO-Bath-Short Version 2
2012/10/29 21:24:56
PSYCHO- Bath-Short 1 Final
try this new version 2
2012/10/29 21:22:26
Spooky Halloween Challenge #2!
this is my 2nd try, a newly edited version with a different soundtrack!! - hope it works this time! 8)
2012/10/29 20:46:08
Spooky Halloween Challenge #2! Is there enough time to resubmit? My original got banned by almost 300 countries on youtube LMAO because of the music track!!...ugh..it was perfect but now I change just that track and want to try again? do I have to upload it normally or just submit it in this feed or am I gonna be too late or?? just curious 8) - EEF
2012/10/29 18:29:10
Spooky Halloween Challenge #2! I'll have to remove the audio and resubmit ...oh well I'll try but it just changes it a bit...8)
2012/10/29 15:13:04
PSYCHO- Bath-Short 1 Final
2012/10/29 15:12:15
ROCKY III - Round 1
2012/10/29 13:43:30
Spooky Halloween Challenge #2!
2012/10/28 20:23:17
Sketchup to Muvizu Thanks again Urbanlamb, I will uncheck can be stood on and try that, and see if I don't impale myself in the process lol urbanlamb wrote:
okay it was just a little bit of collision in the handle I could have move it up but my logic told me it should be in the handle. Anyhow if you remove the option "can be stood on" like with the beds the character should move through the object more or less .

Anyhow good luck I am taking a break from doing anything like movies or models because I get saturated but I will be back and doing something more then adapting "used knives" in a week or so
2012/10/28 19:31:55
Sketchup to Muvizu Thanks for the offer, I think I got it to work, with just poses etc I think it now is working cuz I dont see any character jumping now....I havent started shooting but Im about to...if I run into a snag I'll let you know but for now it all seems good to go Thanks ALOT for your great help! 8) - EEF

urbanlamb wrote:
Before I remove more collision do you have the box "can be stood on" clicked in? if you unclick that it should be fine?

I put collision in the handle I can remove it completely if you like or put it in the tip. I didnt want it to drop through the floor so i put it into the handle. I can remove it if you like and give you a new zip file

the sketchup one likely has collision in the entire thing.

If I remove it completely and just put a tiny cube in you will have to be quick with it or it will get lost I would imagine due to the object shape its a flat thing
edited by urbanlamb on 28/10/2012
2012/10/28 19:00:02
Sketchup to Muvizu Hey Urbanlamb I have a question I just tried that knife, it looks better than the one I downloaded from sketchup of course, but I see it does the same thing when I try to make a character hold it, is it the collision that makes that character jump up or? sorry I am just learning this stuff...I'm good in some areas and a novice in others lol
urbanlamb wrote:
okay glad you got it.
2012/10/28 18:56:06
Sketchup to Muvizu Thanks Urbanlamb! got this to work! - although for some reason when I downloaded it I couldn't find it in the folder it wasn't showing up so when I did finally see it I copied and pasted it to the desktop lol
Thanks again!

urbanlamb wrote:
EEFilmz wrote:
I registered with that site, but I haven't redownloaded Blender yet, and cannot open or find this file, do I need to download blender and open it there first? because it made it a .blend file not an obj file

urbanlamb wrote:
okay I modified one but its not mine so you will have to give him proper credit and I wont be adding it to the gallery however you can use it for non commercial use etc.

anyhow here is a link to the zip file.

https://dl.dropbox.com/u/69789825/knife.zip

just give credit to Andreas Larsson

The file was originally taken from here
http://www.blendswap.com/blends/weapons/old-knife/

to import it simply unzip and import ob_knife
no id texture
opacity none
no ambient occlusion map
single sided

I build minor collision into the handle

hope that helps.
edited by urbanlamb on 28/10/2012

edited by EEFilmz on 28/10/2012




here click this i put a bit.ly link for it http://bit.ly/PZUrjg
this is my zip file
its been converted to muvizu format simply follow the instructions in my post

to import it simply unzip and import ob_knife
no id texture
opacity none
no ambient occlusion map
single sided
edited by urbanlamb on 28/10/2012
2012/10/28 18:28:56
Sketchup to Muvizu OK Update: Now I have reInstalled Blender..went in, saved the old knife as an OBJ file and when I tried to import that into muvizu it shows NO files in the filder where I have it....SO Thanks but I can't get that to work either....
I registered with that site, but I haven't redownloaded Blender yet, and cannot open or find this file, do I need to download blender and open it there first? because it made it a .blend file not an obj file

urbanlamb wrote:
okay I modified one but its not mine so you will have to give him proper credit and I wont be adding it to the gallery however you can use it for non commercial use etc.

anyhow here is a link to the zip file.

https://dl.dropbox.com/u/69789825/knife.zip

just give credit to Andreas Larsson

The file was originally taken from here
http://www.blendswap.com/blends/weapons/old-knife/

to import it simply unzip and import ob_knife
no id texture
opacity none
no ambient occlusion map
single sided

