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15/07/2016 13:33:54

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
OK, hats off to UKBerty for being the first MUVIZUer to start using HITFILM. Special thanks to him for sharing the knowledge instead of keeping it as his own private secret.

For anyone who doesn't already know about HITFILM, it is a hybrid product that combines a conventional video editor with a not-so-conventional compositing engine. It brings a lot of capability to your creative toolbox that MUVIZU lacks, so it's the perfect editor for assembling and tweaking all the scenes you create in Muvizu into one cohesive end product

They offer a free version, which I highly recommend: https://hitfilm.com/software-install/hitfilm-4-pro

Since a number of us are already using the software, I thought this thread might give us a central place to capture information about how we're using hitfilm in the context of muvizu.

This might include:
  • how to add special effects,
  • how to overcome a limitation of muvizu
  • how to expand on muvizus power
Hit film has its own keyframes, and an ability to import 3D models and manipulate them in the same environment as your muvizu video, so you can fine-tune positioning of added content.

A number of forum members have recently started using hitfilm, so I expect that we will soon be hearing more about what it can do to take muvizu's output to the next level of excellence

That's the intro... now let the examples begin...
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15/07/2016 13:47:30

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
after the recent Make Me Laugh competition, Ziggy said:
I take it the splattered blood at 1:44 is HitFilm? Very cool!

Yup - anything really cool looking is HF


at this point I want to ask what specific features/details in your video were done in hitfilm ?



In my video:
  • song lyrics were added as composite shots (which gave me great flexibility to drag and position them wherever I wanted)
  • closing credits made with a built-in template for scrolling credits
  • the final "as this memory fades" scene in which a background layer fades out... was powered by HITFILM
although I could have done the same things with my previous editing software, HF made it easy.
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15/07/2016 15:14:03

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
Damn, all of them? I used HF on every shot in Twilight's Last Gleamings (TLG) in different ways... But the main ones are as follows :

LUTs! Every shot was given a LUT colour grade. LUTs are Look Up Tables, and have some deep technical explanation as to what they do. I don't know what they do specifically, I just know they can add a million dollars to your production by adding them. HF doesn't have any preloaded LUTs to use, so do a google search for free ones. A good starting point is here : https://www.smallhd.com/community/movie-looks-download Just click on the green download text. Each LUT gives you a completely different look, and because it's on a grade you can use the Transform > Opacity to reduce the effect, or combine different LUTs together. I used the 'Bob' Ford look for TLG, and then tweaked as necessary.

Title - Glow combined with Light Rays. Moved the position of the Light Rays a little to make it pan across the words a bit (keyframing is easy in HF).

Steam from the funnels on the ship are Muvizu's own, but heavily blurred in HF.

Boiler room shot - lots of effects on this one to help boost the original shot. I used Vignette, Vibrance, Falling Debris effect (aimed at camera rather than floor), Shake effect, and a Light Flare effect to ramp up the explosion (all keyframed to change the intensity as the shot progresses).

0:54 - surgery shot. Just a little Blood Spray with the particles set very low, very contained. Used a motion track on the footage to line up the blood spray, since Dr Benway's POV is a bit drunk... (if you haven't used motion tracking in HF yet, look at the tutorial for it - it's so easy! And it's in the free version of Hitfilm (Express) as well, so ditch your current video editor and get this instead!)


1:43 - 2nd surgery shot. The hardest shot to put together. Top layer is just the patient, next layer down is just the arms, next layer down are the two Blood Sprays, and the bottom layer is the green sheet transitioning into a bloodier version of the green sheet. This was all necessary to get the blood to be under the hands and breathing pipe.

1:45 - I added Light Rays to the light above his head, and was amazed to see it reacts naturally to his head moving in front of it! I didn't do anything, I didn't know Light Rays in HF did that. I do now . Added a motion track to his cigarette, then added a picture of ash falling which initially tracks the cig then falls away.

1:51 - Blood sprays can be subtle too... Just a little trickle falls from his hand as he pushes it towards the nurse (the Spray was attached to a Point attached to the motion track of his hand).

1:58 - The patient is a separate layer, and I moved the camera in Muvizu to make her 'slide' out of shot. Had to mask off the bottom bit of the table from her shot as she slides (should have done it with separate shadows really).

