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27/05/2014 22:53:43

electricrider
electricrider
Posts: 8
Hi hi.

As I am playing with the free version and cannot hold a light cigarette, I figure I'll turn the only thing I can carry into a fake lit cigarette. LOL.. I figure, don't knock it till ya try it. (a Pencil would work best but my guy can't carry it}

Sure the inverted microphone recolored and on fire preferably Smoking... will make a pretty strange looking cigarette. It is possible or what other choices do i have to get around my problem?

Thanks..

Oh.. I almost forgot..

I refashioned some safety glasses into some cool shades but as a new object I cannot save it by itself ? It only saves as part of the character's inventory. This means I'd have to recreate that pair on every character I give them to. How can i solve this? Thanks double.
edited by electricrider on 27/05/2014
edited by electricrider on 27/05/2014
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28/05/2014 18:46:51

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
electricrider wrote:
I refashioned some safety glasses into some cool shades but as a new object I cannot save it by itself ? It only saves as part of the character's inventory. This means I'd have to recreate that pair on every character I give them to. How can i solve this?



Don't think you can, no. You could save the character wearing the shades as a Favourite, so you can paste him back in later if you need to retrieve the same values you set the original glasses to, but that's about it.
As for your other problem, yes you do need to have Play+ to get anything like a cigarette in their hands - unless you do static shots, and then you could use pictures overlayed later, or imported 3D objects.
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28/05/2014 19:32:46

electricrider
electricrider
Posts: 8
Thanks Ziggy.. Great youtube channel btw..

So i can do it by importing 3d objects into the app. I did notice the video tut on this but didn't look at it yet because I didn't think you could even attach objects to the characters hands even with imported objects.

How would I do that with an imported object?
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28/05/2014 23:37:04

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
Imported objects can be attached to characters only in Play+. In the free version you'd import an object as per the tutorials and then position it as if the character were holding it, but it would look rubbish because the 'not breathing' option in Muvizu doesn't work at the moment so the character will move a little all the time (as they breathe), and the object will not.


http://www.muvizu.com/Wiki/wiki/57/importing-to-muvizu-from-sketchup


Unless you want to buy +, I'd advise you to rewrite your scene, and avoid the ciggies. Hope that helps
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30/05/2014 18:57:42

electricrider
electricrider
Posts: 8
As Smoking is the central theme for the skit, I may have to find another program. Bummer.

I suppose it's possible to create a new character in something like Poser and make the cig a permanent part of the model's hand. I wouldn't be able to make it smoke but ya can't win em all.

FYI, My experience is limited to building in Second Life by manipulating primitives and a little experience making or changing textures on objects/clothing templates as you see in my pic so even learning Poser will be new to me.

I have seen IClone and MovieStorm but decided to try Muvizu first because I don't know if I'm going to stick with it and wanted something easy to get my feet wet. I'd want to do everything I am able to story wise with Muvizu and see how it turns out before thinking about paying for the app or trying the other like apps.

Thanks Ziggy.
edited by electricrider on 30/05/2014
edited by electricrider on 30/05/2014
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