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29/08/2010 07:28:41

ukBertyMuvizu mogulExperimental user
ukBerty
Posts: 976
I'm having some difficulty with the expressiveness of my characters. I would like to see three amendments to help me improve this :-

1) A "neutral" state would be good. Sometimes characters are not happy/sad/angry - just a bit blank or bored. I can turn down the expressiveness on their character traits, but they will still smile inappropriately.
2) I use this expressiveness slider to control them quite extensively. This means saving many .set files for each camera swap in order to adjust. It would be good to be able to animate the expressiveness in a similar manner to eye size.
3) Many of the animations are extremely animated - this is fine for an big action in a small clip, but in a longer piece they are distracting. I know we have the "happy subtle" section, but I would like to see more actions of this magnitude. (Push button, drink, eat, sleep).

Anyway - must crack on, scene 9 beckons.........

Chris
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01/09/2010 14:13:47

glasgowjim
glasgowjim
Posts: 698
Hi again Berty, I have poked the Devs and found out what had been suggested already:

1) A "neutral" state would be good. Sometimes characters are not happy/sad/angry - just a bit blank or bored. I can turn down the expressiveness on their character traits, but they will still smile inappropriately.

I have passed this on - seems like a pretty good idea

2) I use this expressiveness slider to control them quite extensively. This means saving many .set files for each camera swap in order to adjust. It would be good to be able to animate the expressiveness in a similar manner to eye size.

Animated Properties are being worked on by the Devs, but due to the fact that characters are more complex than objects it may be a while before it's implemented for them.

3) Many of the animations are extremely animated - this is fine for an big action in a small clip, but in a longer piece they are distracting. I know we have the "happy subtle" section, but I would like to see more actions of this magnitude. (Push button, drink, eat, sleep).

Eating and sleeping animations have been suggested in the past, but I have put forward a suggestion for more "subtle" animations.

If you have any other questions or suggestions please let us know.

Take care,
-Jim.
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14/09/2010 15:53:03

hugmyster
hugmyster
Posts: 107
1) A "neutral" state would be good. Sometimes characters are not happy/sad/angry - just a bit blank or bored. I can turn down the expressiveness on their character traits, but they will still smile inappropriately.


Just to say that I was going to comment on this. The expressions are brilliant, but sometimes you want an expressionless face, or one that is neither smiling nor scowling. For example, someone who is thinking deeply or reading the news.

The joys of fiddling...

Huggy
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14/09/2010 20:13:42

barrys
barrys
Posts: 102
Some good ideas, Hugmyster. You'll be pleased to hear that a "Neutral state" is very much on the cards. Watch this space.




Barry
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