2:11 - My favourite shot, because no one noticed what I did. It's impossible to get a Muvizu character to stand up, walk forward ONE step and turn immediately. Hee hee...

2:18 - Light Rays again, love them.

2:22 - Actually no, this is my favourite shot. Again, no one noticed it's impossible to get a character to jump down a short distance (think about it - you can do this in Muvizu yourself...). Used Lens Blur and Glow to make the fire more dramatic.

2:29 - Again, combining Lens Blur with Glow gives you the effect of the light 'bleeding' over the actor, which looks great.

End Titles - Best to just list what I changed...

Lightning & Electricity - Seed 13, Trunks 10, Wave 0.89, Core colour bright red, Glow yellow Opacity 0.24
Motion Blur
Glow - Intensity 2.2, Threshold 61%, Radius 36
Light Rays

Hope this helps. I am a learner at this HF stuff too, and learned everything I know about the program making TLG. I know I've only scratched the surface, and there's a whole world of 3d stuff to get into as well.


edited by ziggy72 on 17/07/2016
edited by ziggy72 on 23/07/2016
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15/07/2016 16:11:45

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
Further to the LUT thing, rather than a 1000 words...



I wanted as much grime and dankness as possible, and the untouched Muvizu shot on the left is what I have to work with. One 'Bob' Ford LUT later, at around 40% opacity, and I got my grime, the colours are vibrant, the lighting enhanced - all from one effect.
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15/07/2016 17:05:11

clayster2012Muvizu mogul
clayster2012
Posts: 645
PatMarrNC wrote:
after the recent Make Me Laugh competition, Ziggy said:
I take it the splattered blood at 1:44 is HitFilm? Very cool!

Yup - anything really cool looking is HF


at this point I want to ask what specific features/details in your video were done in hitfilm ?



In my video:
  • song lyrics were added as composite shots (which gave me great flexibility to drag and position them wherever I wanted)
  • closing credits made with a built-in template for scrolling credits
  • the final "as this memory fades" scene in which a background layer fades out... was powered by HITFILM
although I could have done the same things with my previous editing software, HF made it easy.

I use Hitfilm 2 Ultimate for the effects you seen in my Star wars Spoofs!
edited by clayster2012 on 15/07/2016
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15/07/2016 17:42:08

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2220
Wow that's excellent Ziggy!
The LUTs really do make a massive difference!

PS: You might want to add a video link so people know what you're talking about.
edited by MrDrWho13 on 15/07/2016
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17/11/2016 14:17:38

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
HIT FILM PRO 2017 just released today!

so far I can't figure out what the price is to upgrade... anybody else know?

---update----
oh.. upgrade from HF4Pro is $189 USD

I'll have to think about that one a while
edited by PatMarrNC on 17/11/2016
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18/11/2016 22:01:20

Rocque
Rocque
Posts: 359
I saw that too, Pat. Do you know what comes with the upgrade? I have not made any videos in since I took the training course. I am still interested in keeping my tools current for that time when I am finally having enough time to get back to learning Muvizu.
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18/11/2016 22:55:17

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
Rocque: New features video...

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19/11/2016 18:21:27

Rocque
Rocque
Posts: 359
Wow that Simon sure knows how to promote! It makes me want to get myself this for both birthday and Christmas combined. I am already getting a new roof though. Decisions, decisions. HA! Thanks for sharing the video Pat.
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23/01/2017 03:16:14

maurice8th
maurice8th
Posts: 15
ziggy72 wrote:
Damn, all of them? I used HF on every shot in Twilight's Last Gleamings (TLG) in different ways... But the main ones are as follows :

LUTs! Every shot was given a LUT colour grade. LUTs are Look Up Tables, and have some deep technical explanation as to what they do. I don't know what they do specifically, I just know they can add a million dollars to your production by adding them. HF doesn't have any preloaded LUTs to use, so do a google search for free ones. A good starting point is here : https://www.smallhd.com/community/movie-looks-download Just click on the green download text. Each LUT gives you a completely different look, and because it's on a grade you can use the Transform > Opacity to reduce the effect, or combine different LUTs together. I used the 'Bob' Ford look for TLG, and then tweaked as necessary.

Title - Glow combined with Light Rays. Moved the position of the Light Rays a little to make it pan across the words a bit (keyframing is easy in HF).

