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30/05/2014 22:45:05

electricrider
electricrider
Posts: 8
I'd like to string several sets or rather items from sets together to make a huge city filled with people and I'll need all the space I can get.

Is this possible? What size is the region anyway?

Also, what is the default height for ceilings with this engine? I should clarify, here I'm referring to the ceilings in houses, not the skybox.

Thank you.
edited by electricrider on 30/05/2014
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30/05/2014 23:20:43

fazz68
fazz68
(Account inactive)
Posts: 767
you can copy and paste objects from one set to another, im pretty sure you can do more than one object at a time. as long as you dont close muvizu. i suppose in theory you can open muvizu twice and load one with the set you want objects from and paste into the other. to save reloading sets all the time. never tried it myself though. the actual dome space is pretty big. urbanlamb has made a few city sets. they are on the asset pages somewhere.
i dont think there is a ceiling height. it depends on how high you like them or how high you want them. they can go up to the height of the skydome if you really want your ceilings high lol.

if you really want to cram stuff in you can always reduce everything in size.
edited by fazz68 on 30/05/2014
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31/05/2014 06:38:10

urbanlamb
urbanlamb
(Account inactive)
Posts: 1796
If you build to scale you can make some massive sets the dome size is pretty large and to be honest they way muvizu stores info and stuff (all graphics card) your going to run out of power before you fully build the set. You can try to load one of my larger mega sets they are on my website the smaller ones are on the muvizu site. Basically if you need something larger you will need to create some logical breaks to it and put the second half into another set it is possible. I created a set using two .. um domes or set files whatever one with a city center openining up into a suburb. I never did upload the suburb portion to my website but it is possible to do it if you sort it out logically. You have to be very polygon and texture conscious though or you will run into issues. I like to build full environments and find it fun but a dome well you can put an entire city in there if your careful about it. You will need a very good pc though as huge a graphics card you can get your hands on with lots of memory 2+ gig and as fast a processor on the card as possible.
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31/05/2014 23:28:08

electricrider
electricrider
Posts: 8
Thanks for the answers folks.

I asked about the ceiling height because if I make buildings in other tools for import, I wont have a gauge on the characters height. In Second Life for example there is a known suggested height that works well for normal avatars.

Second Life's build engine is what I'm used to. I'll probably build in something like google sketchup instead. I don't know if Second Life's builds are compatible with Muvizu.

!! ---> Btw.. this is the second time I've written this post. Now and then when hitting the add message button instead of posting the message this forum goes straight to an "Upgrade your Muvizu" page. This is getting to be very annoying. I posted an introduction message the other day and it happened the first time. That message didn't post, I got taken to the upgrade page and hitting the back button shows the post isn't even saved so I could re-post or copy the post. It was a long intro and I sure as heck didnt remember all that word for word so I gave up and didn't remake the post.

And just now, it's happened again. If this is the kind of stuff this company does, hijacking members post to display an ad, I'm not sure I need to continue with this program. It makes it hard to get help in the forum that way. It's annoying, and unscrupulous so much so it's kinda hard to believe so, I hope you guys can give me a better explanation for this behavior please. Until I hear your answer, I'll give the company the benefit of the doubt.

Thanks.
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01/06/2014 02:13:58

fazz68
fazz68
(Account inactive)
Posts: 767
okay ceiling height, the woman (or man or whatever you see) scale guide in sketchup is just a little bit shorter than a standard muvizu character if you are working in metres.
cant help with your add message problem as ive never come across it, ive never been redirected anywhere by this site.
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01/06/2014 16:35:30

urbanlamb
urbanlamb
(Account inactive)
Posts: 1796
yes unsure about this add message? thing lol just hit reply on the forum and you should be able to reply

as for the world second life is a totally different beast. This is software specifically geared towards making little movies or videos. Dont build to scale that is not what the thing was intended for scale an a few avatars down and move them around the set but you build for the camera views etc so the concept is different you create an effect of distance by changing sizes of objects near the edges of the dome down to small and angle streets inwards and create bends and illusions of things. Its not a world building platform its a movie making platform so totally different beast. I just enjoy stuffing things in sets so i know it can be done lol but when I actually make a video I use the set like a master copy and I will save it and then use it in bits for the video and rearrange bits as I work through scenes its just that since i am there I might as well stuff it all into one file but even then you will notice in some of my sets I create a "far away" affects by making trees and things very small in comparison to what is at the center of the set.

anyhow no this does not work like second life that is a virtual world building tool this one is not
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