I build minor collision into the handle

hope that helps.
edited by urbanlamb on 28/10/2012

edited by EEFilmz on 28/10/2012
edited by EEFilmz on 28/10/2012
2012/10/28 18:01:28
Sketchup to Muvizu I found that set - no knife in the set though 8(
urbanlamb wrote:
I thought I saw a cutlery set wiz by in the 3d assets but possibly its gone anyhow let me find a blender one or make one i can probably find something that will do but i wont put it into the assets gallery because its going to be a quicky and not a work of art
2012/10/28 17:59:55
A Screenshot As you approach the shower you see the shadow of the victim in the shower, but the victim IN the shower does not see the shadow of the killer approaching...make sense? so the perspective from inside the shower doesn't show the character coming up to the shower
edited by EEFilmz on 28/10/2012
2012/10/28 17:51:20
Sketchup to Muvizu Sounds Great Thanks Urbanlamb! 8) - EEF urbanlamb wrote:
I thought I saw a cutlery set wiz by in the 3d assets but possibly its gone anyhow let me find a blender one or make one i can probably find something that will do but i wont put it into the assets gallery because its going to be a quicky and not a work of art
2012/10/28 17:32:35
Sketchup to Muvizu I too am not friends with Sketchup, and I need a a kitchen knife stat! So I "tried" one from google sktechup and I have the >ase importer installed, and I tried to import the knife into Muvizu and no matter what setting I try I get the same error message: "Object too small to import" - and I've seen this error with other objects too and I dunno what's wrong but I am trying to finish my Halloween Entry vid...all I need is my knife! lol HELP!

update I figured out what I didnt do I think, when I chose create component in sketchup it did it then it worked, but - when i chose to import it, I finally got a knife into muvizu exept it was all pink, the handle, the knife etc, and i can only change all of it to be the same color...what did i do wrong? or what am I doing wrong now? lol
edited by EEFilmz on 28/10/2012

UPDATE - however I imported that knife that is pink I also messed up on the collision too? because it makes the character pop up and down so I cant have the character HOLD the knife!...damn now I gotta try again or see if someone who knows what they are doing can help me
edited by EEFilmz on 28/10/2012
2012/10/28 15:27:20
A Screenshot Wow Jamie, that was informative thanks, but what I mean is, I already have the texture and was trying to do everythng in muvizu using backdrops and cameras and lighting and I almost got it exactly the e way it should be except one thing: From the shower side looking out you cannot see a shadow of the character on the other side of the curtain, but you can see a shadow of the character IN the shower from outside the shower. I KIND of used Danimal's method mentioned here http://www.muvizu.com/forum/topic1640-tips--tricks.aspx?p=f#post9060 in the forums, but I didn't use it as a mirror(not enough cameras for what I'm doing) and it did everything except I would like to have a shadow visible from inside the shower as well, but if I can't figure it out I will work around that since I have everything else the way it should be...I hope this makes sense. Thanks Jamie -EEF


Jamie wrote:
There isn't a tutorial on doing this specifically for Muvizu, may be I'll find a spare minute or 2 and do one.

Basically though -

1. Go to photoshop

2. Create a new image, 256x256 pixels is probably good for a shower curtain unless you want it to be highly detailed.

3. Pick the colour you want it to be and use the paint bucket tool to apply that colour at 100% opacity

4. Go the channels tab (normally this is on the bottom right hand corner of the photoshop window, next to the layer tab)

5. At the bottom of this window there is a little button that looks like a piece of paper with the bottom left hand corner of it folded up. If you hover the mouse over it then it'll say "Create new channel". Click this.

6. You'll now have a black image, don't worry this is the alpha your seeing. Go back to your paint bucket tool and change the opacity to 50% or 60% or whatever level you want. Once you paint bucket the image it'll turn a shade of grey.

7. Look at your channels tab, you'll see that your RGB, Red, Green, Blue channels are not visible. Click the little eye icon on the left hand side of each channel and your image will appear again - though now it will have a red tint to it. This red is the opacity on the image.

8. Save the image as a TGA (targa) file

9. Go to sketchup and create or open the shower curtain model. Apply your newly created TGA as the material. Adjust the tile / position / etc in sketchup and then export your model

10. Open Muvizu and go Import Object. Select your ASE file and then look at the "Map alpha to" drop down option. This needs to be set as "Opacity".

11. Click import and move it into place in your set, you should now have a 50% or 30% or whatever level transparent shower curtain.

Hope this all makes sense!
2012/10/28 3:32:35
Spooky Halloween Challenge #2! Yes Thanks Woz! 8)

WozToons wrote:
EEFilmz wrote:
Woz, silly question here, since I haven't entered into anything yet...How do you enter a vid?


The best way is to upload it through Muvizu or the this website to Youtube and then post the video in this thread. Hope this helps.

Here is a sneak preview of my entry Midnight...
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