Steam from the funnels on the ship are Muvizu's own, but heavily blurred in HF.

Boiler room shot - lots of effects on this one to help boost the original shot. I used Vignette, Vibrance, Falling Debris effect (aimed at camera rather than floor), Shake effect, and a Light Flare effect to ramp up the explosion (all keyframed to change the intensity as the shot progresses).

0:54 - surgery shot. Just a little Blood Spray with the particles set very low, very contained. Used a motion track on the footage to line up the blood spray, since Dr Benway's POV is a bit drunk... (if you haven't used motion tracking in HF yet, look at the tutorial for it - it's so easy! And it's in the free version of Hitfilm (Express) as well, so ditch your current video editor and get this instead!)


1:43 - 2nd surgery shot. The hardest shot to put together. Top layer is just the patient, next layer down is just the arms, next layer down are the two Blood Sprays, and the bottom layer is the green sheet transitioning into a bloodier version of the green sheet. This was all necessary to get the blood to be under the hands and breathing pipe.

1:45 - I added Light Rays to the light above his head, and was amazed to see it reacts naturally to his head moving in front of it! I didn't do anything, I didn't know Light Rays in HF did that. I do now . Added a motion track to his cigarette, then added a picture of ash falling which initially tracks the cig then falls away.

1:51 - Blood sprays can be subtle too... Just a little trickle falls from his hand as he pushes it towards the nurse (the Spray was attached to a Point attached to the motion track of his hand).

1:58 - The patient is a separate layer, and I moved the camera in Muvizu to make her 'slide' out of shot. Had to mask off the bottom bit of the table from her shot as she slides (should have done it with separate shadows really).

2:11 - My favourite shot, because no one noticed what I did. It's impossible to get a Muvizu character to stand up, walk forward ONE step and turn immediately. Hee hee...

2:18 - Light Rays again, love them.

2:22 - Actually no, this is my favourite shot. Again, no one noticed it's impossible to get a character to jump down a short distance (think about it - you can do this in Muvizu yourself...). Used Lens Blur and Glow to make the fire more dramatic.

2:29 - Again, combining Lens Blur with Glow gives you the effect of the light 'bleeding' over the actor, which looks great.

End Titles - Best to just list what I changed...

Lightning & Electricity - Seed 13, Trunks 10, Wave 0.89, Core colour bright red, Glow yellow Opacity 0.24
Motion Blur
Glow - Intensity 2.2, Threshold 61%, Radius 36
Light Rays

Hope this helps. I am a learner at this HF stuff too, and learned everything I know about the program making TLG. I know I've only scratched the surface, and there's a whole world of 3d stuff to get into as well.


edited by ziggy72 on 17/07/2016
edited by ziggy72 on 23/07/2016
permalink
23/01/2017 03:21:15

maurice8th
maurice8th
Posts: 15
WOW, Ziggy72! Twilight's Last Gleaming is an awesome short! If you're not submitting this to film festivals, you certainly should! I'm looking into Hit Film tutorials right now to see what enhancements they can make on upcoming projects.
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23/01/2017 15:07:05

Rocque
Rocque
Posts: 359
maurice8th wrote:
WOW, Ziggy72! Twilight's Last Gleaming is an awesome short! If you're not submitting this to film festivals, you certainly should! I'm looking into Hit Film tutorials right now to see what enhancements they can make on upcoming projects.


Thanks for updating this thread Maurice. It was nice to come back to and see how Ziggy shared all of his magic moments in Twilight's Last Gleaming. I would like to see Ziggy's work entered in some Film festivals, too. Muvizu is a great community because of the willingness of everyone to share their "magical" techniques.

I hope you will be sharing your projects with us, too, Maurice. I know that if you need help there are people here who can get you through any hurdles you find in using the studio.
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23/01/2017 17:53:31

maurice8th
maurice8th
Posts: 15
I certainly will. I'm aware that experimentation is necessary for creative juices to flow. When the time is right, you'll be the 1st to know.
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25/01/2017 20:40:24

DeannaC
DeannaC
Posts: 25
maurice8th wrote:
ziggy72 wrote:
Damn, all of them? I used HF on every shot in Twilight's Last Gleamings (TLG) in different ways... But the main ones are as follows :

/quote]


So cool. Thanks, Ziggy. I'm saving this post in my tips chart.
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